We will look into it.
Posts by Jet-Pack (IPACS)
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4. Is already available?
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Yes but how do you convert your sounds? You must have tried to start an application or something, the error message looks like you tried to start an executable but instead of giving the path to that executable you used just a folder path.
Your custom sounds don't belong into the Steam installation folder, use the user folder for this (c documents, aerofly fs 2). If you keep your own files in the steam installation folder the next steam update could wipe them from your hard drive.
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Honestly, instead of using rudder trim you should just stay with the easy mode. It still has the exact same physics and you can learn a great deal without needing to hold a constant rudder deflection. There is no actual rudder trim in the real aircraft and it is just one more control you have to adjust.
If you have pedals then your control will be more precise if you don't trim it, since you are away from the center, usually with the left pedal deflected. It's way better because you don't have to deal with the neutral deadzone or the mechanical stop in the center, that some pedals have.
And you have a linear spring response from your pedals which is much easier to fine-adjust. If you were to trim your pedals to zero, just to avoid having to put in constant pressure you will need to adjust that trim constantly and you are always in the ugly center, where some control reversals can happen depending on the mechanics used. Much better training to get that left hand, left foot coordination instead of reaching for the trim which doesn't exist in the real helicopter.
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I need help
Translated there: Application not found
We need more info.
What are the steps you did to get there, what are you trying to do?
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How about Vive controllers?
Should be about the same
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Recalibrate your controls, the R22 usually doesn't fly backwards like that, at least not that quickly.
Increase your deadzone maybe
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Where do I find this this, I guess the Grand canyon but I've never seen this before. Also someone posted an oil rig, possibly in the Netherlands, any idea how I find that. ( There's a lot of sea) Any help appreciated.
That is somewhere in utah. My college showed it to me but I forgot where that is exactly. It's some famous arch
HAH I found it again. That is the Delicate Arch
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Those weird shadows still exist for me - graphic drivers are updated. Looks like a star-destroyer is above
Any solution?
Please provide us with more info about your hardware. What graphics card do you have for example?
Do you have any custom made scenery installed? This could be an overlapping scenery issue.
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And does your VR hand controller work well outside of Aerofly? i.e. do all thumb sticks (or touchpads) work correctly in the menus or in other games?
It seems to me that the controllers interfere with your pedals.
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Try limiting yourself to a 2mm stick deflection for any corrections, then you should be good
Helicopters are known to react to mental inputs. If you are thinking of correcting then the helicopter already reacts.
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Thanks! Do your pedals work on your own? (without using vr)?
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Can you confirm that if you assign only your joystick left/right axis to the helicipter pedals that it turns the helicipter nose left and right?
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Moin, moin,
Faustregel beim Aerofly: wenn man einen Steuerinput nicht ganz versteht dann am besten gar nicht erst belegen. Wenn er nicht belegt ist, dann erzeugen wir einen sinnvollen Ersatz.
Beim r22 muss man während des Fluges den throttle gar nicht bewegen. Einfach bei 50% stehen lassen, dann hat der governor die richtige Zieldrehzahl. Wenn man da bei eingeschaltetem governor an der Motorleistung rumspielt, dann ändert man einfach nur die Zieldrehzahl und kann zu hohe als auch zu niedrige Drehzahlen erreichen.
Die höhenabhängige Leistungsabnahme ist natürlich bereits eingebaut, soweit ich weiß bei allen Modellen. Bei manchen der Motoren mag sie noch etwas zu schwach sein. Gemisch macht schon auch etwas, ich weiß aber nicht ob die Leistung damit bereits verbessert werden kann.
Die Low RPM anzeige wird immer dann angezeigt, wenn man zu viel collective zieht und die Rotordrehzahl einbricht. Richtige Reaktion ist collective reduzieren.
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The goal is to always be able to create a route in the navigation planner and then have the flight plan automatically loaded in each plane, at least when you place it on the runway, ready to go.
For the advanced pilots we plan to have a fully functional FMS eventually... but not all of our users want to use that.
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In addition to airport searching, it would be much appreciated if there can be added a “waypoint searching” function in the navigation page. Since aerofly doesn’t have FMC route planning system, it’s really annoying to look for waypoints in STAR or DP on the map one by one.
But wouldn't you prefer a more advanced route planning system over manually searching for waypoints?
We have to tackle the issues at the source not just cover the symptoms.
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We will look into why the key controls can't be used for the tail rotor.
For the time being, please stick to the easy version, especially if you don't have a set of rudder pedals.
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With the same commands that move the cockpit view forward and aft and the developer cameras.
Control settings, camera controls, "move".
I've manually assigned the arrow keys for this, don't think there is a default assignment.
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What a coincidence, someone just posted a real world video about this on youtube
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