Why are you AFCS off? I wouldn't expect to have the power available at FL100 OGE to be turning left, you're right at the edge of the flight envelope if your managing to hover there, never mind spot turning. I would expect to be severely power limited OGE at in that scenario. IGE hover might be possible depending on payload.
Posts by Oldahpilot
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Really fine, with only one telemetry data package per second?
Think you're asking me if I'm happy with the 1 Hz data rate?
I'd be really happy if it was a lot faster, but I was answering the question, is it working? Yes it is (within the advertised limits).
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Telemetry is working fine with my Next level V3.
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The limitation for yaw rate is 60 degrees per second, so it should take no less than 6 seconds to complete as spot turn. It's wise to check the power requirement (and limitation) in the hover by gradually turning against the torque, that way you know you'll be able to stop the yaw with the opposite pedal without over torqueing/FLI limit. If you do run out of power when operating OGE at altitude, just reduce the collective and get the nose down, gain airspeed and then carefully return to the hover again where possible.
The 135 can be very nervous to crosswinds with that big fin, great for forward flight (65Kts and above), but a handful in gusting crosswinds at slow speeds.
Flying for the police means a lot of time in the out of ground effect hover or very slow fuel saving orbits at or near MAUW, certainly keeps the feet and knees busy!
The big thing is to anticipate to prevent getting into a situation that can bite.
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To be fair, there isn't actually much discussion on the steam forum.
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Just tried it and it worked fine, as expected the first limit indicators quickly showed N1 as the limiting factor, 100% N1 at 62% torque.
Tail rotor was effective throughout take off, transition, and climb away at full power.
Impressed at how close to the real thing it was. I've flown over 4000 hours in the 135, though not much at that altitude (not too much crime to solve at 10,000').
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Should be simple.
Open Steam.....Select library.....select FS2.....click on PLAY.....4 options appear.....click on one of the 2 VR options (Steam VR or Oculus VR).
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Found the answer....RTFM as usual! or in this case RTFWiki.
Press FPL on the FMS.
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Hoping someone here can help me with this.
Flying the Learjet for the first time yesterday, The MCDU/FMS screens display the first page of the flight plan, but I couldn't find a way to advance to the second page, I take it the Next and Prev keys are not enabled?
Thanks.
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Can you please explain how you did that?
Thank you
Hi Maurice,
First time back on the forum since I gave that answer, I've just started the sim and can't get the button to display the map in VR, odd, it works in 2D still. I'll do some more investigation as it's been a while since I've redone my key and button bindings. and i'm mainly on another sim at the moment.
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I've bound the map to a button on my controls and it works in VR.
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Something like this?
If you are interested, you can contact P L A Y
The content cannot be displayed because it is no longer available. Nice, but no camera or nitesun.
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Perhaps a UK police skin as well?
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Not sure if this has been resolved yet, but I think there's a basic misunderstanding here.
When the autopilot is in APR (approach mode) it will track the localiser, heading has nothing to do with it when in the approach mode other than the AP turning the aircraft to react to the wind trying to blow the aircraft off the localiser course.
Adjusting the course setting on the RMI or HSI will have no effect on the autopilots ability to track the localiser as the localiser beams are fixed to the approach track. I think some are getting confused with using the course settings for tracking a specific radial for a VOR (which radiates 360 different radials).
The CDI will remain centred on the localiser when captured by the AP in APR mode, though the heading indication will deviate as the AP adjusts for the wind to stay on the localiser beam.
If you fly the localiser manually, you are making the heading corrections to keep the localiser CDI centred.
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I am the one who wants to pilot the ec135, not that the machine does it for me, my ignorance in these matters are great. Another question if you are so kind, I want to pilot the ec135 in realistic mode
Thank you very much for helping this beginner.
Can I suggest flying the R22 for real hands on helicopter flying, it's so basic and requires good handling, of course there's no integral navigation system so it won't meet your needs for navigating unless using the generic map. The EC135 is at the other end of the scale, it is designed to be very easy to fly and navigate (it's really a very stable mission platform). It can be flown without the autopilot engaged of course and can be a bit of a handful. Our 6 monthly check includes a portion with take off and landing without the AP engaged just to make sure we're up to it!
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I use the Next Level V3 motion platform with FS2, there is a flow of data between the sim and the platform, there's even a profile included for FS2 with the platform manager. it's not great to be fair, but when flying the helicopters it does add to the immersion.
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What's the maximum speed of this fantastic heli? During my first attemps I reach approximately 100 kt. Is that correct or do I something wrong?
In its slick configuration (No weapon system/TOW launchers/roof sight) around 135Kts. With all the drag items around 125Kts.
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Brilliant implementation Steve! It's been nearly 20 years since I last flew Lynx with 659 Sqn (Mk9), even longer since I turned the MASS to TOW! All you need is a flickering engine oil pressure gauge and the smell of comp wash to finish it off.
Thanks.