Posts by ThomasG

    Hallo Sven, sorry das ich es so umständlich machen wollte! Hab den Text jetzt einfach kopiert und hier eingefügt . Hab den RC 7 jetzt mal auf den 5 Jahre alten Computer meine Sohnes aufgespielt und kaum zu glauben bei ihm geht der Simulator.
    Mfg Thomas


    0.00-tmmodule: (7 modules) (tmatmosphere,1) (tmsystimer,1) (tmrandom,2) (tmfile,4) (tmwinjoystick,10) (tmwinogl,10) (tmopenal,20)
    0.00-tmmodule: init modules=(tmsystimer=ok) (tmrandom=(seed=-1055491394) ok) done
    0.06-tmsyswin: Program version 7.0.1
    0.06-tmsyswin: Copyright (C) 1998-2013, IPACS, http://www.ipacs.de
    0.06-tmsyswin: memory=(physical=4001MB, avail=0MB) (virtual=1987MB, avail=0MB) (8001 in use)
    0.06-tmsyswin: operating system=Microsoft Windows 7 Version 6.1 Service Pack 1 (Build 7601) Service Pack: Service Pack 1 (Build 7601)
    0.07-tmfile_properties: loading tmfile 'C:/Users/Thomas/Documents/aerofly RC 7/config/main.mcf' = (4960 bytes) done
    0.89-tm: operating system real version=6.1.7601
    0.92-tmsyswin: fullscreen modes=(1024x768x16x60) (1152x864x16x60) (1360x768x16x60) (1366x768x16x60) (1600x900x16x60)
    1.01-tmsyswin: init window=(mdf=60Hz) (window=0x0x1600x900) (client=1600x900) (screen=1600x900) (32bpp) (60Hz) (fullscreen)
    2.00-tmwinogl: initializing opengl= (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0)
    4.74-tmwinogl: (glversion='3.1.0 - Build 8.15.10.2538') (compiling opengl 3.1 test shader= (val:12:No errors.
    4.93-tmxgltext: ) WARNING: loading shader 'shader/test-shader.tsd'= program validate error((val:12:No errors.
    4.93-tmxgltext: ))
    4.93-tmwinogl: ok) (version=3.1) (compatibility profile) (vendor=Intel) (renderer=Intel(R) HD Graphics Family) (version=3.1.0 - Build 8.15.10.2538)
    5.00-tmwinogl: opengl caps=(viewport=8192x8192) (texsize=8192) (texsize3d=0) (stencil=16) (texunits=16) (ps-texunits=0) (shading_language=1.40 - Intel Build 8.15.10.2538) (shader_max_vertex=512) (shader_max_fragment=1024)
    5.00-tmwinogl: gl extensions=GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
    5.00-tmwinogl: wgl extensions=WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
    5.00-tmwinogl: extensions used=(anisotropic filter of 16.00) (texture array) (gpu shader4) (texture rgtc compression) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (texturebufferobject) (occlusionquery) (sync) (swapcontrol)
    5.01-tmwinogl: gl: using depthmap texture array
    5.01-tmwinogl:
    5.01-tmopenal: init= (default=Generic Software) (0:Generic Software) (version=1.1) (1.1) ok
    5.93-sim:
    5.93-sim: FUNC RenderOpen BEGIN
    5.93-sim:
    6.14-tmxgltext: (val:12:No errors.
    6.14-tmxgltext: ) WARNING: loading shader 'shader/simple-tex0.tsd'= program validate error((val:12:No errors.
    6.14-tmxgltext: ))
    6.14-tmxgltext: (val:12:No errors.
    6.14-tmxgltext: ) WARNING: loading shader 'shader/font.tsd'= program validate error((val:12:No errors.
    6.14-tmxgltext: ))
    6.14-tmxgltext: loading font (0) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok
    6.27-tmxgltext: loading font (1) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok
    6.27-tmxgltext: loading font (2) 'texture/console.tff'=(256x128) (h=15) (nc=256) ok
    6.31-tmxgltext: loading font (3) 'texture/font.tff'=(2048x2048) (h=17) (nc=65535) ok
    6.41-tminput: searching for input devices...(3)
    6.42-tmwinjoystick: searching joysticks=none
    6.48-tminput: no input devices found
    6.48-trackir: initializing trackir...
    6.48-trackir: (DLL Location key not present) TrackIR dll not found.
