Hi admin,
Thank you very much for all the information provided above. Converting all the pngs on the 16-geoconvert-raw folder to bmps prior to run them through the content converter tool did the trick.
I am facing a new problem now when I am trying to place an airport from FSCloudPort into the android version. The runway does not want to align properly with the scenery(please look at image attached).
After some research i found out that for some reason the android version is ignoring the "orientation" command on the TSC file, so basically it reads it as orientation 0.
Strangely enough it works fine on the PC version but not on the android version. Any ideas why? Or a workaround for it?
Thank you!
TSC lines of code:
<[tmsimulator_scenery_objecttmslist][objects][]
<[tmsimulator_scenery_object][element][0] //Runway #1 crosses runway #n/a ***Retained***
<[string8][type][ground]>
<[string8][geometry][rap1833m47m_rwy]> //2.923 degrees
<[tmvector3d][position][174.80691548 -41.32678606 0]>
<[float32][orientation][-2.923]>
>
<[tmsimulator_scenery_object][element][1] //Runway #1 crosses runway #n/a ***Retained***
<[string8][type][decal]>
<[string8][geometry][rap1833m47m_decal]>
<[tmvector3d][position][174.80691548 -41.32678606 0]>
<[float64][orientation][-2.923]>
>
<[tmsimulator_scenery_object][element][2] //Runway #1 crosses runway #n/a ***Retained***
<[string8][type][decal]>
<[string8][geometry][34_decal]>
<[tmvector3d][position][174.80640442 -41.33430263 0]>
<[float64][orientation][177.07700000]>
>
<[tmsimulator_scenery_object][element][3] //Runway #1 crosses runway #n/a ***Retained***
<[string8][type][decal]>
<[string8][geometry][16_decal]>
<[tmvector3d][position][174.80742653 -41.31926948 0]>
<[float64][orientation][-2.923]>
>
>