Posts by W.B.

    Please stop making wish on new aircraft’s, otherwise this sim will never grow.


    IMHO, the sim needs more need actual novelties in the simulation features to improve the immersion and realism of the sim:


    World and Scenery:

    * More complex weather system.
    * Water masking and rendering.
    * Road masking and live ground traffic (we used to have them in the old AFS2 Florida scenery but somehow don’t see any progress for years).
    * Better (more accurate and various) building autogen. The current autogen model style looks good in some European countries like Germany, but as the map is extending to the whole world, those autogens can look strange. In addition, there are many incorrectly placed buildings or trees around the airport which look very strange.
    * Terrain in the airports: bumps are everywhere between runways and taxiways in many major airports around the globe.
    * More realistic lights (runway, runway threshold, taxiway, street)


    System Depth (add to existing aircraft)

    * Fuel and payload.
    * ATC and radio system.
    * More functional FMC.


    Details that add immersions

    * Particle effects.
    * Better visual or auditory effects, e.g, touchdown feedback, sound of the gears and aircraft body shacking when the plane is moving on the ground. More realistic vibrations at the wing tips etc.


    I understand that many of these features take massive resources to research and could be much more difficult to achieve comparing with making a shorter variation of the A320. And I understand that the focus of Aerofly is on the mobile end and some of these features can be to demanding. But I really enjoy the easy flying experience in Aerofly and hope to continue enjoying it but with a bit more immersion.

    LFPG, KMSP, and LSGG also possess faulty elevation

    This has been a problem for many airports around the world for a long long time. Never got fixed. But to be honest I’d rather like to see these problems fixed than flying a new A350. The terrain issue really reduce the realism of the sim. What’s worse, it makes many airports and runways not flyable. It’s funny that it is said that the developers think this problem is not important and has lower working priority. I have no idea what’s in their mind.

    Thanks for the great update! Can I ask if there's any mesh creation tool like the AeroScenery? Currently there are many bumps between the runway and taxiways, which is really a shame given how beautifully those new terminals and customized buildings are made. Or alternatively is there a way to simply fatten the mesh near an airport?

    Many thanks,

    Hi,


    I’m curious why it’s been a decade since Aerofly was born but we still can’t see weight and fuel, such a basic and important system in flight simulator?


    I assume the physical measures such as mass and inertia are already there in the sim. Why not just change them from a constant to a variable and changed with the fuel amount and thrust? It doesn’t look that complex to me. Although it might be more tricky to consider how the weights are distributed within the aircraft. Why not just start with something simpler, I suppose it would be at least better than nothing?


    P.S. (not relevant to this topic). Can I ask why the terrain errors in some major European airports such as Charles De Gaulle is still not fixed? It’s horrible to fly.

    Thanks,

    When the pushback is out, can we have some of the static aircraft models removed from LAX? Since in LAX space is quite limited, planes need to be pushed a long way out of the terminal area.

    E.g.:

    It would be interesting if there are more slots to park and let us play with the pushback. Currently most of the slots are occupied and we don’t have too many choices.


    Many thanks,

    Hi HiFlyer,

    Might sound interesting, as long as we don't find some kind of photogrammetry like (MSFS) with cauliflower shaped trees. ;)

    I’m afraid that’s the best the state-of-the-art 3D reconstruction techniques can do for now. You might want to try improve that. :D

    And that’s a price you pay for having unique 3D objects in the sim.

    In fact this is one of the factor I prefer AFS than MSFS. If only we can have more variations on the autogens according to the region and have better texture for the tall buildings in downtown…

    I prefer new scenery that has mountains rather than flat areas since these are more interesting from a flight perspective. While popular world tourism sites and islands are great in the real world, most of the activities that make these wonderful tourist sites (where humans actually get to walk around or lay in the sun) have no equivalent utility in a flight simulation other than as a destination for a jetliner international flight. Since I am not into simulating a multi-hour jetliner flight in Aerofly FS 4 where most of the time you are letting the autopilot fly, those kinds of places have no …

    You are confusing tourist site with POIs…… Of course we don’t need a beach with some umbrellas in a flight simulator. But the Parthenon, the pyramids can be great attractions to fly over.

    Greece and Turkey have mountains, water, islands and cities which are great for all types of users. For you, it would be fun to fly between islands or over mountains with the GAs. While the states you mentioned basically have nothing but mountains. Which looks boring IMHO.

    Well, I’d appreciate any new regions. But when it comes to giving priority. I prefer something different and exotic other than some remote states in the US. Thanks.

    Perhaps it’s a good idea to expand the current scenery from Greece and Turkey to connect to the Middle East region so that in the future we may see some interesting or popular destinations such as Egypt or UAE. Greece and Turkey themselves can have many great destinations and spots as well.

    I hope there are aerial images available for these countries.

    And how many flight simulators do you know with real water that have the performance of FS2? Or FS4 ( probably )? I do not know anyone.

    Then why would IPACS add these autogens in AFS4? I’m sure it impacts the performance a lot. If performance is the reason that you think prevent more important features like water. Then perhaps this sim can stop being developed.

    Just out of curiosity, why is this so important for you?

    Not important? Are you serious? Then what’s important to you? System and visual realism are two key factors of flight simulator. Cloulds, rains, water, those are as important as what IPACS has been working on to improve the scenery. I believe it’s even more important than publishing new scenery and aircrafts. And I reckon many people would have the same opinion.