Some truths are intentionally inconvenient and can be frustrating for IPACS, but patience is required.
This is understandable when the same questions are asked repeatedly, especially for small requests like additional liveries, specific aircraft, or minor flaws barely visible under close scrutiny. Sometimes they even bother to respond.
However, when it comes to major bugs that have persisted for three years, such as buildings floating more than 5 meters above the ground, or parked vehicles, as I've shown in the images, there's complete silence. They would have the opportunity to respond and indicate whether or not these issues could be fixed. Yet, most of these buildings have been present since FS1, and while they do have autoheight, they don't have a value of 0 meters. Only IPACS can reset these values to 0.
However, it turns out that deleting certain wires is simpler.
For Tübingen, these may not be insignificant flaws, but if they want to maintain a clean game, they must at least address them and, ideally, correct these problems. But we need to remain patient and level-headed.
On the other hand, I have always thanked, respected, and appreciated IPACS's work on this simulator, whether it's the scenery, points of interest, aircraft, airports, or airfields, all meticulously handcrafted down to the smallest detail—it's all fabulous.
One last thing: In the seven and a half years I've been here, I've made five requests:
LFSB, PC-6, PC-21, a general ground texture (at least level 14), and more realistic water, like that in FS1, for example.
And without even asking for realistic weather, which would be very welcome, but doesn't seem like a priority given the added performance burden it would undoubtedly place on a simulator that already aims to be the lightest on the market.
Unless I'm mistaken, and I don't think I'm being a pain considering everything I've read here over the years.
I hope this thread won't be deleted.
Have a good day everyone! 