Posts by Player1

    this is in the file called gch in geoconvert

    <[file][][]

    <[tmcolormap_regions][][]

    <[bool] [write_images_with_mask][false]>

    <[bool] [write_ttc_files][true]>

    <[string8][folder_destination_ttc][./scenery/images/]>

    <[bool] [always_overwrite][true]>

    <[list][region_list][]

    <[tmcolormap_region][element][0]

    <[uint32] [level] [9]>

    <[vector2_float64] [lonlat_min] [-3.25 58.64]>

    <[vector2_float64] [lonlat_max] [-3.07 58.56]>

    >

    <[tmcolormap_region][element][0]

    <[uint32] [level] [11]>

    <[vector2_float64] [lonlat_min] [-3.25 58.64]>

    <[vector2_float64] [lonlat_max] [-3.07 58.56]>

    >


    <[tmcolormap_region][element][0]

    <[uint32] [level] [12]>

    <[vector2_float64] [lonlat_min] [-3.25 58.64]>

    <[vector2_float64] [lonlat_max] [-3.07 58.56]>

    >

    <[tmcolormap_region][element][0]

    <[uint32] [level] [13]>

    <[vector2_float64] [lonlat_min] [-3.25 58.64]>

    <[vector2_float64] [lonlat_max] [-3.07 58.56]>

    >

    <[tmcolormap_region][element][0]

    <[uint32] [level] [14]>

    <[vector2_float64] [lonlat_min] [-3.25 58.64]>

    <[vector2_float64] [lonlat_max] [-3.07 58.56]>

    >

    >

    >

    >

    thanks i was trying to cover the whole island with new pics

    i draw fset box over whole island with setting as

    FSET

    earth service : virtual earth

    scen compiler fsx

    area snap off

    create masks no

    comp scenery no

    use cache no

    GEO CONVERT HELPER

    LEVEL 9 11 12 13 14

    Sorry im new to this dont understand what im doing wrong

    so do i need to have masks on or off?

    and comp scenery on or off?

    dont understand why it only did one tile

    thanks for your help

    and all who have taken time to read my post

    Not sure why was ment to be the whole island but now looks like a sunny island with a shiny new photo

    of the whole island in the middle,if i delete file i take it the game will be fine?

    and i used the geoconverter helper tool,i did try fix the pic with aplha layer maybe that was a mistake

    still the nice bit looked really nice in vr