Display MoreGood morning, I’m new to the community. I’d like to try my hand at building some historical buildings from my city in Italy, using SketchUp as my main software. Then export them to Blender to use the plugin downloadable from the Aerofly website.
I do have a series of questions though:
For the buildings to be in the correct scale (real meters of the structure) for the simulator, do they need to be modeled 1:1?
When building the structures, should I leave them as solid bodies or should I delete all the faces that aren’t visible, keeping only the visible mesh?
How do you place the building inside FS4 in the correct geographic position, and possibly how do you remove already existing buildings (autogen)?
Is there a step-by-step tutorial that describes the process? Any videos? Or additional tools/applications to do this?
Many thanks for the support!!!
Greetings to everyone
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It's really delightful to see that many users can add custom buildings for their own countries. Previously, I was working on some custom POIs for China. Last month, I created the Shenyang Imperial Palace. When modeling, you only need to set the unit to meters and build according to the actual proportion as shown in reality. I did this in Blender (and also in 3ds Max), and I have also used some.skp model files from SketchUp to create a dynamic Ferris wheel. So I think this is universal. As for the location, you can simply move the mouse cursor to the upper part of the building on the Aerofly Fs map interface, and there will be the corresponding coordinate position in the lower right corner. Of course, you can also easily obtain it from the map webpage. I hope these can help you.