Dear colleagues,
in the recent update of aerofly FS2, IPACS added a feature from our wish list:
In the scenery TSC file you can now rotate an object by a specified angle.
Open an existing TSC and check for the parameter <orientation>.
Regards
Rodeo
Dear colleagues,
in the recent update of aerofly FS2, IPACS added a feature from our wish list:
In the scenery TSC file you can now rotate an object by a specified angle.
Open an existing TSC and check for the parameter <orientation>.
Regards
Rodeo
Awesome! It really was needed!
Dave
Rodeo,
I don't see that update - where should I look? I tried adding "<[float64][orientation][45.0]>" in the tsc file both for the scenery_place or the scenery_object and the tm.log shows that it didn't understand it.
Also, we need to ask IPACS for a "scale_factor parameter" - (e.g. 0.0 to 10.0) with 1.0 being standard size. This would allow us to reuse buildings and other objects wherever with orientation and size as per the footprint from the imagery.
Dave
Thanks Rodeo for the heads up! Very nice feature.
Do we need a new, updated SDK, or does this simply work in the sim?
I see the last update to the SDK was in February.. (just checked)
Rodeo,
I don't see that update - where should I look? I tried adding "<[float64][orientation][45.0]>" in the tsc file both for the scenery_place or the scenery_object and the tm.log shows that it didn't understand it.
Also, we need to ask IPACS for a "scale_factor parameter" - (e.g. 0.0 to 10.0) with 1.0 being standard size. This would allow us to reuse buildings and other objects wherever with orientation and size as per the footprint from the imagery.Dave
Hi Dave, the orientation parameter is probably not in degrees. Try angles in radians instead (45 deg = 0.7854 rad)
But even with 45.0 rad (7.16 full rotations) there should be some observable rotation. Only 0.16 of a full turn but still a little bit.
Regards,
Jan
Dear colleagues,
in the recent update of aerofly FS2, IPACS added a feature from our wish list:
In the scenery TSC file you can now rotate an object by a specified angle.Open an existing TSC and check for the parameter <orientation>.
Regards
Rodeo
Excellent new feature. Thanks Rodeo, thank IPACS.
Regards,
Ray
I think we need a new Content Converter - as I said, when I put that parameter in the tsc file, i get an error:
WARNING: property 'orientation' is not a member of type 'tmsimulator_scenery_object' hash=563935667693078739.
It doesn't matter if it was in the "scenery_place" or "scenery_object" area - the statement that I added was the following:
<[float64][orientation][0]>
==============
Nag on - we also need a parameter for "scale_factor" for size of the object
Please try to add this line to the final TSC after conversion.
That works but the Content Converter complains and the TSC file must be copied over by the user to user scenery\places - inconvenient and confusing.