An A2A-Aircraft in Aerofly, that would be a dream combination. Thanks for the pictures!!!
Posts by Chiefkoch
das ist schade, aber besten Dank für deine Info!
one example of my code:
You need the additional argument after the save-path |xxxxx
if we generate cultivation with scenproc, we have the posibilty to use flat or gable rooftops. Is it possible to change the height of the gable rooftop to get more steeper forms? Maybe via the syntax of the toc-file?
Thanks in advance,
I thought the same. Could this have something to do with . and , decimal separator of the OS?
thanks for your fast reply. I will check that directly. I also had a closer look in the toc-file and I found a lot of buildings (which are marked commercial) with decimal numbers at their floor definition. Is that okay?
I have a problem with my custom cultivation. I used the Scenproc_Template V7 for generatione the toc-file. After starting aerofly fs 2 I get an "space elevator" with the height of around 45000 ft where normaly a tv tower sits. I tried to find this object in the toc-file with the coordinates and the floor level but no luck.
Maybe someone of our experts have an idea whats happend or could help me here please.
I don't If someone else the above question is already answered, but is it possible? I tried with one of my warthog slider axis and it didn't worked.
Michael and Slipstream
I can second that, what Phil says. I use DailyOVR for example, but it is extremly fiddeling to setup and use. With this app I mirror my foreflight-app on the ipad into aerofly.
Especially the interaction in VR is a problem.
I found a super cool tool, which is called VRK (stands for Virtual kneeboard) and I wanted to share the information with you.
With this program you can use your own PDF's or JPEG'S for Checklists or Navigational Charts or you combine it with a pen tablet (like I did) and you can make notes directly on the virtual kneeboard during flight in VR.
The software ist free (but you can give the author a little donation for it and I would suggest it, because it is really worth it). I tested VRK in combination with my HP Reverb and Aerofly FS2 and it works like charm on my system (no noticable impact on performance or any instabilities). I can highly recommend it.
The download is available from this website:
For further information it put the following description/explanation from a thread at the DCS-Forum where I found it:
What is VRK?
Given the latest improvements of VR hardware, the most limiting factor for VR flight simulation in VR is the inability to access the documents and taking notes.
So, the name says it all: VRK or VR Kneeboard is a kneeboard application for flight simulators. It designed to be used in the VR environment where accessing paper and taking notes is annoying to impossible.
How does it work?
The application generates an overlay in the VR world that can be placed and sized at will. When focused (looked at) the kneeboard can change its transparency and size to increase readability.
The kneeboard is divided in tabs that can be created at will. Each tab can contain either:
- An imported PDF (useful for charts, frequency tables, briefings, etc.).
- An empty Notes tab, single or multiple pages per tab is supported.
PDF and Notes can be used with a pen (digitizer or pen tablet) to take notes either on existing documents or on the bank sheet.
Scrolling and zooming are controlled by gestures or physical tablet buttons.
Starting from 1.3 client/server mode has been remove from the application. Users that need to use client/server should stay with 1.2 that will be supported with the current 1.2 feature set.
Supported tablets are:
Wacom (all Intuos line is expected to work in WinTab mode)
Huion (using the custom driver, see Appendix A of the Quick start guide provided with the installer)
Reported working models:
Wacom: Intuos S, Intuos M (both BT and USB version)
Huion: HS64, H640P, H950P
XP-Pen devices are not working with VRK.
Here are some plans for this tool for the future:
- Use the tool during my squadron activities [Blocked Image: https://forums.eagle.ru/images/smilies/pilotfly.gif]
- Fix bugs!
- Kneeboard graphics (borders)
- OpenGL support for OculusVR (experimental)
The tool is compatible with both OpenVR(a.k.a. SteamVR) and OculusVR. Beacuse OpenVR is the only platform supporting external program overlays "out of the box", OculusVR requires some configuration black magic.
VRK tries to simplify the process to the maximum extent, but some user patience is required to survive the initial impact.
