Thank you for the information.
Too bad there's no native interface...
Posts by VJS-Tiger
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Hello,
Is there native support for motion systems such as NLR V3 for Aerofly FS 4?
With Aerofly FS 2, the telemetry output for third-party providers was used, but it didn't really work well at 1Hz (since the integration of the helicopter)...
Greetings Andre -
Hallo,
vielen Dank für die Information.
Ich habe es gerade ausprobiert.
Es funktioniert zwar, aber nicht wirklich gut mit 1Hz und Interpolation. Dann verzichte ich weiter auf Aerofly, sehr schade...
Gruß André
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Hi there,
Thank you for the information.
I just tried it.
It works, but not really well with 1Hz and interpolation. Then I'll continue without Aerofly, a pity...Greetings Andre
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Hallo Zusammen,
sorry, wenn ich den alten Thread hier hervor hole.
Meine Frage ist, besteht das Problem mit der NLR3 Motion Platform noch immer? Oder lohnt es den Aerofly wieder zu installieren.
Ohne eine saubere Unterstützung der Motion ist mir das in VR nichts
Besten Dank!
Gruß Andre
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Hello everyone,
sorry for bringing the old thread up here.
My question is, is the problem with the NLR3 Motion Platform still there? Or is it worth reinstalling the Aerofly.
Without proper support for the motion, this is nothing to me in VR
Thank you very much!
Greetings Andre
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Hello.
That would interest me too.
Greeting André
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Maybe I am just very sensitive to "choppiness". I find that I can run at SS 1.3 and be satisfied. If I had never owned the Oculus and seen that I can run that at 2.0 I would probably never have thought I was "disadvantaged" .
Hello,
arithmetically, the load on Oculus Rift in Steam
(native * 1.2x / 1.3x SteamVR -> [at 100%]) * 2.0 SS (at AFS2)
less than Vive Pro
(native * 1.4x SteamVR -> ([at 90%]) * 1.2 SS (at AFS2).
The almost 14% extra power, which the Vive Pro needed in the information / setting of Oldar already fits and is plausible ...
But even with this setting, the presentation in the Vive Pro with the higher native resolution and the lower SDE would have to be clearer and better than in the Rift.
As a result, the instruments should also be easier to read ...
That's what I do not understand right now, regardless of whether it's playable with 1.2 or 1.5 SS.
Greeting André
Sorry... Google-Translater
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Hi,
So I've just tried addon "Aerofly FS 2 - Northeastern USA" skyline of New York, because I have when I look 90 ° sideways out of the window sometimes a very slight jerking, but that does not really bother.
But I still have 100% in Steam and everything on "Ultra" except for shadows.
With 90% in Steam and 1.4 in AFS2, you have about 84% of my resolution. Should still be well above the Oculus itself and should actually look better.
What can you achieve with Steam 100% maiximal on SS in AFS2?
But as I said everything based on Vulcan not in OpenGL.
Maybe your PC is a bit weaker. You could even compare the benchmark, it does not cost anything on Steam.
Greeting André
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What I have found is that every so often the fps dips down to 80 or 75 for a second. That must be what I am seeing as choppiness.
Do you have background programs?
Virus scanner, Backup, cloud etc ...
Gruß André
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Hello !
Oldar, that is really weird ...
My Rift was only slightly better (SDE) than my Vive.
The CPU utilization I have not observed, OC have all cores up to 4700 Mhz.
Vulcan runs with me on the pro "something" better than OpenGL.
I use AFS2 under SteamVR, I do not have a special setup there ...
I once had a benchmark for comparison.
Greeting André
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Hello,
sorry for my english use google Translate...
I can not confirm the problem with Vive Pro either.
I have a much better resolution with the Vive Pro and can read the instruments easily and much better than with the normal Vive.
With the normal Vive I can set up to SS 2.0 and the Vive Pro with its much higher resolution logically only on SS 1.5, but the picture on the Pro is much better and clearer than the Vive.
With SS1.0, however, the image in the Pro is no longer particularly clear.
I use Vulcan with graphics setting "Ultra" except the shadow I have on low.
Fly Cessna 172, Baron 58 and King Air, preferably on ORBX Scenery (Innsbruck and Eagle) Additionally I have the Next Level Motion V3 and Buttkicker running. My PC 8700K and GTX 1080 OC.
Greeting André