Posts by GeorgyLastochkin16

    initializing the plane to cold and dark is not a feature yet.

    The direct to is also not working yet, since the route can't yet be edited from within the cockpit.

    There are a lot of ideas we have collected, all of that you have mentioned has already been mentioned by other users or crossed our minds. We can't make it appear magically, each feature takes time to implement but we continue improving Aerofly with each day.

    I understand, okey :) Thank you:thumbup:

    And you can open doors when you can reach them....

    Not delete the section, just remove the // in front of each line.

    So, you say, that when I reach the passenger and cargo door of airplane, I will be able to open?
    Thank you very much, the levers of starting engines are working :) One more question how can I make cold and dark mode for A320's cockpit?
    I wanted to say that when I move around the cockpit, for some reason I can not go to the cabin, there are restrictions in the movement :( And in MCDU I can't use function of DIR to the point, how can I solve this problem? Is there plans to make:
    real weather?
    ground handling?
    animated autogate?
    Thank very much, for your help :):thumbup::thumbup::thumbup:

    The levers are already animated, in all aircraft for that matter. We decided to disable the engine levers that dont yet shut down the engine.

    If you want to, you can edit the controls.tmd file and remove the comment // before the engine start switches.

    Just make sure to start the apu or connect gnd power or you might just cut all power...

    Thank you :) I will try to make it:)
    So, I need to delete this:
    // <[control_input][LeftEngineMasterSwitch][]
    // <[uint32][InputID][LeftEngineMasterSwitch.Output]>
    // <[float64][Scaling][-0.6]>
    // >
    // <[control_rotation][LeftEngineMasterSwitchTransform][]
    // <[string8][Input][LeftEngineMasterSwitch.Output]>
    // <[tmvector3d][Axis][0.0 -1.0 0.0]>
    // <[tmvector3d][Pivot][12.3203 0.0253 -0.6976]>
    // >
    // <[control_box][LeftEngineMaster][27]
    // <[string8][Type][switch toggle]>
    // <[vector3_float64][R0][12.309 0.025 -0.678]>
    // <[matrix3_float64][B0][ 0.819152 0.000000 0.573576 0.000000 1.000000 0.000000 -0.573576 0.000000 0.819152 ]>
    // <[string8][InputTransform][LeftEngineMasterSwitchTransform.Output]>
    // <[control_message][OnStep][]
    // <[string8][Message][Controls.Engines.EngineMaster1]>
    // <[string8][Qualifiers][step]>
    // <[float64][Value][1.0]>
    // >
    // <[vector3_float64][Dimensions][0.02 0.02 0.025]>
    // >
    // <[control_input][RightEngineMasterSwitch][]
    // <[uint32][InputID][RightEngineMasterSwitch.Output]>
    // <[float64][Scaling][-0.6]>
    // >
    // <[control_rotation][RightEngineMasterSwitchTransform][]
    // <[string8][Input][RightEngineMasterSwitch.Output]>
    // <[tmvector3d][Axis][0.0 -1.0 0.0]>
    // <[tmvector3d][Pivot][12.3204 -0.0258 -0.6976]>
    // >
    // <[control_box][RightEngineMaster][28]
    // <[string8][Type][switch toggle]>
    // <[vector3_float64][R0][12.309 -0.026 -0.678]>
    // <[matrix3_float64][B0][ 0.819152 0.000000 0.573576 0.000000 1.000000 0.000000 -0.573576 0.000000 0.819152 ]>
    // <[string8][InputTransform][RightEngineMasterSwitchTransform.Output]>
    // <[control_message][OnStep][]
    // <[string8][Message][Controls.Engines.EngineMaster2]>
    // <[string8][Qualifiers][step]>
    // <[float64][Value][1.0]>
    // >
    // <[vector3_float64][Dimensions][0.02 0.02 0.025]>
    // >

    There are two tutorials in our wiki for doing this.

    Have a look HERE to see if it helps explain things better. Once you do this a couple of times it's really not that difficult, but you will need a little bit of experience in Gimp or Photoshop.

    I have experience in photoshop, I am making livery’s for X-Plane 11 for a long time :) So, I always can’t understand how to export BMP files to TTX format :(

    Hello! I have a question: how to make livery? I downloaded paint kit for B747 painted livery and saved images in BMP format. Now the question, in the Simulator livery looks not correct: the fuselage is black. I think, that I need to export BMP to TTX but how? Please help me :):)

    We have a couple of aircraft projects started that we may end up finishing at some point but to be honest it may be a while before you see an Airbus .

    As for the cold and dark progress, we already have a few aircraft that can enter at least cold (Cessna full cold and dark) and we will continue to make improvements, and add more functionality allowing for better cold and dark progress.

    So, are you going to make A330? Soon or not - it is not important:)