Hi all,
Preamble:
I recently purchased AFS2 and I want to thank the developers for doing a superb job of remaining cognisant of performance whilst creating this simulator. The UI is straightforward, I calibrated my Pro Flight Trainer Puma in under a minute and found myself sitting in the R22 within 5 minutes of downloading.
VR Response:
In Oculus VR mode (I use a Quest 2), I’m noticing that the responsiveness of my head movements is incredibly fast. I can visualise every tiny movement of my head which can feel a little overwhelming!
I was wondering if there was a way to dampen this motion out so my headset isn’t so responsive to every tiny movement as it can be quite difficult to focus on the instruments. I currently have to fly with my head dead still to focus otherwise I lose focus.
Is there any way to reduce this effect? I can’t really say this is a problem, is like it’s actually ‘over performing’ in a way!
Many thanks!
Craig.
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To be honest it's kinda hard to fully understand what you mean mate. I cannot say for sure but it sounds like when you turn your head too quickly the image in front of you blurs a bit, until you slow down or stop. The same thing probably happens when you apply fast yaw (rudder) to the outside world with your head still. If this is the case then it's certainly not over performing, nor is that ever likely going to be the case with VR, lol!
The cause and cure are dependant on you PC system and your settings. I wish people would add PC specs to these kind of threads.
In general, I would guess (all I can do) that your framerates are a bit too low for the headset refresh rate you've chosen to use. While it depends on how strong your PC is, I suggest that with your Quest 2 and Link that you initially avoid using OTT or ODB. Go into your Oculus desktop app and with your Q2 connected with Link go to device settings for your Q2, graphics quality, and select 72Ghz refresh rate and Auto rendering (1.0) to start off with. Then try FS2 in VR again and check how things look. Press ctrl+F1 to toggle fps readings (will only be shown on your monitor, so just peek to see this).
If your PC is strong enough so you can maintain at least 72fps with this 72Hz refresh rate then things should look pretty good and smooth. If you still have headroom, try increasing your Q2 refresh rate to 80Hz (not much improvement going to 90Hz with flight sims imho). If you still have headroom try increasing your Oculus desktop rendering to 1.3x and/or go to your FS VR settings and increase SS (top slider) a little bit at a time.
If your PC is not strong enough to maintain 72fps in VR set to 72Hz refresh rate then you will need to use OTT and use a game profile to set asw = 45fps forced (= 36fps if you have Q2 refresh to 72Hz, 40fps set to 80Hz) and this will also disable asw (which I think works best with low level heli flying, otherwise you get too many wavy artifacts).
Anyway, give this a go and let us know how you make out. Good luck and cheers.