I have the same model, but with the exynos processor, and Vulkan runs well on high graphics, the snapdragon model runs better in performance and battery.
Posts by Vinicius
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Parece que todas as postagens aqui são postagens de retrabalho/atualização/recursos/bugs, então odeio aumentar a bagunça, mas isso é algo que acho que seria, em teoria, menos trabalhoso do que adicionar uma aeronave totalmente nova e uma atualização que ser muito apreciado (o que obviamente não quer dizer que eu já não aprecie muito o seu trabalho em fazer o melhor simulador de vôo móvel!).
Certamente, o 747 é uma das aeronaves mais icônicas que já voou, se não a mais. No entanto, no jogo, há alguns pequenos problemas que me impedem de aproveitá-lo ao máximo:
Interior
- O status A/P no PFD é representado incorretamente:
- [attach='34418','nenhum','true'][/attach]
- Falta o botão FPV:
- [attach='34417','nenhum','true'][/attach]
- Vários elementos são de resolução muito baixa, como os números A/P (?):
- [attach='34415','nenhum','true'][/attach]
- O módulo seletor de PA tem alguma atribuição em vez de uma tela interativa:
- [attach='34416','nenhum','falso'][/attach]
- Finalmente, o ângulo/zoom da câmera é um tanto desajeitado. A tentativa de olhar para o painel superior a partir do zoom padrão oferece uma visualização extremamente ampliada, a ponto de um único painel ocupar toda a tela. A tentativa de olhar mais para trás (por exemplo, para interagir com as luzes de emergência) faz com que a câmera gire e olhe para a porta da cabine de comando.
Exterior
- Este é bem simples. As cores nas cores da British Airways e da Delta Airlines são extremamente desaturadas/desbotadas. Veja o BA 747 emparelhado com o BA 777 para referência:
- Não há iluminação interna zero. Voar esta aeronave à noite oferece uma experiência totalmente escura:
De outros
- Os motores soam absolutamente nada como o 747. Ao ouvi-los sem contexto, eu provavelmente nem saberia que deveriam ser sons de avião. Eles não parecem ter sido alterados do AFS 2 Mobile.
- Existem apenas duas visualizações de “passageiro”. Não é um problema, mas todas as aeronaves mais antigas que não foram adicionadas ou atualizadas recentemente também têm apenas duas visualizações.
747, is in good condition, everything is ok on the aircraft, no need for this.
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Isso é apenas no 777 ou afeta outras aeronaves também?
Jet, I had this same problem with all planes, when I was in the beta program, either on the ground or in the air, with the navigation lights on the FPS dropped, on the ground my cell phone was at 3 fps with it on, and at 7 with it off, in the air 27 FPS with it on, it off was 34 FPS.
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Which particular aircraft and aircraft systems do you have in mind?
Sorry, I had put the answer in my language, now I edited it and put it in English through the translator.
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Acho que ele está falando do UH60!
no, I'm not a big fan of helicopters and military jets, but I could also have the option of helicopters for those who like it.
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Quais aeronaves e sistemas de aeronaves específicos você tem em mente?
In general, the air conditioning packs on all planes, I currently only bought the Concorde package, soon I will buy the other planes, and I have all regions, on the 777-300 hydraulic, electrical and air conditioning packs, on the 787- 10 electrical system, packs, on the a320 too, I think you should have to connect the hydraulic, electrical, and packs system from scratch, it would be very good, and on the outside, a functional hold option (hold) on the fmc and fmgs, very good for losing speed or altitude on chart and waypoint restrictions. On the new 737-800 that will come, I'm a big fan of this aircraft, being able to start it from scratch would be great.
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cold and dark of the plane could be more realistic, when selecting this option to turn on the aircraft from scratch, it always comes with several important systems already selected in AUTO or already turned on, there could be a more realistic option for those who know aviation, and turning on it's completely from scratch with all systems off, like in real life. A very good suggestion in my view, if it is not possible in the future, I understand, since the team's work has been very good on this 2023 aerofly with a very relevant optimization in question to the 2022 aerofly, which was very heavy. Hugs from Brazil 🇧🇷
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could add the function of waiting in the planes, to make a hold, very used in real life, you being very high or very fast, having to do this wait, I went through it yesterday, and I found that it does not have this function, when I click in the hold function in the mcdu of the a320, it does not go to any page. 🇧🇷🇧🇷🇧🇷🇧🇷
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The landing lights, so you can already see the runway, could have the option of stronger lights and weaker lights, the weakest being like this, for weaker devices. If not, your work is still good. 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷
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I am having problems at several airports on the arrival and approach part, most airports do not attach any of the arrival cards with the ILS, my question is, how can I fly like this? Turning on the LOC, (in boeing) close to the last waypoint of the arrival, will it proceed to the first waypoint of the approach, or use the HDG in the mcp, to place it on the right Radial of the first waypoint of the approach? This, in my opinion, is very annoying, the routes of the simulator itself made on the navigation screen do not hit each other. I await a response from this company that I admire the work very much. 🇧🇷🇧🇷.