    6.57-tmmusic: (11 mp3 files found) (playlist = 11 songs)play songs randomly
    8.24-tmxgltext: (val:12:No errors.
    8.24-tmxgltext: ) WARNING: loading shader 'shader/simple-tex0.tsd'= program validate error((val:12:No errors.
    8.25-tmxgltext: ))
    8.28-tmxgltext: (val:12:No errors.
    8.28-tmxgltext: ) WARNING: loading shader 'shader/simple-vcolor.tsd'= program validate error((val:12:No errors.
    8.28-tmxgltext: ))
    8.29-tmxgltext: (val:12:No errors.
    8.29-tmxgltext: ) WARNING: loading shader 'shader/simple-vcolor-tex0.tsd'= program validate error((val:12:No errors.
    8.29-tmxgltext: ))
    8.29-tmxgltext: (val:12:No errors.
    8.29-tmxgltext: ) WARNING: loading shader 'shader/depth_onlynotex.tsd'= program validate error((val:12:No errors.
    8.29-tmxgltext: ))
    8.30-tmxgltext: (val:12:No errors.
    8.30-tmxgltext: ) WARNING: loading shader 'shader/depth_onlytex.tsd'= program validate error((val:12:No errors.
    8.30-tmxgltext: ))
    8.49-tmxgltext: (val:12:No errors.
    8.49-tmxgltext: ) WARNING: loading shader 'shader/point_light.tsd'= program validate error((val:12:No errors.
    8.49-tmxgltext: ))
    8.49-tmxgltext: (val:12:No errors.
    8.49-tmxgltext: ) WARNING: loading shader 'shader/point_light_oc.tsd'= program validate error((val:12:No errors.
    8.49-tmxgltext: ))
    8.61-tmxgltext: (val:12:No errors.
    8.61-tmxgltext: ) WARNING: loading shader 'shader/flare.tsd'= program validate error((val:12:No errors.
    8.61-tmxgltext: ))
    8.71-tmxgltext: (val:12:No errors.
    8.71-tmxgltext: ) WARNING: loading shader 'shader/hdr0.tsd'= program validate error((val:12:No errors.
    8.71-tmxgltext: ))
    8.71-tmxgltext: (val:12:No errors.
    8.71-tmxgltext: ) WARNING: loading shader 'shader/hdr1.tsd'= program validate error((val:12:No errors.
    8.71-tmxgltext: ))
    8.72-tmxgltext: (val:12:No errors.
    8.72-tmxgltext: ) WARNING: loading shader 'shader/hdr2.tsd'= program validate error((val:12:No errors.
    8.72-tmxgltext: ))
    8.77-tmxgltext: (val:12:No errors.
    8.77-tmxgltext: ) WARNING: loading shader 'shader/lads-t1000.tsd'= program validate error((val:12:No errors.
    8.77-tmxgltext: ))
    8.78-tmxgltext: (val:12:No errors.
    8.78-tmxgltext: ) WARNING: loading shader 'shader/lads-t1000.tsd'= program validate error((val:12:No errors.
    8.78-tmxgltext: ))
    8.80-tmxgltext: (val:12:No errors.
    8.80-tmxgltext: ) WARNING: loading shader 'shader/l-refr.tsd'= program validate error((val:12:No errors.
    8.80-tmxgltext: ))
    8.80-tmxgltext: (val:12:No errors.
    8.80-tmxgltext: ) WARNING: loading shader 'shader/l-refl.tsd'= program validate error((val:12:No errors.
    8.81-tmxgltext: ))
    8.88-tmfile_properties: loading tmfile 'C:/Users/Thomas/Documents/aerofly RC 7/config/player0.mcf' = (3378 bytes) done
    8.91-tmfile_properties: loading tmfile 'C:/Users/Thomas/Documents/aerofly RC 7/config/player1.mcf' = (3365 bytes) done
    9.08-sim: loading scenery 'scenery//us-monument-valley'...
    13.70-tmxgltext: (val:12:No errors.
    13.70-tmxgltext: ) WARNING: loading shader 'shader/photosphere_virtualsm.tsd'= program validate error((val:12:No errors.
    13.70-tmxgltext: ))
    13.71-tmxgltext: (val:12:No errors.
    13.71-tmxgltext: ) WARNING: loading shader 'shader/photosphere_rgb.tsd'= program validate error((val:12:No errors.
