0.00-tmmodule: (tmsystimer,1) (tmsteam,1) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmatmosphere,10) (tm_magnetic_field,11) (tm_time_zones,11) (tmsyssound,20) 0.00-tmmodule: init modules=(tmsystimer=f=3914067) (tmsteam=ok) (tmrandom=3917297686) (magnetic field=(257 198147)) (time zones=(1024 1048576)) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.17-tmmodule: Program version 2.03.01.15 0.17-tmmodule: Copyright (C) 1998-2018 IPACS 0.17-tmsyswin: memory=(physical=16286MB, avail=9955MB) (virtual=20382MB, avail=134217727MB) (38 in use) 0.17-tmsyswin: operating system (10.0)= Microsoft Windows 10 or newer 0.18-tmsyswin: monitor size = 509 286 0.18-tmmodule: fullscreen modes=(1024x768x32x60) (1024x768x32x70) (1152x864x32x75) (1280x768x32x60) (1280x800x32x60) (1280x960x32x60) (1280x1024x32x60) (1360x768x32x60) (1366x768x32x60) (1680x1050x32x60) (1920x1080x32x60) (1440x900x32x60) 0.26-tmimage: preferred ui language = 'en-US' 0.26-tmimage: preferred language = 'en' 0.26-tmimage: config folder = 'C:/Users/rober/OneDrive/Documents/Aerofly FS 2/' 0.26-tmimage: loading config file 'C:/Users/rober/OneDrive/Documents/Aerofly FS 2/main.mcf = not found 0.27-tmrenderer_opengl: vr runtime path = 'C:\Program Files (x86)\Steam\steamapps\common\SteamVR\' 0.36-tm_ext_net: openvr: name='holographic' serial='WindowsHolographic' recommendedrendertargetsize=1878x2351 0.36-tmsysvr: openvr: zps: 0.00 0.00 0.00 0.36-tmsysvr: openvr: zpr: -0.00 0.00 0.00 0.51-tmmodule: required vulkan vr extensions: 'VK_NV_external_memory_capabilities' 'VK_KHR_external_memory_capabilities' 'VK_KHR_get_physical_device_properties2' 0.56-tmsyswin: checking if running in windows compatibility mode: (reported=10.0) (real=10.0 '10.0.17134') 0.56-tmmodelmanager: init window: (mdf=60Hz) (window=393x162x740x594) (client=1117x717) (screen=1920x1080) (32bpp) (60Hz) (windowed mode) 0.63-tmmodule: initializing opengl...init window: (mdf=60Hz) (window=393x162x740x594) (client=1117x717) (screen=1920x1080) (32bpp) (60Hz) (windowed mode) 1.04-tmmodule: creating opengl context: (createcontextarb) (trying OpenGL Core 4.5= ok) (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 1.05-tmmodelmanager: gl: (version 4.5) (core profile) (vendor=NVIDIA Corporation) (renderer=GeForce GTX 1080/PCIe/SSE2) (version=4.5.0 NVIDIA 416.94) 1.08-tmwinogl: gl: (viewport=32768.00x32768.00) (texsize=32768) (texunits=192) (ps-texunits=32) (samples=32) (shading_language=4.50 NVIDIA) (shader_max_vertex=4096) (shader_max_fragment=4096) 1.09-tmimage: gl: extensions=GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location 1.09-tmimage: gl: wgl extensions=WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 1.09-tmmodule: gl: extensions used=(anisotropic filter of 16.00) (primitive restart) (vertexarrayobject) (texture array) (gpu shader4) (explicit uniform location) (texture rgtc compression) (texture storage) (buffer storage) (bindless texture) (dsa arb) (dsa ext) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (vertex_type_2_10_10_10_rev) (vertex_attrib_binding) (texturebufferobject) (occlusionquery) (multi_bind) (mdi) (tessellation) (vertexbufferunifiedmemory/shaderbufferload) (invalidatesubdata) (clipcontrol) (polygonoffsetclamp) (viewportindexed) (minsampleshading) (sync) (timer_query) (debug output) (nv_stereo_view_rendering) (swapcontrol) (swapcontroltear) 1.12-tmmodelmanager: gl: reducing max texture size from 32768 to 4096 1.13-tmwinogl: gl: nvidia meminfo: total=8192MB dedicated=8192MB) 1.17-aerofly: resolution=1117px ss=509.00mm density=3.77 -> csf=1.00 res=1117.000000 1.38-aerofly: window size=1117x717 physical display size=509mmx286mm 1.40-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 1.41-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 1.42-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 1.43-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 4.75-tmsysvr: render target size: left=(1878x2351) right=(1878x2351) (rf=1.00) stencil=0 5.18-tmmodule: searching for input devices... 5.18-tmmodule: searching joysticks... 5.21-tmsysinputdevicejoystick: joystick 0: 'T.Flight Hotas X' axes=5 buttons=16 slider=1 pov=1 type=00010214 5.22-tmmodule: 1 devices found= (T.Flight Hotas X) (0104abc414c82c8d) 5.22-tmimage: trackir dll not found (DLL Location key not present) 5.25-tmimage: A0 new=8949 del=2075 dmem=6874 memory=16MB 5.25-tmimage: 5.25-tmimage: loading model c172... 5.28-tmmodelmanager: model: (name='c172') (directory='aircraft/c172//') 5.28-tmimage: loading configfile 'aircraft/c172///c172.tmc' 5.28-tmmodule: contact points 3: (0.240 1.268 -0.923 r=0.212) (0.240 -1.268 -0.923 r=0.212) (1.924 0.000 -1.079 r=0.193) 6.06-tmscene: shadowmap = 2048x2048 sp=8 6.06-tmimage: A1 new=15276 del=2832 dmem=12444 memory=28MB 6.07-tmimage: init terrain 'scenery/'... 6.07-module_update: scenery folder 0: 'C:/Users/rober/OneDrive/Documents/Aerofly FS 2/scenery/' 6.07-module_update: scenery folder 1: 'addons/scenery/orbx_ftxnld/' 6.07-module_update: scenery folder 2: 'scenery/' 6.57-tmmodule: creating mapload thread: ok 6.57-tmterrain_cmaps: color maps: num=17 ims=1024 levelminmax=0/14 6.61-tmsimulator: omin=( 32.0, 32.