Posts by ElYuainXD
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The one thing stopping Aerofly FS Global of being the best flight simulator on mobile is Weight and Balance.
Right now, as far I understand the weight of the aircraft is static, close to MLW, but introducing a weight and balance and fuel load system would transform this simulator into the best one available for mobile, at least.
This is no easy task however, designing a fuel load and fuel flow system means calculating the weight of fuel in real time, which affects the aerodynamics and flight characteristics of the aircraft consequently.
This feature would make flight planning a lot more realistic and allowing us to use the performance calculator of the aircraft for its intended use!
I would like to know if this feature is being worked on as we speak or is atleast considered to be implemented in a near future.
Thank you for reading,
ElYuainXD
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Is the weight of the aircraft always the same? Does it change if you input any weight on the MCDU for example?
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It could allow for a reversion of the memory-saving features on high-end devices with an emphasis on a selectable option for less powerful devices.
The performance on your particular device would be the same with this feature on or off, because the goal of this addition is to reduce the power needed to keep the game running, thus reducing the heat produced by the device and not draining as much battery as a result.
The benefits of this feature are the same for high-end devices and low-end ones.
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Could it be possible to design a low-power mode inside the simulator? A mode when inactivity is detected (passed around 30 seconds without any input) the sim limits itself to run at 15 FPS until any input is recieved again.
This feature could be a nice addition to make it easier on our devices and our battery life while flying for extended periods of time, for example on long hauls.
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I tried flying the DR400 with a Flight Plan but couldn't find any signs of AP in the Robin? Does it have autopilot?
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Hello everyone,
I’m writing this regarding a problem that started recently. The game can’t stop crashing, sometimes on the location menu, sometimes just after starting a flight, after some flight time, activating Approach mode, changing camera, entering the navigation menu… anywhere.
The problem with the global scenery seems to be fixed, but the game is unplayable right now!
Could an iPadOS update solve it? Or maybe reduce the AI Traffic?Because performance wise it seems fine, of course the resolution is not as nice as Aerofly FS23 due to the addition of Global (which I’m totally Ok with) , but at least it doesn’t crash like this one does.
Any help is appreciated.
Thanks.