Most non Oculus HMDs are expected to work in SteamVR mode. Pimax 5k, HTC Vive, Valve Index have been tested by users. All the other models of their families are expected to work as well.
I hope you have fun with it and stay healthy,
All the best,
after some flights:
- I obeserverd the same issue with the magnetic compass.
- the sound is in my view not appropiate (due to this changing volume thing), in the fsx and prepar3d version is the sound much better (changing by rpm).
- The ignition switch does most of the time nothing, the only possibilty to kill the engine in flight or on the ground is to cutoff the fuel.
- rollout after the landing is to short, in my opinion.
In principle when I look at the versions for other simulators, I think the developers did a good job there, unfortunetly not in aerofly fs 2. Maybe caused by a lack of specific knowledge how to realize functions in our sim, eventually IPACS could assist them a little bit?
thanks for your fast reply.
But, wonder what, I have picked up the Bücker again and started to finish off the tmd. The 3d model is ready and the textures need only some small fixing. So, not much left, but I can't (want) afford more than a few hours per weekend.
Everthing is fine, take the time you need there are other things which are important in live. And your answer about the Bücker left a little smile in my face. Thanks for that!
Have a nice day,
And ask them to add a pilot.
I also asked them for adding an 3D pilot into the model. We will see what happends.
I made some posts in the Just Flight forum about the topic. Until now no response from the developers (only one from the staff of Just Flight, that he will forward the message to propair)
In the mean time I looked for some reviews of the propair falke for FSX/Prepar on youtube. In one of the videos the shown flight model behaviour looked to me more acurate than the aerofly variant.
So I think there is hope.
are there some news about the carbon cub or the bücker maybe?
Thanks for this evaluation. Please post this at the Just Flight Support site to ensure the proper folks get the benefit. They are the ones that can make corrections.
I have now completed my first flight. And my feelings about the Falke are a little mixed.
First of all I was very excited about this new addon because I have been flying this type of aircraft (SF25 C-Falke) in reality for around 20 years. Until 2010 the version with 80 hp Limbach engine, an then the converted version with a Rotax 912 engine (100 hp). Generally these type of aircraft are really common in german glider clubs. Some call them "retiree jets" with a smile
In my opinion the modeling of the airplane and the interieur is well done. The feeling in VR when you sit in the cockpit quite fits.
After a flight of 15 min. I observed these things:
- The flight control is very spongy and the necessary amount of rudder is too high (and I know that the plane has a strong negative turning moment)
- In all variants the climbing (m/s) is to high. In reality you need to accelerate in the ground effect for a safe climbing speed, for example.
- The displayed engine speeds (rpm) are not correct (generally to low):
- The rpm with full throttle on the ground is much too low
- In the air in cruising flight the rpm is to low, too. It should be at 150 km/h about 2500 rpm.
- At VNE and full throttle the rpm speed should go over the red line (3400 rpm)
- carburetor preheating is reversed. Normally the lever is up and the preheating is off.
- wheel brake should be coupled to the airbrake.
- If I turn the main switch off, the airspeed indicator does not work anymore (in reality it works with the dynamic pressure and is purely mechanical)
I noticed the following with the model:
- The screw on the carburetor warm-up lever isn't moving.
- In the aircraft selection the rudder is missing in the aircraft picture of the C-falcon.
I have the feeling, that the developers rushed a little bit the release. Hopefully they will look on these issues will patch it with update.
PS: Flying with some friends in formation with our Club C-Falke, sitting in SF28 "Tandemfalke" in the backseat.
I can only agree to the previous posts! Your P2008 is an incredible plane! The Modeling is truly payware quality! I had yesterday my first flight with it from my homebase, after loading the plane in VR, I had directly the feeling of sitting in a real one! Thanks a lot for this experience!!
Thank you so much for this Christmas Present!
I'm done with the survey. It is a pity that Aerofly does not appear in the majority of the survey, only in the questions about VR, because it is my main sim I use!