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 470 -> nodes= 15 endnodes= 6 endobj= 991 depth= 6 maxpernode=237 min=( 1024.0, 1024.0) 6.61-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2668 -> nodes= 71 endnodes= 48 endobj= 5262 depth= 7 maxpernode=254 min=( 512.0, 512.0) 6.62-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes= 78 endnodes= 58 endobj= 5671 depth= 4 maxpernode=251 min=( 4096.0, 4096.0) 6.62-tmterrain_hmaps: height maps: num=6158 wgc=4096 ims=128 levelminmax=7/11 6.62-tmterrain: terrain memory: (colormaps 213 MB) (heightmaps ca. 456 MB) 9.96-tmimage: loading dynamics begin 'aircraft/c172///c172.tmd'... 11.46-tmmodelmanager: loading dynamics end: (id=1) (691 dynamics) (738 graphics) (175 sound) (ny=761) (nz=220) 11.46-tmmodelmanager: 11.46-tmmodelmanager: mass: 985.000000kg 11.46-tmmodelmanager: mbs joint 0 <- 1 PropellerBody 11.47-tmmodelmanager: 1 multibody joints / 1 components 70.03-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 83.42-tmmodule: init terrain geometry manager... 83.42-tmmodule: 3 texture search folders: 83.42-tmimage: folder = '' 83.42-tmimage: folder = 'scenery/textures_shared/ground/' 83.42-tmimage: folder = 'scenery/textures_shared/usa/bldg/' 83.56-tmfile_properties_compressed: register xref 'xref_aircraft' -> 95 geometries 96 materials 84.02-tmfile_properties_compressed: register xref 'xref_usa' -> 157 geometries 107 materials 84.24-tmfile_properties_compressed: register xref 'xref_usa_airport' -> 228 geometries 81 materials 84.24-tmmodule: done init terrain geometry manager 84.24-tmmodule: 84.35-tmmodelmanager: mesh quality = 2.50 84.35-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048 84.37-tmscene_cloud_cumulus:terrain mesh: indices=46592 memory=23 MB 84.37-tmscene_cloud_cumulus: 84.37-tmmodule: creating terrain tree manager begin 85.14-tmterrain_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=4 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 85.15-tmterrain_trees: plant type = 'conifer' variations=10 fi=8 masstypes=4 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 85.16-tmterrain_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 85.17-tmterrain_trees: plant type = 'shrub' variations=11 fi=25 masstypes=4 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 85.20-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2404 -> nodes= 67 endnodes= 46 endobj= 4810 depth= 7 maxpernode=254 min=( 512.0, 512.0) 85.20-tmterrain_hmaps: tree maps: num=2404 wgc=1024 ims=16 levelminmax=10/10 85.66-tmterrain_object: gridsize=3 maxvis=30 tiles=676 texbufmem=111MB 85.66-tmterrain_trees: treevisr=30 numtiles=676 treenv=163840 treevbsize=3200kB 85.67-tmmodule: creating terrain tree manager end 85.67-tmmodule: 85.88-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 85.88-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 85.88-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 85.88-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 86.09-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 86.09-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 86.10-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 86.10-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 86.32-tmmodelmanager: done loading model c172 (repaint=) 86.32-tmmodelmanager: 86.32-tmimage: A4 new=194081 del=136543 dmem=57538 memory=401MB 86.32-tmmodelmanager: 232 textures using 598 MB 86.32-tmmodelmanager: 27 shaders with 1014 references 86.32-aerofly: 265790 strings with 24917kB size=96 fc=0 86.34-tmmodule: creating mapload thread: ok 86.35-tmterrain: initial terrain position: pg(-2663386.17,-4330174.52,3841667.67) pwg(10632.37,40089.34) 86.35-tmmodelmanager: done initializing (t=85.18s) 86.35-tmmodelmanager: 96.29-tmmodule: init terrain flat renderer... 97.41-tmmodule: creating mapload thread: ok 97.41-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/14 97.48-tmmodule: done init terrain flat renderer 97.51-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 97.51-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 97.51-tmimage: creating mapload thread 'thread_hmaps': ok 97.52-tmmodule: init terrain flat renderer... 97.53-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 185.21-tmimage: 185.21-tmimage: loading model f15e... 185.21-tmmodelmanager: model: (name='f15e') (directory='aircraft/f15e//') 185.21-tmimage: loading configfile 'aircraft/f15e///f15e.tmc' 185.21-tmmodule: contact points 3: (5.130 0.000 -2.560 r=0.245) (-0.261 1.424 -2.407 r=0.457) (-0.261 -1.424 -2.407 r=0.457) 189.39-tmimage: loading dynamics begin 'aircraft/f15e///f15e.tmd'... 