We can load ground images (map files) but they have a strange red/green pixelation so need to work on fix (if any) and yes we have global elevation thanks to orangedog433
The ground images don't matter, I just want the elevations
We can load ground images (map files) but they have a strange red/green pixelation so need to work on fix (if any) and yes we have global elevation thanks to orangedog433
The ground images don't matter, I just want the elevations
We can load ground images (map files) but they have a strange red/green pixelation so need to work on fix (if any) and yes we have global elevation thanks to orangedog433
Can you send the link for elevations?
We now have global elevation, global map, global airports/airfields/helipads and streetlights, just need to get the cultivation files to load and the map files to load without the strange red pixelation.
I was gone for a while, what happened here? Did you manage to add elevations and ground images?
There also is a problem with the reversers when landing I tried to do a landing on my phone when I landed I set the reverse thrust and brakes at 60% and it automatically goes back to 0% it keeps doing that until I put 90%+ reversers and brakes
Yes, it's happening with me, too
O 737 max tem muito mais mudanças do que apenas telas... E nós nem temos o NG, então você precisa comparar a geração mais antiga com a mais nova. Então, nova asa, fuselagem mais longa, muitos novos instrumentos de cockpit, novos equipamentos, etc.
So, you can make the NG first and in the next years you do the max based in the NG
Yeah but they could just increase the standard price.
Maybe
I know but couldn’t we just get the new screens and new liveries of the 737? Because it’s easier for them to build it and I think they don’t have to pay licenses if they just add a few new features but I am not sure…
Yes, to they make an new 737 it's much easier
Display MoreOlá admin,
Muito obrigado por todas as informações fornecidas acima. Converter todos os pngs na pasta 16-geoconvert-raw para bmps antes de executá-los através da ferramenta de conversão de conteúdo funcionou.
Estou enfrentando um novo problema agora ao tentar colocar um aeroporto do FSCloudPort na versão do Android. A pista não quer se alinhar corretamente com o cenário (por favor, veja a imagem em anexo).
Depois de algumas pesquisas, descobri que, por algum motivo, a versão do Android está ignorando o comando "orientação" no arquivo TSC, então basicamente ele o lê como orientação 0.
Curiosamente, funciona bem na versão para PC, mas não na versão Android. Alguma idéia por quê? Ou uma solução para isso?
Obrigada!
Linhas de código TSC:
<[tmsimulator_scenery_objecttmslist][objects][]
<[tmsimulator_scenery_object][element][0] //Pista #1 cruza pista #n/a ***Retido***
<[string8][type][ground]>
<[string8][geometria][rap1833m47m_rwy]> //2,923 graus
<[tmvector3d][position][174.80691548 -41.32678606 0]>
<[float32][orientação][-2.923]>
>
<[tmsimulator_scenery_object][element][1] //Pista #1 cruza pista #n/a ***Retido***
<[string8][tipo][decalque]>
<[string8][geometria][rap1833m47m_decal]>
<[tmvector3d][position][174.80691548 -41.32678606 0]>
<[float64][orientação][-2.923]>
>
<[tmsimulator_scenery_object][element][2] //Pista #1 cruza a pista #n/a ***Retido***
<[string8][tipo][decalque]>
<[string8][geometria][34_decal]>
<[tmvector3d][position][174.80640442 -41.33430263 0]>
<[float64][orientação][177.07700000]>
>
<[tmsimulator_scenery_object][element][3] //Pista #1 cruza pista #n/a ***Retido***
<[string8][tipo][decalque]>
<[string8][geometria][16_decal]>
<[tmvector3d][position][174.80742653 -41.31926948 0]>
<[float64][orientação][-2.923]>
>
>
How you added runways in the fscloudport airports?
At least? We’ve the A320 already so why do we need the 737 max? And we have the 787-10 and 777-300ER already so why do we need the A330 or the A350?
Pilot the a320 or B737-500 aren't the same of pilot a B737 max😕
Brazil🇧🇷🙂
To we have multiplayer, IPACS need to create multiplayer server and they are mothly paid
What if you use texture based lighting (Like a lightmap) instead of shader based lighting? GTA San Andreas has car headlights illuminating the ground by this method. Here is an image of GTA San Andreas for reference
Example Lightmap is attached here
Yes, nice idea
I just want the 737 NG or MAX and a330-300 or -900 neo
Do you know any beautiful routes for airliners (example: Vienna-Milano) where the scenery and the national environment are just gorgeous? If you do, please answer me in this forum. Thanks:)
LFSB-LSGG
I can always add more, what airports would you like to see featured in our challenges and what airplane do you want to use for that?
Courchevel LFLJ and Lager Hammelburg EDFJ
I think most people want an A220 A330 and an A350, possibly an embraer
Me and all my friends want just the 737 NG or max
I have Florida at Aerofly 2022. You need to Transfer File from Aerofly 2021 to Aerofly 2022. You will need a Zip App from PlayStore for this.
Me too
The dynamic shadow is only available on the most powerful devices.
Buut, you can make them for mobile and add a option to turn on (for powerful devices) and turn off (for leak devices) in the graphic settings