The manual is over in the Aerofly wiki https://www.aerofly.com/dokuwiki/doku.php/start
Posts by Jet-Pack (IPACS)
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I will.
That's unfortunate 😣
Sorry 🙇♂️
Yes, sorry but that's the copyright law for you
What you can do instead is add a link to that website and tell users where to download the files directly. They can obviously download them on their own from the original source. Copyright just doesn't allow anyone else to share the files as their own.
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In the lower right corner of the page you see that he holds the copyright and that all rights are reserved. You uploading them here is already a Copyright infringement. Please delete them asap.
We can't just use any sounds we find on the internet without written permission from the copyright holder.
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No, we have created our own sounds. We would have asked for written permission before using sounds someone else made.
By the way... Where did you get your sounds from?
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We've had multiple similar threads in the last month, please check out the last thread from the desktop section: What's coming in next update??
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I think he talks about the mobile version.
ahhh yes.....
In that case: sorry for the confusion and thanks for this suggestion.
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What happens when you try and re-assign the controller in the control settings?
As long as the controller is recognized as a game controller by Windows it should be fully supported in Aerofly FS 2.
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What graphics card do you have and which driver version are you using?
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We don't want to announce anything too early which is why we're not publishing news as frequently at the moment. We're working on big features and these take quite a long time to finish, even if the team was bigger. As usual we put the quality first and won't publish an unfinished and buggy intermediate state. We want to at least have a stable and useful version of our features before they are released.
In the mean time we've been also working on some aircraft features. We finally have some good audio call-out sound recordings which we can use for example. I'm hoping we can wrap that up soon so that we can bring you realistic call-out voices soon. We also may have a semi-big update ready soon-ish. But please be patient, we will need to do a lot of testing to verify nothing else breaks.
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We are still working on ATC. Other projects sometimes get in the way which is why it's not finished yet. We regret that we announced it too soon but we are still on it.
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The f16 was a spam entry.
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Die Arbeit steckt ja nicht nur darin das Modell optisch darzustellen, sondern eben auch alle Animationen und die gesamte Physik zu programmieren.
Daher ist es leider nicht "nur wenig Aufwand" ein neuen Flieger zu erstellen.
In welcher Größe hättest du gerne die F18?
Wenn du die Fullscale Version fliegen willst gibts die ja im Aerofly FS 2. Dort kann man auch im detaillierten Cockpit sitzen und kann im Cockpit sogar rum klicken, was man im RC ja nicht kann.
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But You didn't do the Spitfire Mk1 I'm afraid. [...]
I don't know what happened to the guy from flying Iron and his Spitfire MK9... he seemed to have got his undercarriage working and things looked pretty advanced... [...]
Ah I may have confused the two spitfire projects. I did it for the first one I think it was for LionHeart? Not sure anymore.
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Click the arrows next to resolution to get to the windowed mode.
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Most common reason is entering coordinates in the wrong order. We use lon/lat which is east/north. But if you use Google maps for example it gives you lat/lon. So you need to flip the coordinates around. Only then will the area line up with the images and the geoconvert should create images.
You should also take a look at AeroScenery.
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There are no carrier models on mobile but you can still lower the hook in the F18 and try and land at Catalina to have a semi carrier feeling.
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Because A380 menus are just that more complex with their pc like interaction with cursor and keyboard we have not modeled this yet.
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Yes of course. Adding multiplayer will not take away the single player offline mode.
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You don't have to visualize the axis to get them working. We've build hundreds of aircraft for the Aerofly RC series without any tool that visualized the axes and all of the Aerofly FS 2 aircraft gears were set up before our internal tool was available... And I made the landing gear work in both the B339 and Spitfire if I remember correctly. So that was not the reason these projects were stopped.
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From how I understand it the question was asking for a purely online game, accessible only when you are connected to the internet, without the need to install the actual game itself. There are new types of games now that are running in the cloud and where you just connect your device and send the control inputs and you get back basically a live-video feed of the game. This makes it possible to play with insane graphics on a very small end user device but it requires a constant internet connection. Aerofly is not heading in that direction right now and we do intent to at least keep an offline playable game if we ever went in that direction.
Multiplayer requires an online connection but is a whole other story. Aerofly may get a multiplayer at some point but that will always be optional.