189.76-tmmodelmanager: loading dynamics end: (id=1) (847 dynamics) (1564 graphics) (101 sound) (ny=1086) (nz=406) 189.76-tmmodelmanager: 189.76-tmmodelmanager: mass: 14300.000000kg 189.77-tmmodelmanager: mbs joint 0 <- 1 LeftWing 189.77-tmmodelmanager: mbs joint 0 <- 2 RightWing 189.77-tmmodelmanager: mbs joint 0 <- 3 LeftElevator 189.77-tmmodelmanager: mbs joint 0 <- 4 RightElevator 189.77-tmmodelmanager: mbs joint 0 <- 5 NoseGearUpper 189.77-tmmodelmanager: mbs joint 5 <- 6 NoseGearMiddle 189.77-tmmodelmanager: mbs joint 6 <- 7 NoseGearLower 189.77-tmmodelmanager: mbs joint 0 <- 8 LeftGear 189.77-tmmodelmanager: mbs joint 8 <- 9 LeftGearMiddle 189.77-tmmodelmanager: mbs joint 9 <- 10 LeftGearLower 189.78-tmmodelmanager: mbs joint 0 <- 11 RightGear 189.78-tmmodelmanager: mbs joint 11 <- 12 RightGearMiddle 189.78-tmmodelmanager: mbs joint 12 <- 13 RightGearLower 189.78-tmmodelmanager: 13 multibody joints / 1 components 190.21-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 190.21-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 190.22-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 190.22-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 190.27-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 190.28-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 190.28-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 190.28-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 190.33-tmmodelmanager: done loading model f15e (repaint=) 190.33-tmmodelmanager: 190.48-tmterrain: new terrain position: wg=(33758.80 43783.93) global=(3963835.90 377667.32 4974718.09) 191.76-tmimage: 191.76-tmimage: loading terrain object static 'nl_8380_aac0'... 191.83-tmterrain_object: subdividing 108 buildings with worldgrid coverage (33712-33728) (43752-43776) -> num_tiles=3x4 gridsize=8 -> 108 objects in a total of 2 tiles 193.26-tmterrain_object: total_buildings=108 max_per_tile=91 min_radius=1246.522874 max_radius=1821.288548 193.26-tmterrain_object: done loading terrain object static. (time=1491.15ms) (geom=0) (refgeom=0) (virtgeom=0) (mat=0) (faces=0) (verts=0) (collobj=0) (virtinuse=0) (pointlights=7) 193.26-tmterrain_object: 193.26-tmimage: 193.26-tmimage: loading terrain object static 'nl_8380_ab00'... 194.31-tmterrain_object: subdividing 1459394 trees with worldgrid coverage (33648-33728) (43760-43840) -> num_tiles=6x6 gridsize=16 -> 1459394 objects in a total of 14 tiles 194.44-tmterrain_object: subdividing 44835 buildings with worldgrid coverage (33656-33728) (43768-43840) -> num_tiles=10x10 gridsize=8 -> 44835 objects in a total of 50 tiles 194.99-tmterrain_object: total_buildings=44835 max_per_tile=5183 min_radius=0.000000 max_radius=2226.288931 195.02-tmterrain_object: merging 5 objects for type=3 (0 are virtual) (sn='') 195.02-tmcollision: create 'nl_8380_ab00' quadtree: (tris= 300) (0.03MB) (wbb=(3960151 365321 4977281) (3960217 365436 4977352)) qtstat=(omin=(10.0 10.0 30.0) bb=(-58.619894 -40.952643 -12.935452)-(59.6 33.4 27.7) numin=300 -> nodes=4 endnodes=3 endobj=304 depth=1 maxpernode=184 min=(59.1 37.2 40.6)) 195.03-tmterrain_object: done loading terrain object static. (time=1767.17ms) (geom=1) (refgeom=0) (virtgeom=0) (mat=5) (faces=300) (verts=644) (collobj=1) (virtinuse=0) (pointlights=7045) 195.03-tmterrain_object: 195.03-tmimage: 195.03-tmimage: loading terrain object static 'nl_83c0_aac0'... 195.34-tmterrain_object: subdividing 403840 trees with worldgrid coverage (33712-33792) (43728-43776) -> num_tiles=6x4 gridsize=16 -> 403840 objects in a total of 5 tiles 195.38-tmterrain_object: subdividing 13022 buildings with worldgrid coverage (33720-33792) (43736-43776) -> num_tiles=10x6 gridsize=8 -> 13022 objects in a total of 18 tiles 195.65-tmterrain_object: total_buildings=13022 max_per_tile=4036 min_radius=0.000000 max_radius=2210.330759 195.66-tmterrain_object: merging 26 objects for type=3 (0 are virtual) (sn='') 195.66-tmterrain_object: subdividing 26 obj with worldgrid coverage (33783-33792) (43755-43776) -> num_tiles=4x8 gridsize=3 -> 26 objects in a total of 7 tiles 195.66-tmcollision: create 'nl_83c0_aac0' quadtree: (tris= 4784) (0.47MB) (wbb=(3964452 389442 4968013) (3969574 390366 4972034)) qtstat=(omin=(10.0 10.0 30.0) bb=(-708.146282 -3199.129519 -22.569991)-(708.5 3193.9 25.3) numin=4784 -> nodes=67 endnodes=36 endobj=5262 depth=6 maxpernode=184 min=(22.1 99.9 47.8)) 195.67-tmterrain_object: done loading terrain object static. (time=638.32ms) (geom=7) (refgeom=0) (virtgeom=0) (mat=26) (faces=4784) (verts=10400) (collobj=7) (virtinuse=0) (pointlights=2177) 195.67-tmterrain_object: 195.67-tmimage: 195.67-tmimage: loading terrain object static 'nl_83c0_ab00'... 198.44-tmterrain_object: subdividing 2481910 trees with worldgrid coverage (33712-33792) (43760-43840) -> num_tiles=6x6 gridsize=16 -> 2481910 objects in a total of 16 tiles 198.66-tmterrain_object: subdividing 215905 buildings with worldgrid coverage (33720-33792) (43768-43840) -> num_tiles=10x10 gridsize=8 -> 215905 objects in a total of 64 tiles 200.97-tmterrain_object: total_buildings=215905 max_per_tile=15349 min_radius=972.018287 max_radius=2272.528026 201.04-tmterrain_object: merging 362 objects for type=3 (0 are virtual) (sn='') 201.04-tmterrain_object: subdividing 362 obj with worldgrid coverage (33708-33804) (43764-43848) -> num_tiles=9x8 gridsize=12 -> 362 objects in a total of 22 tiles 201.27-tmcollision: create 'nl_83c0_ab00' quadtree: (tris=339150) (33.64MB) (wbb=(3946261 365711 4972169) (3964260 390437 4987128)) qtstat=(omin=(10.0 10.0 30.0) bb=(-12767.302707 -12569.038079 439.006141)-(11451.3 11391.8 588.4) numin=339150 -> nodes=6653 endnodes=4567 endobj=447713 depth=15 maxpernode=396 min=(5.9 5.8 18.7)) 201.56-tmterrain_object: done loading terrain object static. (time=5882.69ms) (geom=23) (refgeom=0) (virtgeom=0) (mat=363) (faces=339246) (verts=669470) (collobj=23) (virtinuse=0) (pointlights=50359) 201.56-tmterrain_object: 201.56-tmmodule: terrain object manager synchronize begin 202.20-tmscene: cellgrid: cells=51 grid=8x8 total_objects=165 max_obj_per_cell=16 world=(bsc=(3960969 365796 4976570) bsr=29596) -> local=(min=(-24760.9 -17480.7 -1648.4) max=(24409.1 17168.7 1715.1) size=(49170.0 34649.4 3363.5)) 202.20-tmcollision: creating collisionobjects quadtree: (objects=3) (3946260.76 365320.70 4968013.47)-(3969574.27 390436.79 4987127.72) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3946260.756082 365320.697227 4968013.471868)-(3969574.3 390436.8 4987127.7) numin=3 -> nodes=28 endnodes=19 endobj=21 depth=5 maxpernode=2 min=(2914.2 3139.5 4778.6)) 202.21-tmmodelmanager: terrain object manager synchronize end (time=647.04ms) 202.21-tmmodelmanager: 202.21-tmimage: 202.21-tmimage: loading terrain object static 'nl_83c0_ab40'... 204.18-tmterrain_object: subdividing 1649833 trees with worldgrid coverage (33712-33792) (43824-43904) -> num_tiles=6x6 gridsize=16 -> 1649833 objects in a total of 16 tiles 204.32-tmterrain_object: subdividing 166805 buildings with worldgrid coverage (33720-33792) (43832-43904) -> num_tiles=10x10 gridsize=8 -> 166805 objects in a total of 64 tiles 206.08-tmterrain_object: total_buildings=166805 max_per_tile=9112 min_radius=1972.174412 max_radius=2275.437526 206.13-tmterrain_object: merging 250 objects for type=3 (0 are virtual) (sn='') 206.13-tmterrain_object: subdividing 250 obj with worldgrid coverage (33709-33800) (43823-43914) -> num_tiles=8x8 gridsize=13 -> 250 objects in a total of 18 tiles 206.35-tmcollision: create 'nl_83c0_ab40' quadtree: (tris=291729) (28.93MB) (wbb=(3927202 362728 4987153) (3947736 387991 5002456)) qtstat=(omin=(10.0 10.0 30.0) bb=(-12125.822290 -12044.120473 -284.937351)-(12857.1 12685.2 -162.8) numin=291729 -> nodes=5792 endnodes=4007 endobj=408682 depth=15 maxpernode=2372 min=(6.1 6.0 15.3)) 206.62-tmterrain_object: done loading terrain object static. (time=4417.58ms) (geom=18) (refgeom=0) (virtgeom=0) (mat=250) (faces=291801) (verts=588448) (collobj=18) (virtinuse=0) (pointlights=37168) 206.62-tmterrain_object: 206.63-tmimage: 206.63-tmimage: loading terrain object static 'nl_8400_aac0'... 208.24-tmterrain_object: subdividing 1286304 trees with worldgrid coverage (33776-33856) (43696-43776) -> num_tiles=6x6 gridsize=16 -> 1286304 objects in a total of 15 tiles 208.34-tmterrain_object: subdividing 82008 buildings with worldgrid coverage (33784-33856) (43704-43776) -> num_tiles=10x10 gridsize=8 -> 82008 objects in a total of 54 tiles 209.25-tmterrain_object: total_buildings=82008 max_per_tile=7997 min_radius=281.926835 max_radius=2299.027871 209.27-tmterrain_object: merging 559 objects for type=3 (0 are virtual) (sn='') 209.27-tmterrain_object: subdividing 559 obj with worldgrid coverage (33780-33864) (43692-43776) -> num_tiles=8x8 gridsize=12 -> 559 objects in a total of 21 tiles 209.31-tmcollision: create 'nl_8400_aac0' quadtree: (tris= 97700) (9.69MB) (wbb=(3962247 393096 4956918) (3981681 416321 4972019)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11207.388315 -12408.540859 261.046192)-(11020.7 11655.4 439.9) numin=97700 -> nodes=1850 endnodes=983 endobj=123855 depth=15 maxpernode=402 min=(5.4 5.9 22.4)) 209.39-tmterrain_object: done loading terrain object static. (time=2762.34ms) (geom=21) (refgeom=0) (virtgeom=0) (mat=559) (faces=97709) (verts=201811) (collobj=21) (virtinuse=0) (pointlights=18933) 209.39-tmterrain_object: 209.39-tmimage: 209.39-tmimage: loading terrain object static 'nl_8400_ab00'... 210.80-tmterrain_object: subdividing 1630105 trees with worldgrid coverage (33776-33856) (43760-43840) -> num_tiles=6x6 gridsize=16 -> 1630105 objects in a total of 16 tiles 210.93-tmterrain_object: subdividing 98758 buildings with worldgrid coverage (33784-33856) (43768-43840) -> num_tiles=10x10 gridsize=8 -> 98758 objects in a total of 64 tiles 212.00-tmterrain_object: total_buildings=98758 max_per_tile=10114 min_radius=1120.661569 max_radius=2283.926495 212.05-tmterrain_object: merging 216 objects for type=3 (0 are virtual) (sn='') 212.06-tmterrain_object: subdividing 216 obj with worldgrid coverage (33768-33864) (43764-43848) -> num_tiles=9x8 gridsize=12 -> 216 objects in a total of 17 tiles 212.13-tmcollision: create 'nl_8400_ab00' quadtree: (tris=121442) (12.04MB) (wbb=(3943689 388751 4972107) (3964086 413327 4987052)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11687.253172 -11943.552989 -66.459828)-(11406.5 11955.8 41.2) numin=121442 -> nodes=2169 endnodes=1477 endobj=154388 depth=11 maxpernode=200 min=(11.3 11.7 107.6)) 212.23-tmterrain_object: done loading terrain object static. (time=2836.06ms) (geom=17) (refgeom=0) (virtgeom=0) (mat=216) (faces=121466) (verts=245775) (collobj=17) (virtinuse=0) (pointlights=18342) 212.23-tmterrain_object: 212.23-tmimage: 212.23-tmimage: loading terrain object static 'Kempen_EHBD'... 