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We will publish a new version in the beta channel for Android users today. The version number is 20.23.01.19. This version only features aircraft lights and disables airport lights for now as the performance hit was just too big. We are working on a simpler airport lighting version for a future update.
We would like to get some feedback how your FPS are with this version at busy airports like KSFO and away from airports high in the air.
Please note: There are quite a few Android devices out there that do not support the aircraft lighting due to hardware and/or software driver limitations.
I noticed that the navigation lights (NAV) on makes the fs lower too, on the ground in KSFO with 777, with navigation lights on and taxi or land on too, runs at 5 FPS, when it takes off and is at 15,000 feet, the land and taxi lights are off at 30 FPS, with the nav off it is at 40 FPS, mine is a redmi note 11, snapdragon 680, 2.40Ghz, 6+2 gigabytes of ram, adreno 610 gpu, android 12 with miui 13.0.6.0, with more optimizations within the game and the lights themselves, it would be better, congratulations to your team's work, always caring about the community, I look forward to new optimizations, congratulations to developers.
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Publicaremos uma nova versão no canal beta para usuários do Android hoje. O número da versão é 20.23.01.19. Esta versão apresenta apenas as luzes da aeronave e desativa as luzes do aeroporto por enquanto, pois o impacto no desempenho foi muito grande. Estamos trabalhando em uma versão mais simples da iluminação do aeroporto para uma atualização futura.
Gostaríamos de obter algum feedback sobre como está o seu FPS com esta versão em aeroportos movimentados como KSFO e longe de aeroportos no ar.
Observação: existem alguns dispositivos Android que não suportam a iluminação da aeronave devido a limitações de driver de hardware e/ou software.
on the ground it improved from 3 fps in the previous one to 5 FPS, 6 FPS, in the air outside it was already 20 to 30 FPS, more optimizations or a decrease in the distance that the light reflects would be good, but I believe that optimizations
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Concorde left the route by itself, out of nowhere it just leaves, it only happens with this plane, even with INS on, and all other functions ok
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Ok, espera-se que o desempenho seja menor com aeronaves E luzes do aeroporto habilitadas nesta versão especial. Podemos ter que desativar a iluminação do aeroporto (dos prédios) para manter o desempenho aceitável. Podemos testar isso no próximo beta.
There could also be an option there in the graph menu which lights to enable. for example, enable airplane lights, and in another column enable airport lights, both separately. That way you could balance the performance, and a tip the gate lights are not as important as the landing and taxi lights, good job to you. I'm going back to the normal version of Aerofly 2023 because I can't even play that one. but keep it up optimize more.
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Dear Aerofly FS 2023 Users,
for our customers with an Android phone/tablet we have published an experimental version that offers aircraft and airport lighting even when using our standard OpenGL renderer. If you would like to test out this version, please visit any of the two links below:
https://play.google.com/store/…com.aerofly.aeroflyfs2023
or this link:
https://play.google.com/apps/t…com.aerofly.aeroflyfs2023
Again, this update is highly experimental and there might still be devices that still don't offer lighting even with this version.
Any feedback would be appreciated.
With more optimizations to run on opengl, before it ran at 35 to 40 FPS, now it's at 3 to 5 FPS, crashing, it's a great job of you, I think with more optimizations in the lights and you can choose in the menu which lights to reflecting on the ground would be better, congratulations on the job.
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it's all described on our webpage
Do you have plans for a video tutorial on concorde? What about implementing a new view to the top in concord switches?
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😂😂😂😂😂
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Tenho muita dificuldade em visualizar as chaves na parte de trás do Concorde por causa da posição inadequada da câmera que vira repentinamente para os lados e de cabeça para baixo. É um verdadeiro desafio acessar as chaves na parte de trás após a sobrecarga. A câmera tem que ser mais centralizada e mais fácil de manusear para que não haja dificuldades em acessar as teclas que ficam atrás.
Realmente Beto, sou inscrito do seu canal
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Need to have a separate view for the top panel of the concorde, it is impossible to see the switches higher up, and also the other aircraft present in the game, the concorde more quickly. And if possible a new video tutorial on YouTube about the concorde to make the operation of the aircraft easier. Thank you, I await an answer.