    13.71-tmxgltext: ))
    13.71-tmxgltext: (val:12:No errors.
    13.71-tmxgltext: ) WARNING: loading shader 'shader/photosphere_am.tsd'= program validate error((val:12:No errors.
    13.71-tmxgltext: ))
    13.72-tmscene: (10x10) (23x8) (r=5000.00) (sp=0.00 0.00 1.60) (vp=0.00 0.00 1.60) (ambient=0.09 0.09 0.13) (diffuse=0.93 0.91 0.89) (sphereambient=0.19 0.20 0.20)
    14.19-tmcollision: omin=(2.0,2.0,2.0) bb=(-4472.7:4481.6,-4453.1:4466.9,-125.2:375.5) nodes=29871 endnodes=22403 objv=307830 endobj=307830 depth=13 objr=131842 maxobjpernode=203 min=(1.1,1.1,500.8)
    14.19-tmcollision: create quadtree = (tris=131842, 26 MB) (-4472.69 -4453.08 -125.24 - 4481.55 4466.94 375.55) ('static')
    14.20-tmfile_properties: loading tmfile 'C:/Users/Thomas/Documents/aerofly RC 7/config/scenery-us-monument-valley.tmc' = (904 bytes) done
    14.22-tmcollision: creating static collisionobjects quadtree = (objects=1) (-4472.69 -4453.08 -125.24) - (4481.55 4466.94 375.55)omin=(10.0,10.0,10.0) bb=(-4472.7:4481.6,-4453.1:4466.9,-125.2:375.5) nodes= 1 endnodes= 1 objv=1 endobj=1 depth= 0 objr=1 maxobjpernode=1 min=(8954.2,8920.0,500.8)
    14.22-tmcollision: (time=0.55ms)
    14.23-tmscene: (objs=520) (bbox=(-4472.68 -4453.07 -125.23)-(4481.54 4466.93 375.54)) (max_obj_per_cell=293)shadowmap = 2048x2048 sp=4 (10.00 43.00 185.50 800.00 0.00 0.00 0.00)
    14.24-sim: done loading scenery (t=5.31s objects=520)
    14.24-sim:
    14.30-sim: windfieldinfo 0: resolution=3.00 min=(-1200.00 -1200.00 0.00) max=(1200.00 1200.00 100.00)
    14.30-tmwindfield: Setup Windfield with origin = (-1200.0, -1200.0, 0.0), size_xy = (2400.0m, 2400.0m), Grid relation (x:y): 1:1, MipMapLevels: 10, Resolution: (2.3m, 2.3m)
    14.43-tmwindfield: Windfield Map Load from file 'scenery/us-monument-valley/windfield0.twd' successful
    14.49-tmxgltext: (val:12:No errors.
    14.49-tmxgltext: ) WARNING: loading shader 'shader/windarrow.tsd'= program validate error((val:12:No errors.
    14.49-tmxgltext: ))
    14.50-tmxgltext: (val:12:No errors.
    14.50-tmxgltext: ) WARNING: loading shader 'shader/windthermal.tsd'= program validate error((val:12:No errors.
    14.50-tmxgltext: ))
    14.50-tmscene: statistics = (objects=520) (transparent=0) (graphics=0) (graphicspl=0) (decals=0) (water=0) (tris=0) (shadow faces=0) (btrees=0) (trees=0)
    14.88-tmxgltext: (val:12:No errors.
    14.88-tmxgltext: ) WARNING: loading shader 'shader/lads-t2000.tsd'= program validate error((val:12:No errors.
    14.88-tmxgltext: ))
    14.90-tmxgltext: (val:12:No errors.
    14.90-tmxgltext: ) WARNING: loading shader 'shader/lads-t2000.tsd'= program validate error((val:12:No errors.
    14.90-tmxgltext: ))
    15.40-tmxgltext: (val:12:No errors.
    15.40-tmxgltext: ) WARNING: loading shader 'shader/lads-t2100.tsd'= program validate error((val:12:No errors.
    15.40-tmxgltext: ))
    15.42-tmxgltext: (val:12:No errors.
    15.42-tmxgltext: ) WARNING: loading shader 'shader/lads-t2100.tsd'= program validate error((val:12:No errors.
    15.42-tmxgltext: ))
    15.43-tmxgltext: (val:12:No errors.
