Posts by Sauracy

    Does that mean pushback is coming to mobile as well? That is really the main missing component from doing a flight from start to finish.

    Yup you’ve earned the commission for sure :)

    I will try those routes definitely. I am pleasantly surprised so far as to me the clouds look more realistic and seem to have less of a performance hit than the last version even dialed right up. I enjoyed flying into Corsica in the last version and thought the scenery was quite good but it’s good to know it’s even better now.

    I appreciate your positivity mcgregni. I just went ahead and purchased it and to remember the positives and why I love flight simulation. It is a very well done application and of course the developers require funding to continue working.

    I guess my main gripe is the same as overloaded stated that it is technically a subscription based game and perhaps the developers could be more transparent about that. I’m really not a negative person and I prefer to fly realistically so now at least we can fly long hauls across the US.

    So far it runs perfectly at 60fps on my iPad Pro so I’ll stop complaining haha.

    I really do think the app is the best representation of flying you can get on mobile. The planes are very high quality and fly very well. I don’t mean to only complain about things and the price itself isn’t outrageous but still $30 Canadian to get the same application I have now but with 3 more planes that won’t fly more than once as I prefer the airliners just doesn’t sit right with me. Also as a customer that bought AFS 22, I would like to have support and updates for more than a year.

    Yup and I feel the same way however as I stated I really wish they would update existing versions of the game instead off releasing a new version and charging for it again. If they were to offer upgraded resolution for to the game I have I would have paid for it but this feels like a cash grab forcing the customer to buy everything again. Just my personal opinion but after buying all their games it gets old. I'm glad you're enjoying it. Fly safe friend.

    That's the other thing. I'm on IOS with an ipad pro and if they never officially add city lighting then I can't manipulate the file system and add night lighting/buildings from the great 3rd party modders. Honestly I think I'm going to pass as I've bought every mobile version other than this one and they keep releasing the same game and charging money for the same things while adding a few extras instead of updating. I feel slightly taken advantage of. Thanks for answering questions.

    Ok thank you. I'm not sure I want to purchase everything again especially if they will just release another one next year and do the same thing.

    How is the performance as I have seen comments from people saying they have bad fps? Also I noticed they are working on ground services for PC but no mention of mobile. That for me is the main thing I don't like. Seeing beautiful airport environments and not being able to spawn at a gate feels wrong.

    I don’t own AFS 2023 but am curious if it’s necessary to purchase all dlc and regions again since I have AFS 22 and if there is much difference apart from the couple new aircraft.

    Also since the AFS 22 is no longer on the App Store (IOS) I assume there is no longer any support or updates for a game that came out a year ago.

    I am an iOS user and although I am glad to have dynamic lighting for landing lights/nav lights I am also frustrated that the two versions are so different. On android it is possible to install external files to render city lights and make the game more alive at night but then you have no light reflections so taxiing at night is impossible. Us iOS users have dynamic lighting but no city lights. Although I will continue to support the game as a one time purchase as I disagree with subscription based games, I agree that the two platforms are somewhat different games that I hope will be fixed eventually.

    Yeah the A320 is the closest to real thing of all the planes with the MCDU functionality. I think I remember a discussion before but does anyone know if you can skip a waypoint and fly direct to another one or is deleting the waypoints in between the only way?

    Pokredde sorry if this was already suggested but is there any way that your sensitivity is turned down on your rudder pedals somewhere? Since the easy setting on the R22 automatically adds left rudder for you maybe you don't have any rudder travel left to go any farther since you said it moves a bit but not much.

    I second this. I haven't enjoyed flying any of the fixed wing aircraft with VR controls but it really shines with the R22. I still use a saitek throttle quadrant beside my seat for collective which is personal preference mostly because I have some of the switches bound to clutch etc. However using the cyclic with touch controller gives an amazing amount of precision. Anyone having trouble with the R22 and using VR should try it.

    It's worth mentioning that those with a super sensitive flight stick might have a different experience but the longer throw of the actual cyclic stick in the aircraft makes it more controllable.

    I will mention that in aircraft with a lot of screens I get what might be ASW kicking in from the oculus software and causing the strange visual artifacts you get sometimes. I haven’t monitored the performance so I’m not sure.

    I use a gtx 1080/i5 4690k and everything is on max with 2.0 resolution and it is perfectly smooth. I play in VR exclusively but when I ran it in 2D without vsync my FPS was in the hundreds so the 1080 is more than capable of handling the sim.

    Okay thank so for the suggestion.

    That leads to another question. If I convert say levels 11 and 12 and put them in the images folder to try, can I then run geoconvert again to convert 13 and 14 and then put the .ttc files in the images folder and have everything’s work alright?

    Thank you nickhod. I had figured that out looking at the file structure in the main Aerofly folder. This software is great so far and I’m looking forward to it having increased functionality.

    I have read some of the geoconvert tutorials on the ipacs wiki but I still don’t quite understand the relationship between the levels and zoom settings. Is there a better zoom setting to use with certain levels that you choose in AeroScenery?