I was able to reconvert the model using Blender to ModelCoverterX (via FBX format), and now when running it through the Content Converter I did not receive the error messages. However, adding the model to my custom scenery dramatically decreases performance. I have attached the text format .tgi file to this post, in case you could provide some feedback on what could be the issue. Is the model too complex, and need to be simplified?
I got the following output from the Content Converter:
converting folder = './'
0.30: converting geometry file './dollypad.tgi'...
0.30: type = 'object'
13.56: saving 'c:/users/aenba/onedrive/documents//aerofly fs 2/scenery/places/dollypad/dollypad.tmb': geom=2 materials=2
15.13:
15.13: converting 2 image files in parallel
15.16: image './untitled_0.bmp': size=128x128 c=4 compr=1 flipv=1 mip=1 cf=1
18.56: image './wood.bmp': size=1024x1024 c=3 compr=1 flipv=1 mip=1 cf=1
18.57: writing scenery tsc file 'C:/Users/aenba/OneDrive/Documents//Aerofly FS 2/scenery/places/dollypad/dollypad.tsc'
18.57: place radius=500.00
18.58:
18.59: // ----------------------------------------------------------------------------
18.59: // SUMMARY
18.60: // ----------------------------------------------------------------------------
18.60: input folder 0 = './'
18.61: output folder 0 = 'C:/Users/aenba/OneDrive/Documents//Aerofly FS 2/scenery/places/dollypad/'
18.61: file types = 'tsc' 'tgi' 'jpg' 'bmp' 'tif' 'png'
18.65: 0 files copied
18.65: 2 textures copied
18.66: 0 sounds converted
18.66: 1 geometries converted
18.67: 0 errors
EDIT:
The .tgi.txt file can be downloaded from the following WeTransfer link (~20MB): https://we.tl/t-ETMLbwfBZQ