Posts by RiseT

    but when I turned on vsync (which I only turned off for testing purposes) fps stayed high and I still got tearing.

    I'm experiencing exactly this since day one of using Aerofly. And that's with OpenGL, mind you. I've never got Aerofly's vsync to work on my GPU (Radeon RX 580). And I don't have this issue with other software.

    Make sure you have the latest video card drivers installed.

    Like I said in my initial post, I'm using the latest driver. I've just updated it yesterday and even checked if a new one got released today.

    Also, before running Aerofly again delete your main.mcf file located in your documents\aerofly FS 2 folder.

    You will have to reconfigure your graphical settings.

    Done. Stil the same result.

    Also make sure that you have your video card control panel settings set to default values.

    I've never changed them.

    If it's still crashing after you try my suggestions, please post your tm log on here for us (the link you originally had was broken)

    The link is working just fine. Just checked again. You just have to use the password I mentioned in my initial post when asked for it. If you need the link again (I've noticed you've deleted it from my initial post), I'll repost it.

    So Vulkan isn't the key part: OpenGL performance has been improved and Vulkan will take that improvement even a step further.

    From my understanding, it's the usual first step to restructure existing OpenGL code in a way that is following the general principles of Vulkan, thus making it easier to port it over to Vulkan later on. As a side effect, this restructuring alone improves the performance of the OpenGL code as it will be more in tune with how the GPU works on a hardware level.

    For more technical details, see e. g. here:

    https://developer.nvidia.com/opengl-vulkan

    Why I wonder, would Vulkan even be available for the most recent CPU integrated graphics, surely they are aimed at slow stuff like office work and web pages?

    No, you can play many 3D games without problems with current integrated graphics processors (IGPs), if the games are not too demanding. This is especially true for somewhat older games and if you don't max out the graphics settings.

    Obviously, since Vulkan generally lessens the work load for GPUs/IGPs as it's more efficient, this pushes the limit up a little what kind of games you can play (and at which settings) with a given GPU/IGP. Given the same graphics settings, a given game X supporting Vulkan will run smoother with Vulkan than with OpenGL. Or, given the same level of "smoothness", you can increase the graphics settings. Your choice.

    Of course, a good dedicated GPU will always be better than an IGP.

    Imho, the problem isn't about not having some specific release date, but rather that it is not even communicated if e. g. rather 10% or 90% of the necessary work for a feature in progress have been completed, i. e. are we closer to the beginning or closer to the end. I guess that some very rough idea like "~ 2/3 of feature xyz has been completed" would suffice for most people.

    We have tested this and have found no problems with how VSync works. I've personally tested this with an AMD GPU and it works the way that it should.

    Mh. That's strange as here it doesn't, but thanks for your feedback.

    May have something to do with the fact that whenever I entered the Aerofly settings the very first time after installing, Aerofly crashed. But just one single time. No problems entering the settings afterwards (or anywhere else in the app).

    Perhaps Aerofly's configuration files got somewhow corrupted by this. May I ask where they are stored so that I can delete them (I guess they are created anew by doing this)?

    Edit: Is it config file called "main.mcf"? If yes, I've found it.

    Edit 2: Deleted & recreated both config (*.mcf) files. Vsync still doesn't work as expected here.

    @devs:

    • Expected result: If Vsync is enabled in Aerofly's settings, fps should be identical to the displays refresh rate (in my case 60 Hz)
    • Actual result: Enabling Vsync lowers FPS somewhat (e. g. while displaying the settings menu about 40%, from 4250 to 2570 fps), but is definitely not synched with the display's refresh rate
    • Enabling Vsync in the Radeon settings (vs. Aerofly's settings) works, but only when enabling it globally, not when enabled per application (I don't want to do this globally, though, as I prefer to decide per application)
    • Setting the option to 120 or 240 fps in Aerofly's settings does work
    • Issue only present with Aerofly; no problems with other applications
    • System: Windows 10 v1709 (fairly new & clean installation), x64, Intel i6700K CPU, 16 GB RAM, Radeon RX 580 8 GB VRAM GPU (latest Radeon driver, issue is present with older drivers as well)
    • Edit 2018-01-29: Vsync does work [only while displaying menus, not in-flight] when Aerofly is set to windowed mode, but not when set to full screen

    @all: Are there other users here who use Aerofly with a Radeon card? What's you experience?

    Thanks in advance.

    Aerofly's VSync doesn't work for me at all. I've recently posted on Steam about this. In order to keep things simple, here's my post:

    Are you sure the VSync option is working correctly?

    While all of my other games are correctly capped at 60 FPS (as my screen uses 60 Hz) when enabling the VSync option, Aerofly's values happily jump somewhere between 90 and 200 FPS.

    The only difference between VSync disabled/enabled is a slightly lower FPS range when enabling it (at least that's what it looks like). Changing the VSync settings of the Radeon driver doesn't have any effect. I'm also still getting screen tearing while Aerofly's VSync option is enabled, which is the very thing VSync is designed to prevent. I would say VSync isn't active, although it says so.

    Edit: Not to mention roughly 2000 FPS while displaying Aerofly's menus that make my graphic card's coils whine (seriously).

    Here's a more detailed example:

    Aerofly's main menu right after launching it: 3430 FPS with no framerate limitation, 2180 FPS with VSync activated.

    I'm using a Radeon RX 580 with 8 GB, but I'm aware that most people here seem to use Nvidia GPUs. Are there any Radeon users here who have Aerofly's VSync option working as intended?

    Edit: While enabling VSync in the app-specific settings of the Radeon software has no effect on Aerofly, I've just noticed that setting it to "Always On" (and Always On only - nothing else) in Radeon's global settings has. So that's the only way to make VSync work in Aerofly I've found so far. But this is sort of work-aroundish, as it affects not only Aerofly, and Aerofly's own VSync option still doesn't work on my system.