217.58-tmterrain_object: total_buildings=2 max_per_tile=2 min_radius=18.461212 max_radius=18.461212 217.81-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=21724 wgbbmin=(33785.54 43760.43) wgbbmax=(33789.96 43766.18) size=(240,300) mem=576000 217.83-tmcollision: create 'ground_mesh' quadtree: (tris= 21724) (2.15MB) (wbb=(3967309 388279 4968397) (3969165 390130 4969761)) (obb=(-847 -1089 -2) (847 1089 8)) qtstat=(omin=(200.0 200.0 200.0) bb=(-846.975964 -1089.177627 -2.307664)-(846.7 1089.3 8.3) numin=21724 -> nodes=341 endnodes=256 endobj=28183 depth=4 maxpernode=271 min=(105.9 136.2 10.6)) 217.94-tmterrain_object: merging 9 objects for type=0 (0 are virtual) (sn='') 217.94-tmterrain_object: subdividing 9 obj with worldgrid coverage (33784-33790) (43761-43765) -> num_tiles=7x5 gridsize=1 -> 9 objects in a total of 1 tiles 217.94-tmterrain_object: merging 5 objects for type=3 (5 are virtual) (sn='') 217.94-tmterrain_object: merging 60 objects for type=4 (0 are virtual) (sn='') 217.94-tmterrain_object: subdividing 60 obj with worldgrid coverage (33786-33789) (43762-43765) -> num_tiles=4x4 gridsize=1 -> 60 objects in a total of 3 tiles 217.95-tmterrain_object: merging 304 objects for type=4 (0 are virtual) (sn='__nocollision') 217.96-tmterrain_object: subdividing 304 obj with worldgrid coverage (33785-33789) (43760-43765) -> num_tiles=5x6 gridsize=1 -> 304 objects in a total of 7 tiles 218.26-tmcollision: create 'Kempen_EHBD' quadtree: (tris= 60503) (6.00MB) (wbb=(3967309 388279 4968397) (3969165 390130 4969761)) qtstat=(omin=(10.0 10.0 30.0) bb=(-846.985964 -1089.187627 -24.624264)-(846.7 1089.3 19.8) numin=60503 -> nodes=699 endnodes=495 endobj=71962 depth=9 maxpernode=5674 min=(6.6 8.5 22.2)) 218.42-tmterrain_object: done loading terrain object static. (time=6187.47ms) (geom=13) (refgeom=0) (virtgeom=5) (mat=61) (faces=54940) (verts=770297) (collobj=5) (virtinuse=0) (pointlights=482) 218.42-tmterrain_object: 218.43-tmimage: 218.43-tmimage: loading terrain object static 'De Peel_EHDP'... 222.48-tmterrain_object: total_buildings=20 max_per_tile=20 min_radius=527.995020 max_radius=527.995020 222.50-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=22259 wgbbmin=(33829.01 43836.54) wgbbmax=(33838.97 43843.91) size=(390,330) mem=1029600 222.53-tmcollision: create 'ground_mesh' quadtree: (tris= 22259) (2.21MB) (wbb=(3942596 402480 4986351) (3945146 406469 4988088)) (obb=(-1894 -1392 -4) (1893 1389 12)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1894.455711 -1391.927504 -4.050034)-(1893.2 1388.9 11.9) numin=22259 -> nodes=357 endnodes=264 endobj=28965 depth=5 maxpernode=192 min=(118.4 173.8 15.9)) 222.55-tmterrain_object: merging 14 objects for type=0 (0 are virtual) (sn='') 222.55-tmterrain_object: subdividing 14 obj with worldgrid coverage (33828-33839) (43837-43843) -> num_tiles=12x7 gridsize=1 -> 14 objects in a total of 1 tiles 222.55-tmterrain_object: merging 47 objects for type=4 (0 are virtual) (sn='') 222.55-tmterrain_object: subdividing 47 obj with worldgrid coverage (33829-33838) (43837-43845) -> num_tiles=10x9 gridsize=1 -> 47 objects in a total of 14 tiles 222.56-tmterrain_object: merging 65 objects for type=4 (0 are virtual) (sn='__nocollision') 222.57-tmterrain_object: subdividing 65 obj with worldgrid coverage (33829-33838) (43837-43843) -> num_tiles=10x7 gridsize=1 -> 65 objects in a total of 14 tiles 222.75-tmcollision: create 'De Peel_EHDP' quadtree: (tris= 47973) (4.76MB) (wbb=(3942596 402480 4986351) (3945146 406469 4988223)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1894.465711 -1433.846255 -56.786510)-(1893.3 1562.5 -40.8) numin=47973 -> nodes=549 endnodes=412 endobj=56494 depth=9 maxpernode=4432 min=(7.4 5.9 16.0)) 222.85-tmterrain_object: done loading terrain object static. (time=4426.33ms) (geom=30) (refgeom=0) (virtgeom=0) (mat=57) (faces=49374) (verts=491314) (collobj=15) (virtinuse=0) (pointlights=904) 222.85-tmterrain_object: 222.86-tmimage: 222.86-tmimage: loading terrain object static 'Eindhoven_EHEH'... 224.95-tmcollision: ERROR: (texture 'veh_truck_fire_new_1_alpha' not found) 225.44-tmcollision: ERROR: (remove invalid texture at index 'diffuse') 226.99-tmterrain_object: total_buildings=29 max_per_tile=29 min_radius=1253.539753 max_radius=1253.539753 227.29-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=24887 wgbbmin=(33741.21 43815.59) wgbbmax=(33751.59 43825.28) size=(420,420) mem=1411200 227.32-tmcollision: create 'ground_mesh' quadtree: (tris= 24887) (2.47MB) (wbb=(3951329 369788 4981424) (3954549 373989 4983707)) (obb=(-1977 -1829 -7) (1975 1826 9)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1976.725641 -1829.496891 -6.872780)-(1975.4 1826.3 9.3) numin=24887 -> nodes=433 endnodes=325 endobj=32823 depth=5 maxpernode=198 min=(123.5 114.2 16.1)) 227.34-tmterrain_object: merging 48 objects for type=0 (0 are virtual) (sn='') 227.34-tmterrain_object: subdividing 48 obj with worldgrid coverage (33738-33752) (43814-43824) -> num_tiles=8x6 