I’m curious why it’s been a decade since Aerofly was born but we still can’t see weight and fuel, such a basic and important system in flight simulator?
I assume the physical measures such as mass and inertia are already there in the sim. Why not just change them from a constant to a variable and changed with the fuel amount and thrust? It doesn’t look that complex to me. Although it might be more tricky to consider how the weights are distributed within the aircraft. Why not just start with something simpler, I suppose it would be at least better than nothing?
P.S. (not relevant to this topic). Can I ask why the terrain errors in some major European airports such as Charles De Gaulle is still not fixed? It’s horrible to fly.
In this simulator, it is not just as simple as changing the weight. If the aircraft is too heavy or too light, it will cause the aircraft's thrust system to change, requiring the system to be reprogrammed.