Posts by Sparrow

    There is no road traffic in Berlin. And there are no roads or highways visible. Highways should be visible because they are on the satellite images, but I didn't see any. Probably the image resolution is too bad. I didn't examine it that closely.

    It is possible to add traffic to an airport scenery (or other). This has already been done in the Innsbruck scenery by Orbx. But such a scenery has to be created explicitly. It is not part of the standard scenery.

    Of course we can wish for it and also demand it. But all these wishes have already been mentioned in the past. Your wish too. With FS4 we got air traffic and better clouds. And the development continues.

    No roads -> no road traffic.

    The Berlin scenery looks good, but I miss the highway. That is a point of orientation.

    If you want the roads not to run under the water, you need bridges. It may not be so easy to generate bridges with autogen.

    I think it makes no sense to always demand things that don't exist. IPACS already knows that we want all of that.


    The flight simulator FS2 is certainly based on the program code of IPACS' RC simulator aeroflyRC, which still supports 3D water.

    I have to correct my own statement. aeroflyRC supports 2D water, not 3D water. The surface of 2D water is flat and the waves are simulated by animated textures. 3D water has real 3D waves.

    The 2D water of aeroflyRC is transparent. You can see the ground in the shallow water. The animated textures are nice.

    X-Plane 11 has 2D water. The water is not transparent, but the water surface is also animated.

    MSFS has 3D water and simulates 3D waves.

    For me, 3D water is not necessary. 2D water is good, especially if the performance is better. I get annoyed when the whole lake has the same texture. It's not real and looks unnatural. The rippled surface depends on the wind and is different in different areas of the lake.

    The flight simulator FS2 is certainly based on the program code of IPACS' RC simulator aeroflyRC, which still supports 3D water. aeroflyRC uses only small sceneries with limited range.

    I think the main difference with aerofly FS2 is that FS2 simulates the whole earth and it is round. Therefore, the ocean is also round, so you need "curved" water. The old program code of 3D water will not fit for the FS2 world. Since IPACS has so many other tasks, the implementation of 3D water will have to wait.

    I am not an X-Plane pilot, but X-Plane 11 does not support 3D water either, does it?

    It is unfair to expect the same output from the IPACS team as from the Microsoft team. You cannot do everything if you do not have enough manpower. I think IPCAS has done a well job for its small team. The quality is also very good.

    I thank IPACS for bringing a new flight simulator to the market when Microsoft stopped developing FSX. Today Microsoft is back, but it is good to have a third simulator besides MSFS and X-Plane.

    Hallo nochmal,

    ich muss mich korrigieren. Schalter werden doch unterstützt. Man muss nur eins beachten. Beim Konfigurieren, wenn man zum Drücken der Taste aufgefordert wird, muss man den Schalter betätigen ohne ihn gleich wieder zurückzuschalten. Einfach einem Moment eingeschalten lassen bis die Aufforderung zum Drücken der Taste verschwunden ist. Damit funktionieren Toggle-Funktionen auch mit einem Schalter.

    So funktioniert der Fahrwerkhebel auch. Also keine Einschränkung.

    Leider bietet Aerofly nicht die Möglichkeit folgende Funktionen einen Schalter zuzuweisen:

    • Master Bat
    • Master Alt
    • Avionics Bus1
    • Avionics Bus
    • Magnetos

    Wenn diese Funktionen und der Cursor-Auswahlschalter (ALT, VS, HDG, CRS, IAS) auch funktionieren würden, dann wäre Honeycomp Alpha und Bravo vollständig unterstützt.

    Zu den Saitek Panels ... einfach mal danach im Forum suchen. Es gibt mehrere Threads dazu.

    Hallo Hannes

    Es funktionieren alle Achsen und Tasten, aber keine Schalter und Lichter. Aerofly FS2 unterstützt keine Schalter. Ich habe auch Honeycomb Alpha und Bravo und ich hoffen, IPACS unterstützt irgendwann die Honeycomb Controller vollständig.

    Das Trim Wheel funktioniert,

    Der Fahrwerkshebel nicht. Aerofly hat nur eine Taste für das Fahrwerk vorgesehen. Damit ist es ein Toggle-Funktion. Ich habe die obere Fahrwerkshebelposition zugewiesen. Fahrwerkshebel hoch und runter -> Fahrwerk fährt ein. Fahrwerkshebel nochmal hoch und runter -> Fahrwerk fährt wieder aus. Nicht schön, aber man bekommt das Fahrwerk ein- und wieder ausgefahren.