gridsize=2 -> 48 objects in a total of 1 tiles 227.34-tmterrain_object: merging 15 objects for type=3 (15 are virtual) (sn='') 227.34-tmterrain_object: subdividing 15 obj with worldgrid coverage (33744-33750) (43819-43824) -> num_tiles=7x6 gridsize=1 -> 15 objects in a total of 8 tiles 227.35-tmterrain_object: merging 61 objects for type=4 (0 are virtual) (sn='') 227.35-tmterrain_object: subdividing 61 obj with worldgrid coverage (33743-33751) (43817-43826) -> num_tiles=9x10 gridsize=1 -> 61 objects in a total of 16 tiles 227.37-tmterrain_object: merging 242 objects for type=4 (0 are virtual) (sn='__nocollision') 227.38-tmterrain_object: subdividing 242 obj with worldgrid coverage (33742-33750) (43816-43824) -> num_tiles=9x9 gridsize=1 -> 242 objects in a total of 17 tiles 227.62-tmcollision: create 'Eindhoven_EHEH' quadtree: (tris= 78055) (7.74MB) (wbb=(3951242 369788 4981424) (3954549 373989 4983831)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1980.810236 -1901.972056 -28.637322)-(1971.3 1933.4 2.5) numin=78055 -> nodes=1464 endnodes=1062 endobj=103427 depth=10 maxpernode=5071 min=(7.7 7.5 15.6)) 227.82-tmterrain_object: done loading terrain object static. (time=4962.96ms) (geom=43) (refgeom=0) (virtgeom=15) (mat=73) (faces=72112) (verts=806682) (collobj=25) (virtinuse=0) (pointlights=970) 227.82-tmterrain_object: 227.83-tmmodule: terrain object manager synchronize begin 229.34-tmscene: cellgrid: cells=45 grid=8x8 total_objects=492 max_obj_per_cell=74 world=(bsc=(3959057 382941 4976721) bsr=44742) -> local=(min=(-41993.7 -32039.3 -1705.4) max=(31746.0 41342.0 1790.8) size=(73739.7 73381.4 3496.1)) 229.34-tmcollision: creating collisionobjects quadtree: (objects=9) (3927201.78 362727.78 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3927201.775293 362727.783134 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=9 -> nodes=589 endnodes=295 endobj=412 depth=8 maxpernode=3 min=(3404.9 3349.6 2846.1)) 229.34-tmmodelmanager: terrain object manager synchronize end (time=1513.39ms) 229.34-tmmodelmanager: 229.35-tmmodule: terrain engine updated 229.35-tmmodule: 229.49-tmmodule: compute thread begin 230.07-tmmodule: 230.07-tmmodule: recording begin 233.58-tmimage: 233.58-tmimage: loading terrain object static 'Niselrode_EH08'... 234.88-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=20328 wgbbmin=(33775.70 43887.63) wgbbmax=(33780.57 43891.05) size=(270,240) mem=518400 234.90-tmcollision: create 'ground_mesh' quadtree: (tris= 20328) (2.02MB) (wbb=(3930963 380981 4998284) (3932142 382916 4999086)) (obb=(-923 -643 -3) (923 641 7)) qtstat=(omin=(200.0 200.0 200.0) bb=(-922.950792 -643.280319 -3.434373)-(922.8 641.1 6.9) numin=20328 -> nodes=213 endnodes=128 endobj=24867 depth=4 maxpernode=274 min=(115.4 160.5 10.3)) 234.91-tmterrain_object: merging 3 objects for type=0 (0 are virtual) (sn='') 234.91-tmterrain_object: subdividing 3 obj with worldgrid coverage (33774-33781) (43887-43891) -> num_tiles=8x5 gridsize=1 -> 3 objects in a total of 1 tiles 234.91-tmterrain_object: merging 20 objects for type=4 (0 are virtual) (sn='') 234.91-tmterrain_object: subdividing 20 obj with worldgrid coverage (33776-33780) (43888-43890) -> num_tiles=5x3 gridsize=1 -> 20 objects in a total of 2 tiles 234.92-tmterrain_object: merging 77 objects for type=4 (0 are virtual) (sn='__nocollision') 234.92-tmterrain_object: subdividing 77 obj with worldgrid coverage (33775-33780) (43887-43890) -> num_tiles=6x4 gridsize=1 -> 77 objects in a total of 6 tiles 235.00-tmcollision: create 'Niselrode_EH08' quadtree: (tris= 26059) (2.58MB) (wbb=(3930963 380981 4998284) (3932142 382916 4999086)) qtstat=(omin=(10.0 10.0 30.0) bb=(-922.960792 -643.290319 -3.444373)-(922.8 641.1 7.4) numin=26059 -> nodes=429 endnodes=322 endobj=33534 depth=8 maxpernode=1095 min=(7.2 5.0 10.9)) 235.06-tmterrain_object: done loading terrain object static. (time=1479.90ms) (geom=9) (refgeom=0) (virtgeom=0) (mat=27) (faces=28055) (verts=210444) (collobj=3) (virtinuse=0) (pointlights=24) 235.06-tmterrain_object: 235.08-tmmodule: terrain object manager synchronize begin 235.16-tmscene: cellgrid: cells=45 grid=8x8 total_objects=501 max_obj_per_cell=74 world=(bsc=(3959057 382941 4976721) bsr=44742) -> local=(min=(-41993.7 -32039.3 -1705.4) max=(31746.0 41342.0 1790.8) size=(73739.7 73381.4 3496.1)) 235.16-tmcollision: creating collisionobjects quadtree: (objects=10) (3927201.78 362727.78 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3927201.775293 362727.783134 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=10 -> nodes=615 endnodes=310 endobj=429 depth=8 maxpernode=3 min=(3404.9 3349.6 2846.1)) 235.16-tmmodelmanager: terrain object manager synchronize end (time=82.28ms) 235.16-tmmodelmanager: 235.77-tmimage: 235.77-tmimage: loading terrain object static 'nl_8380_ab40'... 