Since the update, lost airbrakes on jets (F18 and F15), button still programmed, reprogrammed, used keyboard key to, and no dice. The airbrakes are gone, they don't want to deploy anymore ?!?!. Not certain it has to do with the update, but we've pretty much tried everything else. It worked flawlessly before.
Also we had uploaded the aircraft carrier group by Pt Mugu (user created content), and we could land airplanes on it (Cessna, F4U, F18, F15). Now today after the upgrade, any contact with it generates a crash, yet we still can land on the water.
I know it's user generated content (the aircraft carrier group) but clearly something changed in the collision detection or crash boundary conditions, just FYI, not a major issue.
Since it's the first time I comment, I will also add another thing that we've noticed and lived with. in heavy density areas of trees, we have floating patches of them (like Sierra Nevada, Yosemite, etc..). The patch has the proper shape (similar to ground below) but it's floating in the air at a higher altitude (maybe 1000 feet higher) than the ground level. It's a square patch of tree, full rendition no problem (we have a super powerful machine, dedicated graphics and VR), just wrong altitude. We can fly through them without issues, sometimes however that makes them drop back onto the ground. It seems and may or may not be related to clouds, not fully clearly related but there seem to be some correlation in display (when the patch change some clouds flicker, not the terrain, and no stutter)
We'd like to add a lot of content to this, just so you know. Currently we are in the process of figuring out the SDK (scenery, objects and later aircraft), we're working on it.
We love this software and have spent countless hours flying in it.
Any help welcomed, we'll also help in any way we can to make it progress (we are a volunteer organization).
Thanks for all you did and this great software.