    Was auch nicht geht, ist der linke Autopilot-Auswahlknopf. Den rechten Drehknopf kann man immerhin zum Einstellen des Heading (oder anderes) verwenden.

    Wenn ich mich recht erinnere, funktioniert die Parkbremse, wenn man diese auf einen Schalter legt. Sollte eigentlich nicht, weil das auch eine Toggle-Funktion ist.


    Wow. I have tested "advanced camera view" again. With the Cessna and Piper this option has no effect, but with the Airbus and other aircrafts it is fantastic. You did a good job. :thumbup:

    But the problem remains that pan and cockpit knob control conflicts. I suggest offering a new view option that completely disables the right mouse knob control. In this mode the mouse wheel should not control a cockpit knob while the right mouse button is pressed. Additionally, you could offer that double-clicking and drag the left mouse button moves all levers of a group, as a replacement for the right mouse button function.

    Have you ever tried to start the Cessna from Cold & Dark while it is dark? This is not possible because you cannot see anything. :huh: Not even the light and battery switch. I had the idea to assign keyboard keys to the battery and light switch, but this is not offered for the battery switch. I helped myself to set the time of day to day for and back again. This is not very realistic. ^^

    I also noticed that key repeat does not work. To switch cockpit light from dark to light you have to press the light button several times.

    I am looking forward to new great things in Aerofly FS2. :) Most of what I miss is life. The beautiful world is unfortunately death. You are all alone. ;(

    In German you surely mean "Optimierte Sichtsteuerung", right? With me this setting was off. I turned it on, but I couldn't tell any difference. I'm sorry, but I didn't understand your description either. This setting is also not described in your wiki.

    Now I know the difference between left and right mouse button. So far I don't need this function because I use hardware throttle quadrant.So the right mouse button is free for another function.

    I know, IPACS doesn't like a lot of setting options, but it's fantastic if the software can adapt to your needs. That's why Microsoft Windows became so popular, you could customize the colors. ;):)

    Thanks Jan for the detailed answer.

    I think it's great that you have already tested my proposal. I wonder why it should be more disturbing than helpful. I believe you. Unfortunately I can't test it myself.

    I started flying simulator with Mircosoft FS4, but the visual problems started with the introduction of the 3D cockpit. Since then no really good solutions have been found. I'll say this for myself, because there are users who get along wonderfully with Track IR, while I don't like using the product. That is also the reason why I don't use your Eye-Tracker solution, because it is not based on eye-tracking but on head-tracking.

    I tried to understand how you control the view and tried it again. It's true that you can pan the view very fast with the mouse and with the flywheel of the mouse I also zoomed in very fast, but I can't get the target object to be in the middle of the screen. Then I still have to correct the viewing orientation again.

    My tests showed that the right mouse button works exactly like the left mouse button except that you can only use levers and not buttons and switches. However, when the cursor is over a switch, you cannot pan. I do not understand the sense of this behaviour. Wouldn't it be a good solution, if the right mouse button can only be used for panning and thus an accidental operation of buttons is not possible?

    I can't imagine that my mind is irritated and gets sick when I select the target object with the right mouse button by clicking or double-clicking the target object and it is zoomed in with a short camera movement. As long as exactly happen what the mind expects, you actually don't get sick. I still remember the EZdok add-on. With one keystroke the camera pans to the desired destination. Because of the short camera movement this was very pleasant. It is only important to use very short acceleration and braking phases.

    What do you mean by "advanced camera view"? You can switch through several views in the cockpit, but on the one hand there are no useful views (e.g. to control the radio) and on the other hand it takes too long.

    IPACS does a good job. Thank you very much for that.

    Control the view when flying with a monitor is still difficult and this after 30 years of flight simulator history. I like to tell IPACS some ideas.

    • Currently the software zooms to the middle of the screen. It would make much more sense to zoom to where the mouse cursor points. Without the current zoom functionality you have to get first the target to the center of the screen and then zoom in. You even have to repeat this process if the target is not in the middle of the screen. This is very cumbersome and slow.
    • The auto-zoom of FS2020 is actually very good. But it does not zoom to the position of the mouse pointer. In Aerofly FS2 I would like to have an auto-zoom, which takes the device or switch to the center of the screen where the mouse cursor is pointing to and zooms it in.
    • I would like to put the auto-zoom on the right mouse button. If you have something to operate, all you have to do is put the mouse pointer near the device or switch and press the right mouse button and it will be shown enlarged and centered. With the view-reset I am back to normal display, also the zoom should be reseted.
    • It would be much better to separate the two functions 'zoom' and 'button operation' and assign them to two different mouse wheels. So it happens again and again that you want to zoom, but instead you turn the button or toggle the switch. My mouse has a second wheel. I don't know if this would be possible with the Logitech software.
    • The view reset should also reset the zoom.

