Hello admin.
Can we please at least get a confirmation that this problem for iOS users is going to be fixed. This isn’t the first time this issue has happened and it was fixed. It’s a core feature and one of the main reasons I still use this sim. Without night lighting, I’m simply not interested and will be asking for a refund.
Posts by Sauracy
-
-
Just resubscribed after a few months and bought the 777F to realize the city lights are gone. Not happy at all.
-
I just wanted to add one more thought. Since the the globe is now open to fly anywhere, I’m looking for new airports to fly into. However after I land at an airport and taxi to the terminal or ramp and shut down, it would be wonderful since the sim saves your last location to be able to load the sim again and choose cold and dark or whichever condition you want.
Many airports have no spawns points at all so we have to manually place the aircraft anyway unless we want to start on the runway. This would add a lot more “realism” (everyone has a different idea of realism) to the game.
I totally understand Jetpack’s response but we can already move the aircraft wherever we want but always have to spawn with engines running and ready for takeoff.
-
The issue with a free position on the ground is that you could collide with objects when you spawn in. That why we only have fixed parking positions at which you can start the flight which we know are free of obstacles.
I totally understand that thinking however I often move my aircraft around on the ground just to check out different areas. While I do collide with static objects sometimes, for the most part the map shows you where the buildings are.
It was just a suggestion that I thought might be easier to add than more manual gates especially for cold and dark startups in newer areas of the global map. Also the tug is available for push back anywhere on the ground so it seems a shame not to be able to take advantage of the wonderful hand crafted terminals.
-
Question for the developers. Is there any way it would be possible to set the cold and dark condition anywhere as long as the altitude is ground level?
A few people are asking for more gates and I have no doubt it’s very time consuming to add them manually.
It would be great if we could just manually place our aircraft wherever we want and start from cold and dark. -
Has there been any confirmation that the removal of city lights on iOS devices was on purpose to increase performance? The sim ran great on my device before the update.
Not trying to complain because this is the first mobile version of Aerofly that I’m really enjoying but the night lighting is a big part of the reason I love it and am happy paying for the subscription.
Edit: Apparently I need to read. I see they are testing in the Beta and lights have been added back in. Hopefully a good balance can be found that gives everyone the performance and features that make this the best sim on mobile.
-
Do the shadows look better? Mine has similar specs.
I’m away from my device at the moment and I didn’t pay attention to the shadows. Even at 100 pixel density the performance seemed locked at 60fps but I didn’t try it with full clouds and large airport. The missing night lights is a problem which I assume was just an oversight when they released this build.
-
I received an update on iOS for my 2018 iPad Pro. There is now a slider for pixel density but I didn’t expect any other graphics settings as I believe this model only has 4gb of RAM. Unfortunately city lights no longer appear anywhere.
-
Pokredde sorry if this was already suggested but is there any way that your sensitivity is turned down on your rudder pedals somewhere? Since the easy setting on the R22 automatically adds left rudder for you maybe you don't have any rudder travel left to go any farther since you said it moves a bit but not much.
-
I have a set of rudder pedals. Like Capt Haddock said, the pedals are important too.
-
I second this. I haven't enjoyed flying any of the fixed wing aircraft with VR controls but it really shines with the R22. I still use a saitek throttle quadrant beside my seat for collective which is personal preference mostly because I have some of the switches bound to clutch etc. However using the cyclic with touch controller gives an amazing amount of precision. Anyone having trouble with the R22 and using VR should try it.
It's worth mentioning that those with a super sensitive flight stick might have a different experience but the longer throw of the actual cyclic stick in the aircraft makes it more controllable.
-
Profi mode is challenging but I find using vr hands to control the cyclic gives alot more precision. Using a joystick is too sensitive I find. Pedals are definitely a must.
-
I will mention that in aircraft with a lot of screens I get what might be ASW kicking in from the oculus software and causing the strange visual artifacts you get sometimes. I haven’t monitored the performance so I’m not sure.
-
I use a gtx 1080/i5 4690k and everything is on max with 2.0 resolution and it is perfectly smooth. I play in VR exclusively but when I ran it in 2D without vsync my FPS was in the hundreds so the 1080 is more than capable of handling the sim.
-
Okay thank so for the suggestion.
That leads to another question. If I convert say levels 11 and 12 and put them in the images folder to try, can I then run geoconvert again to convert 13 and 14 and then put the .ttc files in the images folder and have everything’s work alright?
-
Thank you nickhod. I had figured that out looking at the file structure in the main Aerofly folder. This software is great so far and I’m looking forward to it having increased functionality.
I have read some of the geoconvert tutorials on the ipacs wiki but I still don’t quite understand the relationship between the levels and zoom settings. Is there a better zoom setting to use with certain levels that you choose in AeroScenery?
-
I’m new to this process myself but the files processed by Geoconvert should be in the AeroScenery folder in you documents by default. You can then put them in to your documents/aerofly/scenery/images folder and they should work.
-
Hi guys. For me I can't use the keys I have bound to move whether I'm in VR mode or monitor mode. Perhaps just having the Oculus software or Steam Vr software installed disables the move function. However I can for example use the arrow keys that I have bound to move in VR in the cockpit camera no problem so I'm puzzled.
Geoff
-
I assume there must be a way to move around in that view or there wouldn't be much point in having it. I thought Maybe I could set the move commands to an axis similar to slew in FSX like you said but to no avail. Hopefully someone might have a suggestion. It would be great for you to be able to move around your environments and see them from different angles.
-
Hi Trespassers.
Mine had a problem with ground steering when I first installed it after they released the sdk originally and the textures were all screwed up. After I reinstalled the updated one both the steering and textures were fixed.