Posts by madpat

    Vulkan now runs stable here. Full-HD, no Vsync nor anti-aliasing, low graphics settings. And gives a bit more fps than OpenGL. Exactly those frames that I need with my not-for-gaming-notebook.

    Tearing when looking around fast in the cockpit is significant though.

    I tried all kinds of system settings, but they didn't seem to have any effect. I noticed that Florida is a bit of a special scenery with its zillions of small houses around Miami. New York was very fluid, with at least 40fps steady. Even better in Grand Canyon: Up to 70fps. Innsbruck and Lukla are more demanding again.

    Anyway, it runs ok now for me with Full-HD, Vulkan without Vsync and no Anti-Aliasing, and low settings. Still looks better than on the iPad, let alone all the other benefits.

    Just quickly checked, it's called FreeSync here, but there are other options as well I'd like to try. We'll see. There is always my iPad Pro as a "fallback" option, albeit without any additional sceneries (except Switzerland) - and no trees! But that's another story.

    Not sure I understand what you mean, Overloaded. Is that a setting within AF?

    BTW: When limit frame rate set to off, AF was running ok in Florida under Vulkan, between 25 and almost 50 fps. The only annoying thing is when looking around, the screen frames start to mismatch. Interestingly, this doesn't happen with OpenGL, even with VSync disabled.

    Patrick

    CTD after 5 min in Florida...

    Then repeatedly immediately. After a bit of flying with OpenGL, I tried again, this time setting frame limit to off. It then worked fine for the 15 minutes or so that I flew. It definitely feels better with my notebook than with OpenGL.

    I am currently trying to find the best setting for my notebook and haven't decided yet between OpenGL and Vulkan. The latter seems to generate a bit more frame rates (which I need since it is not a gaming notebook), but the image appears better with VSync in OpenGL.

    Why is Vsync not available with Vulkan?

    Patrick

    I just bought a new notebook, not having gaming in mind, maybe just a little. It's an Asus Zenbook 14 with AMD Ryzen 3700 U and integrated AMD Radeon RX Vega 10 chip (not a real dedicated one, comparable to the Intel integrated chips, but a bit better suited for light gaming), 16GB RAM and 1TB SSD. After initial setup, I installed AeroFly FS2 from Steam.

    Performance is ok, about 50fps in Full-HD, medium settings, Vsync on. It feels a bit better with Vulkan abd fps are a bit higher, but I miss Vsync. Looking around makes the image fall apart.

    But in general, I am pleased how well this works, considering it's not a gaming notebook at all and not even having a dedicated/separate GPU with it's own memory.

    Patrick

    For a new cockpit, on my device (iPad Pro 10.5) the textures of the EC135 are a bit too blurry for my taste. I can hardly read the texts, especially, but not limited to the overhead panel. I can live with that in "older" models of Aerofly, but I would have expected the EC135 to excel here. Is this the final stage of it?

    Since controller button mapping unfortunately did not make it into the fabulous new update, can someone from or close to iPacs give me a hint if that's even on the mobile agenda? I admit it may only be interesting for a part of the mobile community, but for a simulator this is just a must-have.

    Thanks,

    Patrick