    15.43-tmxgltext: ) WARNING: loading shader 'shader/lads-t2100.tsd'= program validate error((val:12:No errors.
    15.43-tmxgltext: ))
    15.70-sim: loading model 'md900'...
    15.73-sim: path='aircraft/md900' geometry='md900' physics='md900' paintscheme='' ...
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.20-tmmodelmanager: WARNING: property 'Orientation' not found
    16.43-tmxgltext: (val:12:No errors.
    16.43-tmxgltext: ) WARNING: loading shader 'shader/blade.tsd'= program validate error((val:12:No errors.
    16.43-tmxgltext: ))
    16.45-tmxgltext: (val:12:No errors.
    16.45-tmxgltext: ) WARNING: loading shader 'shader/blade.tsd'= program validate error((val:12:No errors.
    16.46-tmxgltext: ))
    16.46-tmxgltext: (val:12:No errors.
    16.46-tmxgltext: ) WARNING: loading shader 'shader/blade.tsd'= program validate error((val:12:No errors.
    16.46-tmxgltext: ))
    16.47-tmxgltext: (val:12:No errors.
    16.47-tmxgltext: ) WARNING: loading shader 'shader/rotor.tsd'= program validate error((val:12:No errors.
    16.47-tmxgltext: ))
    16.49-tmxgltext: (val:12:No errors.
    16.49-tmxgltext: ) WARNING: loading shader 'shader/rotor.tsd'= program validate error((val:12:No errors.
    16.49-tmxgltext: ))
    16.50-tmxgltext: (val:12:No errors.
    16.50-tmxgltext: ) WARNING: loading shader 'shader/lads-t1000-billboard.tsd'= program validate error((val:12:No errors.
    16.50-tmxgltext: ))
    16.67-tmmodelmanager: assigning controller to receiver
    16.67-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
    16.71-tmxgltext: (val:12:No errors.
    16.71-tmxgltext: ) WARNING: loading shader 'shader/water-spritzer.tsd'= program validate error((val:12:No errors.
    16.71-tmxgltext: ))
    16.71-sim: done loading model (t=1.01s, n=73, id=7)
    16.71-sim:
    16.77-tmxgltext: (val:12:No errors.
    16.77-tmxgltext: ) WARNING: loading shader 'shader/simple-tex0.tsd'= program validate error((val:12:No errors.
    16.77-tmxgltext: ))
    16.78-tmfile_properties: loading tmfile 'menu/settings.mcf' = (98251 bytes) done
    16.85-tmxgltext: (val:12:No errors.
    16.85-tmxgltext: ) WARNING: loading shader 'shader/simple-gray-tex0.tsd'= program validate error((val:12:No errors.
    16.85-tmxgltext: ))
    27.62-tmmodelmanager: assigning controller to receiver
    27.62-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
    27.64-tmfile_properties: loading tmfile 'C:/Users/Thomas/Documents/aerofly RC 7/config/other0-0000000000000001.tmc' = (75994 bytes) done
    27.66-tmmodelmanager: assigning controller to receiver
    27.66-tmmodelmanager: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine
    27.72-sim_update: connecting to server https://www.aerofly.com/www.aerofly.com= FAIL(-13,39)
    28.30-license: tml file './aerofly-rc-7.tml' = 'aerofly RC 7' 'g012-a479464cf3d3749f4ba267c8.lic' (activated=1)
    28.31-sim:
    28.31-sim: FUNC RenderOpen END = 22.374055 sec
    28.31-sim:
    28.33-tmxgltext: (val:12:No errors.
    28.33-tmxgltext: ) WARNING: loading shader 'shader/flightpath.tsd'= program validate error((val:12:No errors.
    28.33-tmxgltext: ))
    118.73-tmsyswin: COMPUTETHREAD CLOSE OK
    118.75-sim: FUNC Shutdown
    118.75-trackir: shutting down trackir... done
    118.75-tmopenal: shutting down openal... done

    Hallo zusammen!

    Hab mir zu Weihnachten den neuen RC 7 per Download gekauft. Leider kann ich keine Modelle sehen nur den Schatten und den Probeller bzw. die Rotorblätter:(
    Kann mir vielleicht jemand einen Rat geben an was das liegt? Download hat ein paar Stunden gedauert, kann es sein das da was schief gelaufen ist? Hab Windows 7 64 bit auf meinem Comuter.

    Vielen Dank im voraus