Posts by guestwavxs
-
-
One question, Will the A320 ceo will receive their IAE engines on the next update since they are adding the NEO version of the A320? If yes im excited for the update since the Cfm-56 are a pain to listen since there's no buzzsaw in the inside of the aircraft, only in the outside.
Also will the A320 make sounds when on touchdown like on the A350? Forgot to mention if it will have the little whistle sound when you retract the landing gear?
Couldn't find a proper video so here's of flybywire's a320:
External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Go to minute 6:41 you would hear the whistle
-
You can assign a reverse thrust channel and then move that to a small value.
Is there a way that mobile users have can make that the thrust lever can't be connected with the brakes and use the rudder to manually increase or decrease the brakes intensity like Infinite flight? This can be a QoL update that mobile users would like to instantly apply reverse thrust on Touchdown.
-
Display More
Hi IPACS team,
Another important feature I’d love to see is realistic aircraft sounds. This includes accurate engine sounds, flap and gear noises, cockpit switches, and environmental sounds both on the ground and in the air.
Realistic audio greatly increases immersion and would make Aerofly FS Global feel much closer to flying a real aircraft.
Thanks again for your great work!
Best regards,
Nicholas
It would be hard to get the sounds but if reworked it WILL enhance the realism in terms of audio, *the 737 outside view the engine sounds like someone whistling, instead of a high pitched engine sound* It will be also nice to rework the A320 Cfm-56 engine sound to sound more accurate and add its buzzsaw the external sound is decently good it just need some editing on the sound.
I'm fully aware that it can take alot of time and possibly money to rework the sounds
But it will be a nice or perfect QoL update.
-
Technically they do something for example the climb derate affects how much power the engine is allowed to use when climbing for example having a climb derate of idk 89% of thrust means that the engine maximum allowed thrust is 89% not 95%-99%
-
-
-
Yeah, sometimes i don't know when i touched down during landing, sounds would help alot to us.