    The flight simulator becomes better and better, but handle cockpit's switches and devices is still difficult. Each improvement should be implemented. Thank you.

    I made a good IFR flight from Zurich to Bern, Switzerland with Cessna 172. During this flight I noticed some things which I would like to mention here as feedback for IPACS.

    • In Zurich (LSZH) there is no predefined parking position in the GA airfield area, so you cannot take off from there. I tried to position the Cessna 172 there, but for one thing you can't get on the ground, for another thing Cold & Dark doesn't work. Besides, there was already an airplane on this position. A parking position there would be nice.
    • During the flight planning I did not find the departure VEBI1K on the Vatsim charts. It is no longer valid? I chose the departure VEBI2N, but I didn't found it on the Vatsim charts, because the correct name is "VEBIT 2N". Aerofly seems to shorten these names to 6 characters. The name shouldn't be shorten.
    • The autopilot in the Cessna 172 does not seem to use the set altitude in the altimeter, but the real altitude. If you enter the wrong air pressure in the altimeter, the autopilot seems to fly below or above the required altitude. There are autopilot devices where you can enter the air pressure. If this function is not available, the autopilot should use the altitude of the altimeter, shouldn't it?
    • I miss the possibility to reset the aileron and rudder trim by keyboard key. This is not absolutely necessary, but very helpful. One keystroke and you know that the trim is set to 0.
    • The delete button cannot be assigned to a function because the key is used to delete an assignment. This is a bit awkward. If a context menu was used, this button would also be assignable.

    Some feedbacks so far. Thanks for listen. :)

    This is Berlin's rescue helicopter "Christoph 31", an EC135 P2. The air rescue service in Berlin has been in existence since 1989 and the EC135 has been in service since 2012.

    And this is Gary Dean McKinney, one of the three pilots. In 1989 the 47-year-old American with Vietman experience joined Omniflight and still flies the rescue missions today. It's a great achievement.

    User -created scenery LSZN - Haus am Albis, Switzerland from Chrispriv.

    I had a problem with this scenery, but this is fixed. Now, IPCAS has spent runway lights for this airfield. :huh::)

    To make sure that I am right, I have installed the beta version. No runway lights. Reinstalled the Alpha-Version. Runway lights present.

    To reproduce the problem:

    Choose Cessna (an aircraft without Cold & Dark)

    Choose parking position #2 in LSZH (or another parking position of an airport in switzerland)

    Start flight => position okay

    Choose LearJet

    Choose parking position #2 in LSZH, but Cold & Dark

    Start flight => position wrong => at another position on the same airport

    To fix it:

    Choose Dash

    Choose parking position #2 in LSZH, but Cold & Dark

    Start flight => position okay

    Choose LearJet

    Choose parking position #2 in LSZH, but Cold & Dark

    Start flight => position okay

    A waypoint cannot be deleted by clicking and clicking a delete button.You have to find the waypoint in the route manually and then click on the corresponding waste bin.

    At full zoom in you can only select an airport by clicking exactly in the middle. This is difficult to hit. Typically, you click on the runway at some point.

    Sometimes a runway is automatically assigned, but most of the time it is not. I couldn't find out when a runway is assigned. It always chooses the east direction, no matter how the wind direction is configured.


    If you click in the Navigation menu in the Route section in the upper area (ORIG, RWY, DEO) or in the lower area (ARR, APP, RWY, DEST), then a waypoint (in the scroll area) is also clicked. You can see this by the fact that the flag belongs to the waypoint appears or disappears in the map.

    There is automatically generated waypoint at start of final (not using STAR) when a runway is selected and it is not possible to delete it. That's very annoying, because this waypoint often not fit. The starting point of a final depends of the present area, the aircraft type und determine aerodrome circuit.

    I also use SkyDemon for flight planning. SkyDemon allow me to set every waypoint, also at each corner of aerodrome circuit and don't generate a waypoint automatically. That's good.

    Would it possible that you allow the user to delete this automatically generated waypoint?