The "rudder" is always active in the helicopter because that is the only way to control it when you hover. That is intentional.
Cloverleaf is fictional I think
The "rudder" is always active in the helicopter because that is the only way to control it when you hover. That is intentional.
Cloverleaf is fictional I think
That’s brilliant.
So for example, with this system, we could have an F-15 livery without the external tanks? Or an F-18 livery with pylons and weapons?
Yes that was the idea.
Weapons itself are a whole different topic, keep the kids in mind
Yayyyy!!! That's really great to hear... perhaps we could look forward to some new 747 liveries or even variants in the next update
The system we implemented can also bind a certain engine option to a specific livery.
Once you install it correctly (in c documents users ... Aerofly FS 2\aircraft\lynx7) it should show up in the aircraft menu like all other aircraft. But you have to install it first, it's not part of the default program.
Recent updates have been in preparation to make something like this possible.
You should only need to install the base version from DVD and then apply the latest update.
When you're using Steam then you only need to install it, Steam will automatically apply the latest updates for you.
I'll investigate, thanks
Thank you
The sound was done by one of our very talented team members, Andreas. I'll send him this link
By design Aerofly FS is kept user friendly and having to find the optimum graphics setting until it runs smoothly is not the right way to approach this.
We already optimized the graphics quality and performance for you so that you don't need to worry about these kind of things and so that you can set something that your device can't handle. This way we can even adjust the graphics quality throughout the flight to keep Aerofly FS running smoothly. Allowing all users to turn everything on every setting would drastically decrease the frame rate or even cause crashes on lower end devices. We don't have these manual settings so that users are not able to crash the app or even overload their smartphone or tablet to a point where the entire device crashes
Frui,
I was not aware of an easy mode for the Lynx. Are you shure there is one??
I didn't even check that, I assumed there was because of the question. hehe
There are no physics differences between the "easy mode" and the "professional mode". The easy mode just adds control inputs to stabilize the aircraft but it doesn't make the physics behave any different.
You could make the glass texture non-transparent maybe? Not sure how they are mapped though, would be trial and error And you may only get them all in the same color
There will be updates to the MCDU in the future.
Make sure you don't have the pitch trim assigned to any joystick axes first.
Once you're in the cockpit I think it's just a straight index finger to rotate the wheel, if I remember correctly.
I used a GTX660 Ti and an Intel i5 with 4GB of ram for quite some time but you can go even lower than that. Here are some recommended specs: https://www.ikarus.net/en/aeroflyrc-7/rc7-anforderungen
As long as the graphics card supports OpenGL 4 with 512Mb or better 1GB it should ok. From my experience NVidia produces better drivers with fewer headaches or issues on OpenGL (which RC7 uses). The processor is not as important.
Since there are no taxiways defined for the airports it is currently not possible. It is also not yet possible to load PDF files for display charts.
However have this in mind and would like to add a taxiway diagram at some point in the future.
Adding all windows would increase the polygon count significantly which would probably be too high for the mobile version. So probably no.