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I have now had 4 days with the GTX 1080ti and I have to say I am well pleased.
It is now possible to run AFS 2 in VR using Vulcan with AA, and a render scale factor of 2.0 in all areas except New York where I need to drop RSF a couple of notches. Also I have set graphics quality shadows to insane which has minimal impact on frames but goes some way to reduce flickering.
Taking off from Chicago meigs (Orbx) in the Corsair, for me is, well I am really there, unbelievable, also the fast jets particularly the Aermacchi, aerobatics over Chicago fantastic.
Have waited over 30 years for this level of realism to arrive.
Started with an Atari 400 and tape drive (remember those)then Atari 800, progressed to pc with DX33 processor with 4mb of ram, wow was that fast................ have had almost every version of flight sim since those days.
Must have spent thousands to arrive at today!
Thanks to all of you for pointing me in the right direction, I guess I knew I wanted the GTX 1080ti just need a push, and thanks to IPACS for AFS2 and it's continued development.
Thanks
Mick
Yep, I remember
I was around 15 when I started with a Commodore-64 and tape drive. I bought it primarily for the few flight simulators that were available (remember Solo Flight?). Then the Amiga-500, PC compatable 8086, 386...
Then started building my own in the mid 90's.
If only these young kids like my 13 yr old (the impatient generation) knew what we went through to have fun in the early days, at the dawn of the PC!
Spending several longggg minutes waiting for a program to load from a tape drive, spending even longer typing in code from a computer software book or magazine and then debugging when you typed an incorrect line or two, lol.
However, boy-oh-boy was it rewarding to have that game working properly and keeping us entertained for days/weeks, months!