Posts by aguschimi04

    Oh okey. For example, when pushing the fire test button is there a way to implement for the future that if you press it maybe 10 seconds the alert will stay. So that we can simulate an engine fire? Sometimes when you press that button and start pressing others the alert stays. But I think that is not intended.

    Hello. When having a double engine failure of the a350 occurs, a large checklist with procedures is displayed. However, for example, when the option to select if we are doing a forced landing or ditching, and many yes or no boxes we can’t select any of them. So we have many duplicated checklists. I think it is like a thread of checklists like entering a folder inside a folder and so on. So is this a bug or it is not implemented yet? Inside the checklists every item works perfect. My question is with each checklist title. If you need my model on which I’m playing I have an iPhone 13. Thanks.

    thanks for the clear explanation on the mass numbers on the aircraft computer. Regarding the landing config, do you have an example or maybe screenshot of your EFB where the optimum landing config would be config3? because like you said, i've already tested some possible configurations and never had the optimum landing as config3.

    but if you change the numbers it would ean that you have already changed the amount of weight an aircraft has. Like you can only do it in the ground after a refuel for example. Then the aircraft performance numbers wold need to change? I understand this is not implemented at this time, but if the game has the function of changing weights, that would be the expected behavior of the system? Also, do you know which numbers can make that when calculating landing performance for example the optimum config would be config3? ThankS!

    The initial mass of the fuselage, wing, all fuel tanks, upper, middle, lower part of each landing gear, the mass of each engine, stabilizer (horizontal and vertical) are all simulated as individual masses, yes. This is what we do for each and every aircraft, which is why we can have things such as natural frequencies and proper gear damping, etc.

    sorry for not being able to explain myself. what i was meaning is in the a350 in particular, if changing the initial amount of fuel in tons changes how we feel the aircraft, like handling, minimum take off speed etc.

    Hello. Now that we can simulate the mass of the aircraft depending on which amount of fuel we put in it. I have some questions

    Firstly, is the fuel dump available? Like it actually makes the amount of fuel in the aircraft decrease?

    Secondly, how can I calculate how much fuel I need to be able to get from point A to B? I understand that kind of information would be in the flight plan. But to my understanding that is not simulated yet. So we could get a function that if we put a smaller amount than needed the aircraft triggers a warning message?


    Also regarding another a350 topic, is there going to be more sun shades as de one that is already in the aircraft?

    Thanks!!!

    The config issue was my mistake. That works fine. But the flex number I think is wrong. Shouldn’t depending on the weight parameters the thrust configuration be a flex and derated? Or de derated configs as D24 will always be assigned manually? Like can that derated configas appear as optimum thrust setting?

    hi. I have some questions when doing performance calculations. For example. When selecting computer after completing everything, it doesn’t say which config I have to use, also the clear button doesn’t work. So when I want to try a different configuration to test if the optimum thrust setting changes if y change the parameters it doesn’t. Unless I select manually for example D24 but I don’t think that is the idea of the system. In summary, I can’t clear the calculations and start again and the thrust setting stays the same. Also when selecting g TOGA/FLEX. Which number I have to put so the system recognizes toga and not flex? Thanks!!