Hey guys,
I've been enjoying Aerofly in VR a lot lately.
There is one question that came up when I switched to my monitor:
When playing on my 2560x1440 monitor I get fps that are constantly above 100 with everything maxed out in OrbX Innsbruck.
Playing in VR on my Oculus Rift my system has a hard time keeping 45fps (no supersampling). I usually have to disable trees and shadows to get at least 45fps.
To my understanding the resolution of the rift is lower (2160x1200) without supersampling than wqhd. Thus I would have expected to see similar frame rates in vr and on my monitor.
Are there any other differences between rendering in vr an 2d that I am not aware off or is it more likely a configuration error on my side?
My System:
GPU: GTI 970
CPU: i5 4690k
RAM: 8GB DDR3 1600
Beste regards
Peter