Posts by Kennedy

    1) yes youre 98% right i still dont know what the hell im doing with the new 737

    2) i got a dev response already, your entire post there was totally unnecessary. i see your overprotective attitude towards the sim still hasn't gone yet.


    edit: get up to 35,000, set 267 knots indicated on the MCP, then stick it in the CRZ thrust/N1 limit and tell me if the airspeed starts bleeding back.

    I defend what is right. As I mentioned in the previous answer I did a complete flight on the 737-900ER and didn't encounter any bugs. I support the sim because I see that the developers' work is great. Of course, there is nothing perfect in this life and there are flaws. Despite this, the simulator will be better worked on over the months as guaranteed by the developers.

    None of the airports in this area of the map have parking gates or cold and dark, and some of them look wrong.

    Doesn't the eastern part of the map belong to the world? I bought this version again so that I could fly in these regions. If I didn't I would still have Aerofly 2023 installed instead. And you want to get paid for this every month, right?

    Fuel and cargo loading for aircraft are included in all simulations. What kind of separation do you have?


    Do you think it is easy to work in each of the more than 7 thousand airports that exist in Aerofly FS Global? This is something that takes time and money. It is not something that can be done overnight given the high workload of adding 3D terminals and general aviation hangars at airports that are incomplete. Be patient as the developers have already clarified that they will gradually add terminals to these airports.

    okay so i appreciate that weight and balance is a big thing to implement, but that means that every aircraft is programmed to handle a certain way. yesterday i took the new 737 out, 33,000 feet, in the CRZ thrust limit, and while it did take a lot longer to climb, it seemed happy at altitude. no idea if i'm doing something wrong, but at flight level 350, 267 knots indicated (M.785) in the CRZ thrust detent, the speed just gradually creeps back, like it's too heavy to sustain flight at altitude. have to leave it in CLB 1 to keep my speed or else it will eventually stall out. same for the 747; anything over 35 or 36,000 it seems too heavy to be able to cope with the altitude. 35,000 shouldnt be a big ask for the 739 but it seems with this one that it is. is it because i upped the V/S just beforehand just to get it to climb quicker and didnt climb slower like i did before?

    what kind of altitudes and speeds do you guys cruise at with it? do you ever touch the thrust limits once it's in cruise or leave it in CLB, CLB 1, etc


    Edit: the autobrakes on the 739 dont seem to automatically disable from RTO after takeoff as well unlike every other Boeing in the sim

    This allegation is unfounded. I just took a flight on the Boeing 737-900ER and everything went smoothly without any problems. You are probably making mistakes when piloting the aircraft. There's nothing wrong with the plane. There is no bug that could compromise the flight on the 737-900ER.

    These three bugs you mentioned also occur to me when I fly on the Learjet.

    In the past, when simulating on X-Plane mobile, I used Navigraph support a lot to update airac. In the case of X-Plane mobile, this support was paid for by the users themselves. As far as I know, the developers of X-Plane mobile did not pay for the airac update with Navigraph. The monthly cost of the Navigraph subscription is not very high these days.

    Unfortunately a new navigation database is too expensive currently. The database we currently use was at an acceptable price back then. Nowadays the prices are too high for a completely new database but we will keep looking for an affordable option. Keep in mind we need to be able to redistribute this database, modify it and it needs to run offline without any additional user account from a third party software.

    What about Navigraph support? This would be the best way to solve this outdated airac problem. Those who would pay for the monthly or annual subscription to update airac would be the users themselves. Or would IPACS have to pay Navigraph just to bring it to Aerofly? How does this issue work?

    LGA (LaGuardia New York) , LETL (Spain) , BNE Brisbane , SYD Sydney. Most of the map to be honest. But I will try to re launch the app and see. The issue was when I did that earlier it made it worse. And airports are not 3D for a lot of locations like SIN and IST. Thank you again for your time.

    We will have to wait for the developers to correct this flaw on the ground. The problem is on the server where these terrain files are stored. They have to correct it and then transmit it to us to see if it has improved.

    admin hello , thank you for your hard work on this app.

    Unfortunately still experiencing very poor scenery, worldwide. Deleting and re installing made it worse. Everything is blurred and most airports are blacked out. This is with an active global scenery subscription… my device has enough ram and is powerful enough. Please could you look into it?

    Which region are you flying over so I can check here? And what is the ICAO of this airport that has this black terrain?

    I was preparing for a flight on the Boeing 747-400 when I noticed several overhead switches with a strange light gray texture that gave the impression of being transparent. Previously, these switches had a light brown color that is predominant throughout the aircraft cockpit. I ask that you please return the previous texture of these switches as it is exactly the one that matches the real aircraft. I'm avoiding some screenshots that show the switches in a color that doesn't match reality.

    I also noticed this strange color on the switches on the Boeing 787 and 777👇🏽👇🏽

    In this other screenshot we see the true color of the Boeing 747-400 overhead switches on the Aerofly FS 2023. I'm not sure but it appears to be a dark brown color👇🏽👇🏽

    The two games use completely different game engines, and can you really not see the modeling quality of xplane? ? ? Are the two comparable? If aerofly had used the same rendering engine as xplane, the lighting problem would have been solved more than 4 years ago

    Firstly, X-Plane mobile and Aerofly are flight simulators and not games. Secondly, I'm talking about Navigraph support (airac update) and not the graphical quality of the two simulators. You will learn to interpret a text by your son from Austin Bug.