Hi. I would like to ask, if is this plane compatible with Steam version of the sim (for Mac OS). Or maybe it will be released as Steam DLC later?
Posts by KP164
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Which version of Aerofly FS 2020 do you use? Do you have the Android version or the iOS version and are you in any beta program or not?
On mobile (Ipad) version all works correct. The problem with MCDU, that I described appears on Mac os (Steam) release version.
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Well does the MCDU work at all when you start the aircraft ready do go?
No. It does not work too. MCDU screen is black. Other screens works fine.
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In mobile version (IOS) it works as described in manual, but in Mac os version (Steam) turning on master battery switch and avionics does not turn MCDU (but other screens yes).
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Hi. I can not figure out how to turn on MCDU in EC 135 helicopter. It is off both when I start Eurocopter in ready to flight state or start it manually from cold and dark state. Other displays have ON/OFF buttons but I am not able to find any for MCDU.
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Hi. I have one question about new great EC135. How to turn on MCDU. Other screen have ON/OFF buttons, but I can not find any for MCDU. It is off both if I start helicopter manually or in „ready for departure state”. What am I doing wrong?
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@KP164: The Mac version of Aerofly FS on Steam has the latest version as well. Please double check that you have installed the latest version which is V2.05.03.03
My version is 2.04.09.33 and there is no update. I have set steam to update the game automatically. So what could be the reason of the problem?
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It's the Steam release version so I assume that should work on PC, Mac and Linux. Mac or PC Non-Steam users will have to wait a bit longer, these channels are more difficult to update for us which takes more time. As far as I know the standalone Mac version can currently not be updated due to issues with the Store not accepting our files. If you are an existing Non-Steam user you can convert your license to a Steam license using our official support https://www.aerofly.com/support/contact/ as far as I'm aware.
I have got Mac version on Steam and there was not any problems with updating earlier. But today Steam simply does not show any available updates.
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The Beta version ended and is now the Release version.
There is still no update for Mac version on steam. Is it released only for Windows at this moment?
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Hi.
I would like to ask for clarification. Is it update for stable release or beta? I have got stable version for Mac os on Steam and there is not any update available yet.
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I have steam version. When I pusch PROC button the list appears, but pushing cursor does not do anything. This problem occurs with all planes equiped with GNS 430.
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Hi. Could someone help with the question described in title. When I set destination airport using FPL menu in GNS 430 it automatically sets approach and I do not know how to change it. When i puch PROC key I can not enter to the menu allowing me to set approach or departure runways (both in stable and beta versions). For example for KCGX it always set runway 18. I watched many tutorials for real GNS 430 or other flight sims and it seems not to work as described there.
Thank you in adwance.
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Hi.
I have bought Helgoland when I was user of Windows PC, but after switching to Mac I have found that this scenery can not be installed. Is it a bug on Steam or Helgoland is not compatible with Mac OS?
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Hi.
I have installed new update and it seems to work fine, but I have one question regarding new navigation menu. Where (without searching in external sources) can I find informations about ILS frequencies of runways and their elevation?
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Hi.
I would like to ask, if is it still possible to use OpeanGl instead of Metal on Mac OS version of FS 2 to avoid game crashing and screen tearing (present when using Metal or Vulkan)? Earlier I was using workaround, by changing <[bool][graphics_use_vulkan][true]> line in "main.mcf" file to <[bool][graphics_use_vulkan][false]>, to use OpenGl instead, but in current version of game it does not longer work (simulation crashes on startup).
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Hi.
I am using Mac version of FS 2. As I have previously reported in other topics, I have terrible tearing when using Metal renderer. Earlier I was using workaround, by changing <[bool][graphics_use_vulkan][true]> line in "main.mcf" file to <[bool][graphics_use_vulkan][false]>, to use OpenGl instead. After that operation game was running smooth and without tearing. Unfortunately after last update this solution does not work and game crashes immediately. I would like to ask, if it is any way to use OpenGl instead of Metal in current version of SF 2 for Mac OS?
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Hi. I am using mobile version of FS2019 and have question about using of autopilot (not copilot). In some planes like Cessna, Boeings or Baron, there is cockpit button alowing to turn autopilot on or off. But if I am correct in some other planes there is not such clickable button. In F-15 and F-18 I can simply turn on some of autopilot modes, like heading, altitude or attitude hold, but how can I turn it off to controll the plane manualny. In PC or Mac versions I can assign joystick or keyboard key to that function, but how to do that in mobile version. In Aermacchi I can not even turn autopilot on and have to fly all the route manually or use a copilot, what is totally unrealistic. So what am I doing wrong? Thank you in advance.
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Hi.
Are maybe plans to release r22 along with current version of tye sim for Mac too?
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Thank you for answer.
I know that there are not very powerfull cards, but strange think is that stuttering appears only when using external GPU and does not depend on my screen resolution or graphic settings. No mather if I am using the lowest or the highest possible graphic settings. Most of time I have very smooth 60 FPS, but every few seconds game freezes regularly for short time. Problem is present on FS 1 too, which dose not use even all of GPU power (basing on GPU monitoring utillity). Strange is that this problem does not appear when I am using internal RX 555 which is weaker than 580.