Posts by airbusman22

    Each aircraft has it's own tmd file, which is just a text document. Inside that text document you can also find the light cone for the strobe light which has a brightness parameter. Make sure that if you edit a file inside the Steam directory that you make a backup before the change and after the change.

    Hello Jet-Pack (IPACS)

    i confirm that the thread is solved.
    Thank you.

    Yes Gumps, same happening. its also reported in the other thread:
    VR einstellungen - General Discussions - IPACS Aerofly Forum

    Hello IPACS Admin,


    This is what i can see through the Oculus Rift VR headset after the patch update.

    The ground lighting is only visible on the buttom when looking through VR glasses.


    Affected lights are the following:

    - all ground lightings from airport light poles

    - all aircraft models navigation lights

    - all aircraft models strobe lights

    - all aircraft models beacon lights

    - all aircraft taxi & takeoff lights


    Not affected are:

    - runway lights

    - street lights


    Please see the attached image


    .

    I’m also using Vulcan with low AA settings. FS4 settings all medium except shadows and trees both Low and building high. I may try OpenGL but previously that performed worse.


    Also tried my Vive Pro1 and also got poor results. FS4 has always been more resource hungry than FS2 but after today’s beta update FS4 is now much worse. Low flying helicopters in cities really shows this problem.

    Sorry i see it on your signature

    I’m also using Vulcan with low AA settings. FS4 settings all medium except shadows and trees both Low and building high. I may try OpenGL but previously that performed worse.


    Also tried my Vive Pro1 and also got poor results. FS4 has always been more resource hungry than FS2 but after today’s beta update FS4 is now much worse. Low flying helicopters in cities really shows this problem.

    Can you provide some Infos of all your hardware? Graphics card, CPU and RAM(16 GB)?

    @TomC RLG


    i tested this as well in VR.

    The stuttering are when im using Open GL in the graphics settings.

    The stuttering may also occur in Vulkan + High quality Anti-Aliasing


    On my settings i chose Vulkan without High quality Anti-Aliasing.

    My tree density is low because there are still lots of trees with low settings, that is still good enough.

    Building density: high


    With the rest you have to experiment which is best.

    What i would have on my wishlist for the next FS4 DLC is a Asia map addon because im seeing many asian aircraft liveries like A380s Korean Air, Asiana, Malaysia, Singapore especially the A320s Cathay Pacific and the many new chinese airlines.

    Jet-Pack (IPACS)


    I checked on the A320 tmd. Its not the brightness parameter but on the scaling.

    I changed <[float64][Scaling][1.0]> TO <[float64][Scaling][10.0]>


    Now i got the desired strobe light intensity and it look really good how it flashes and reflect on the ground.

    Hello Aerofly community,


    For Aerofly FS4 i wanted to inquire if there is a config file where i can see how the strobe lights of the aircraft works.

    Is there a way that i could increase the intensity of the stobe lights so that it would give a much brighter reflection on the ground?

    Is that a general configuration that affects all aircrafts or can it be done individually?


    Im only asking this because if you fly in an airplane in real at night, you would see that the flashing lights of the strobe are really bright just like that of a professional camera. In FS4 it looks dull.


    FYI: the red beacon lights are perfect, no need to change as they are bright enough.


    Thank you