I was on Cachyos, then I tried Ubuntu. There is a problem with the mouse. The mouse won't go all the way to the right. It gets worse if you scale the headset. I could not solve it.
Posts by oldpondgl
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Hi folks,
Just got things working with Linux and SteamVR with my Valve Index. Happy to share tips and tricks here.
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Interesting chat about clouds and Vulkan:
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Can you set a steeper rate of climb? I find with a little altitude you can avoid that issue. Are you starting from sea level?
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I see we have new detailed airports in China. Just to put the idea out there, the area around Emperor Qinshihuang's Mausoleum Site (Terracotta Army) has some ancient terrace farms and jade mines that may be available for a new terrain project. I don't see anything for China in the Flight-sim.org database.
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Totally awesome release! I love the A319! Well done indeed! This is quite the achievement. I am going to have to learn to fly an airbus!
Good cold and dark video:
External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.I hand flew it twice around from Seattle to Vancouver. I think it picked up the approaches for CYVR and CYYJ without my touching the buttons.
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The export step works now with a vanilla python 3.12 install, no virtual environments etc. Thanks so much!
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I have the time, and I am willing, but I am at the discovery stage myself. There are a set of FS2 conversions on Github. You can search the tag Aerofly-fs4, if I recall correctly. These are basic planes, but when taken all together they contain examples of everything you need: dual engine, retracting gear, a wide array of instruments, etc. I was planning to get a build cycle working with the Blender plugin, then I was going to explore these github modules to get a feel for how things work. If you have a working 3d model, then hooking up the correct TDI file with these examples should be achievable.
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The Blender plugin depends on bpy, and bpy requires python 3.11. You likely have 3.12 because there are no installers for 3.11. One post on the forum said to just comment out logWrite. There are a few of them.
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There's a pop-in issue with the terrain in these shots. You can see Mt Baker in the back. I'm flying along the border of the new terrain, just south of Bellingham.
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I assume everyone is aware of the Python issue with the Blender plugin. The plugin requires bpy which depends on python 3.11. However, there are no installers for 3.11, only 3.12. The plugin will error out if you run it under 3.12.
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Found the fictitious Mt. Baker heliport. Nice touch!
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Thank you so much for including CYYJ Victoria in there. Wonderful job! We need a static Martin Mars for the museum, and life is good. Thanks again!
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I just wing it until I get familiar with a new airport or region. Eventually, assuming you fly out of there enough, you build up your own habits. You make the rules in this sim.
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I have heard that Turkey does not allow their data outside their borders. This could be the issue.
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It's the little things, right? Headlights on the road traffic, reflections in the water, being able to see the lights in the distance, it's coming along nicely this sim.
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it is the best, I think so, and it is still rapidly improving
I have to agree. After spending some time flying around my home area, I am hooked. This sim is wonderful. Better water mask, better night lighting, that's all I need. Happy to help with testing. Thanks so much!
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You can't go wrong with the tutorials from TiJayFly:
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