Modifying a BMP file

  • When you modify a BMP created by FSET to create an alpha channel to use alpha blending with Geoconvert, after the modifications, you export the modified file as a TIF file (I'm using GIMP), but the original BMP (the not modified one) should be kept in the same working folder, or it should be completely replaced by the new TIF file and deleted from the working folder before the geoconversion?. It could be a silly question, but I'm stuck with this now.

    To some expert using GIMP/Geoconvert, please help.

    Thanks in advance.

    Cheers, Ed

    Windows 10 Home x64 | i7-8086K | MoBo ASUS Maximus XI Hero Z390 | 32GB RAM | 2xSSD Crucial 1TB + 1xSSD Samsung 1TB + 1xSSD Crucial 2TB | MSI GTX 1080Ti Gaming X 11GB | LG 29UC97C UW Curved | Oculus Rift VR | TM FCS HOTAS // Gaming Laptop ASUS ROG Strix Scar II GL704GW | Windows 10 Home | i7-8750H | 32GB RAM | 2TB SSD + 2TB HDD | Nvidia RTX 2070 | TM FCS HOTAS // P3Dv4.5hf2 + AFS2

  • If you use Gimp to modify image files (alpha blending, etc. ) you need to convert all of the image files to TIF format to avoid confusion and take out the origion BMP files from your project.

    IPACS Development Team Member

    I'm just a cook, I don't own the restaurant.
    On behalf of Torsten, Marc, and the rest of the IPACS team, we would all like to thank you for your continued support.


    Regards,


    Jeff

  • Thanks!.

    Cheers, Ed

    Windows 10 Home x64 | i7-8086K | MoBo ASUS Maximus XI Hero Z390 | 32GB RAM | 2xSSD Crucial 1TB + 1xSSD Samsung 1TB + 1xSSD Crucial 2TB | MSI GTX 1080Ti Gaming X 11GB | LG 29UC97C UW Curved | Oculus Rift VR | TM FCS HOTAS // Gaming Laptop ASUS ROG Strix Scar II GL704GW | Windows 10 Home | i7-8750H | 32GB RAM | 2TB SSD + 2TB HDD | Nvidia RTX 2070 | TM FCS HOTAS // P3Dv4.5hf2 + AFS2