Posts by Diego Wilson

    I don't agree with the logic of aerofly ipacs development, just compare other simulators that have updates every semester at least which for me is enough, but here there is a kind of secret "Oh because we can't reveal anything because we're still working" I bet the european scenery is maybe 10% better than the ones that some members managed to get from the mobile version which for me doesn't make any difference here there has always been this thing of only publishing something when a thousand things dressed perfectly in good condition. Ask users who enjoy the scenery of London and the uk they are sure to say they have fun even if they can't ride the vulcano, so spend years just promising things so that only when they meet your strict and determined requirements to be resolved that I never understand? Just rethink the question of why there are games that update monthly without the need to promise ... for months and keep making suspense? lack of staff? let's go guys work on ways to win more audiences aerofly is not just anyone out there.

    can banish me judge me i'm 49 nothing like scolding shakes me more

    The converter checks for a model.tmc file inside the intermediate folder where the bitmap files are located.

    If you don't have this file yet can create a simple text file with this content and save it as model.tmc.

    Here is the example for the intermediate/a320/model.tmc file make sure that you change 'your_repaint_folder_here' to the repaint folder name that you want to convert.

    The MaxTextureSize is the maximum resolution possible for the conversion for the textures listed below. Only files that are in that list are converted at that the set quality. Other files are converted in 2048 by 2048 pixel resolution per default, which is sufficient for 95% of all textures. We don't recommend converting all textures at sizes above 2048 because then the aircraft may no longer work on weaker systems and the file sizes and loading times increase a lot. Your graphics card memory may not be able to load all the files at once which could be an issue when loading the aircraft or you'll be able to load the aircraft just fine but get lower quality scenery as you approach the maximum vram. That means your graphics card also has to load more textures when needed which can cause loading stutters, etc. So pick the most important textures and leave it at that.

    Excuse my ignorance but will this increase resolution?

    To add 1/16 of the texture in the right place the program needs to know from you the delimitation of the region in which the texture has to be! The ttx file tells the simulator where the texture should be on the plane. Programming is not magic or the computer does 0 or does 1 look at the image below:

    I really understand things are more complex