237.88-tmterrain_object: subdividing 1656668 trees with worldgrid coverage (33648-33728) (43824-43904) -> num_tiles=6x6 gridsize=16 -> 1656668 objects in a total of 16 tiles 238.04-tmterrain_object: subdividing 197732 buildings with worldgrid coverage (33656-33728) (43832-43904) -> num_tiles=10x10 gridsize=8 -> 197732 objects in a total of 64 tiles 240.25-tmterrain_object: total_buildings=197732 max_per_tile=21636 min_radius=1408.675539 max_radius=2245.101163 240.37-tmterrain_object: merging 348 objects for type=3 (0 are virtual) (sn='') 240.37-tmterrain_object: subdividing 348 obj with worldgrid coverage (33644-33735) (43823-43901) -> num_tiles=8x7 gridsize=13 -> 348 objects in a total of 20 tiles 240.56-tmcollision: create 'nl_8380_ab40' quadtree: (tris=257314) (25.52MB) (wbb=(3930275 338900 4987621) (3947481 364314 5001329)) qtstat=(omin=(10.0 10.0 30.0) bb=(-12361.320814 -11682.845842 451.573915)-(12449.0 10367.5 659.7) numin=257314 -> nodes=5021 endnodes=3453 endobj=343036 depth=15 maxpernode=398 min=(6.1 5.4 26.0)) 240.81-tmterrain_object: done loading terrain object static. (time=5039.23ms) (geom=21) (refgeom=0) (virtgeom=0) (mat=349) (faces=257378) (verts=512386) (collobj=21) (virtinuse=0) (pointlights=41447) 240.81-tmterrain_object: 240.81-tmmodule: terrain object manager synchronize begin 241.15-tmscene: cellgrid: cells=49 grid=8x8 total_objects=586 max_obj_per_cell=73 world=(bsc=(3955881 377571 4979485) bsr=51556) -> local=(min=(-36954.3 -36607.6 -1587.1) max=(36806.9 36731.7 1921.1) size=(73761.2 73339.4 3508.2)) 241.15-tmcollision: creating collisionobjects quadtree: (objects=11) (3927201.78 338900.00 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3927201.775293 338899.996016 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=11 -> nodes=552 endnodes=277 endobj=419 depth=8 maxpernode=3 min=(3404.9 4838.8 2846.1)) 241.16-tmmodelmanager: terrain object manager synchronize end (time=341.28ms) 241.16-tmmodelmanager: 241.16-tmimage: 241.16-tmimage: loading terrain object static 'Volkel_EHVK'... 243.87-tmterrain_object: total_buildings=20 max_per_tile=20 min_radius=1268.034971 max_radius=1268.034971 244.11-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=25489 wgbbmin=(33801.25 43877.50) wgbbmax=(33813.20 43885.17) size=(480,360) mem=1382400 244.15-tmcollision: create 'ground_mesh' quadtree: (tris= 25489) (2.53MB) (wbb=(3931475 390781 4995932) (3934176 395512 4997720)) (obb=(-2266 -1441 -3) (2264 1439 12)) qtstat=(omin=(200.0 200.0 200.0) bb=(-2265.664021 -1441.023464 -3.243617)-(2264.2 1439.3 12.1) numin=25489 -> nodes=391 endnodes=281 endobj=32862 depth=5 maxpernode=345 min=(141.6 180.0 15.3)) 244.17-tmterrain_object: merging 53 objects for type=0 (0 are virtual) (sn='') 244.17-tmterrain_object: subdividing 53 obj with worldgrid coverage (33798-33814) (43876-43884) -> num_tiles=9x5 gridsize=2 -> 53 objects in a total of 1 tiles 244.18-tmterrain_object: merging 35 objects for type=4 (0 are virtual) (sn='') 244.18-tmterrain_object: subdividing 35 obj with worldgrid coverage (33802-33811) (43878-43884) -> num_tiles=10x7 gridsize=1 -> 35 objects in a total of 11 tiles 244.19-tmcollision: create 'Volkel_EHVK' quadtree: (tris= 54600) (5.42MB) (wbb=(3931475 390781 4995932) (3934176 395512 4997720)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2265.674021 -1441.033464 -9.709714)-(2264.2 1439.3 29.5) numin=54600 -> nodes=876 endnodes=638 endobj=68792 depth=10 maxpernode=3473 min=(8.8 5.6 19.6)) 244.24-tmterrain_object: done loading terrain object static. (time=3082.00ms) (geom=13) (refgeom=0) (virtgeom=1) (mat=58) (faces=51389) (verts=55144) (collobj=13) (virtinuse=1) (pointlights=2000) 244.24-tmterrain_object: 244.30-tmmodule: terrain object manager synchronize begin 244.38-tmscene: cellgrid: cells=51 grid=8x8 total_objects=601 max_obj_per_cell=73 world=(bsc=(3955881 377571 4979485) bsr=51556) -> local=(min=(-36954.3 -36607.6 -1587.1) max=(36806.9 36731.7 1921.1) size=(73761.2 73339.4 3508.2)) 244.38-tmcollision: creating collisionobjects quadtree: (objects=12) (3927201.78 338900.00 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3927201.775293 338899.996016 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=12 -> nodes=576 endnodes=289 endobj=435 depth=8 maxpernode=3 min=(3404.9 4838.8 2846.1)) 244.39-tmmodelmanager: terrain object manager synchronize end (time=86.78ms) 244.39-tmmodelmanager: 247.41-tmimage: 247.41-tmimage: loading terrain object static 'nl_8400_ab40'... 248.95-tmterrain_object: subdividing 1702063 trees with worldgrid coverage (33776-33856) (43824-43904) -> num_tiles=6x6 gridsize=16 -> 1702063 objects in a total of 16 tiles 249.09-tmterrain_object: subdividing 86598 buildings with worldgrid coverage (33784-33856) (43832-43904) -> num_tiles=10x10 gridsize=8 -> 86598 objects in a total of 64 tiles 250.09-tmterrain_object: total_buildings=86598 max_per_tile=8463 min_radius=1557.163967 max_radius=2271.252599 250.11-tmterrain_object: merging 250 objects for type=3 (0 are virtual) (sn='') 250.11-tmterrain_object: subdividing 250 obj with worldgrid coverage (33780-33864) (43824-43908) -> num_tiles=8x8 gridsize=12 -> 250 objects in a total of 20 tiles 250.16-tmcollision: create 'nl_8400_ab40' quadtree: (tris= 77590) (7.70MB) (wbb=(3925343 387472 4986938) (3945212 412833 5002007)) qtstat=(omin=(10.0 10.0 30.0) bb=(-12190.109106 -11968.202564 -136.974607)-(11834.8 12236.8 19.7) numin=77590 -> nodes=1232 endnodes=778 endobj=92386 depth=15 maxpernode=342 min=(5.9 5.9 19.6)) 250.22-tmterrain_object: done loading terrain object static. (time=2807.39ms) (geom=20) (refgeom=0) (virtgeom=0) (mat=250) (faces=77603) (verts=160407) (collobj=20) (virtinuse=0) (pointlights=16960) 250.22-tmterrain_object: 250.23-tmmodule: terrain object manager synchronize begin 250.38-tmscene: cellgrid: cells=53 grid=8x8 total_objects=685 max_obj_per_cell=73 world=(bsc=(3955881 377571 4979485) bsr=51556) -> local=(min=(-36954.3 -36607.6 -1605.5) max=(36806.9 36731.7 1921.1) size=(73761.2 73339.4 3526.6)) 250.38-tmcollision: creating collisionobjects quadtree: (objects=13) (3925343.04 338900.00 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3925343.043957 338899.996016 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=13 -> nodes=717 endnodes=358 endobj=559 depth=8 maxpernode=4 min=(3521.1 4838.8 2846.1)) 250.39-tmmodelmanager: terrain object manager synchronize end (time=159.48ms) 250.39-tmmodelmanager: 256.82-tmimage: 256.82-tmimage: loading terrain object static 'Gilze-Rijen_EHGR'... 265.75-tmterrain_object: total_buildings=39 max_per_tile=39 min_radius=1393.776479 max_radius=1393.776479 265.78-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=24329 wgbbmin=(33660.84 43849.88) wgbbmax=(33670.79 43858.28) size=(420,390) mem=1310400 265.81-tmcollision: create 'ground_mesh' quadtree: (tris= 24329) (2.41MB) (wbb=(3944399 338496 4989467) (3947194 342472 4991440)) (obb=(-1890 -1584 -5) (1889 1580 10)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1889.986440 -1584.166896 -5.103138)-(1888.6 1579.5 10.1) numin=24329 -> nodes=379 endnodes=275 endobj=31505 depth=5 maxpernode=281 min=(118.1 197.7 15.2)) 265.83-tmterrain_object: merging 40 objects for type=0 (0 are virtual) (sn='') 265.83-tmterrain_object: subdividing 40 obj with worldgrid coverage (33659-33671) (43851-43857) -> num_tiles=13x7 gridsize=1 -> 40 objects in a total of 1 tiles 265.84-tmterrain_object: merging 40 objects for type=4 (0 are virtual) (sn='') 265.84-tmterrain_object: subdividing 40 obj with worldgrid coverage (33660-33670) (43851-43858) -> num_tiles=11x8 gridsize=1 -> 40 objects in a total of 13 tiles 265.85-tmterrain_object: merging 361 objects for type=4 (0 are virtual) (sn='__nocollision') 265.86-tmterrain_object: subdividing 361 obj with worldgrid coverage (33661-33670) (43850-43857) -> num_tiles=10x8 gridsize=1 -> 361 objects in a total of 19 tiles 266.27-tmcollision: create 'Gilze-Rijen_EHGR' quadtree: (tris= 52078) (5.17MB) (wbb=(3944399 338496 4989467) (3947194 342472 4991440)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1889.996440 -1584.176896 -8.896749)-(1888.6 1579.5 19.0) numin=52078 -> nodes=733 endnodes=550 endobj=63795 depth=9 maxpernode=2580 min=(7.4 6.2 27.9)) 266.51-tmterrain_object: done loading terrain object static. (time=9685.37ms) (geom=34) (refgeom=0) (virtgeom=0) (mat=60) (faces=49460) (verts=1021786) (collobj=14) (virtinuse=0) (pointlights=1768) 266.51-tmterrain_object: 266.53-tmmodule: terrain object manager synchronize begin 266.63-tmscene: cellgrid: cells=53 grid=8x8 total_objects=720 max_obj_per_cell=69 world=(bsc=(3955881 377571 4979485) bsr=51556) -> local=(min=(-37862.3 -36607.6 -1605.5) max=(36806.9 36731.7 1921.1) size=(74669.2 73339.4 3526.6)) 266.63-tmcollision: creating collisionobjects quadtree: (objects=14) (3925343.04 338495.98 4956918.44)-(3981680.56 416320.81 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3925343.043957 338495.976844 4956918.435188)-(3981680.6 416320.8 5002456.0) numin=14 -> nodes=747 endnodes=373 endobj=578 depth=8 maxpernode=4 min=(3521.1 4864.1 2846.1)) 266.64-tmmodelmanager: terrain object manager synchronize end (time=111.23ms) 266.64-tmmodelmanager: 315.51-tmimage: 315.51-tmimage: loading terrain object static 'Venlo_EHVE'... 317.91-tmterrain_object: total_buildings=2 max_per_tile=2 min_radius=0.170364 max_radius=0.170364 317.93-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=21182 wgbbmin=(33869.55 43801.48) wgbbmax=(33874.04 43805.79) size=(270,240) mem=518400 317.95-tmcollision: create 'ground_mesh' quadtree: (tris= 21182) (2.10MB) (wbb=(3952395 418991 4978104) (3953842 420826 4979121)) (obb=(-856 -814 -2) (856 814 3)) qtstat=(omin=(200.0 200.0 200.0) bb=(-855.667538 -813.570039 -2.364143)-(855.5 814.2 3.0) numin=21182 -> nodes=341 endnodes=256 endobj=27591 depth=4 maxpernode=350 min=(107.0 101.7 5.4)) 317.96-tmterrain_object: merging 14 objects for type=0 (0 are virtual) (sn='') 317.96-tmterrain_object: subdividing 14 obj with worldgrid coverage (33868-33874) (43801-43805) -> num_tiles=7x5 gridsize=1 -> 14 objects in a total of 1 tiles 317.96-tmterrain_object: merging 23 objects for type=4 (0 are virtual) (sn='') 317.96-tmterrain_object: subdividing 23 obj with worldgrid coverage (33870-33873) (43801-43804) -> num_tiles=4x4 gridsize=1 -> 23 objects in a total of 3 tiles 317.98-tmterrain_object: merging 61 objects for type=4 (0 are virtual) (sn='__nocollision') 317.98-tmterrain_object: subdividing 61 obj with worldgrid coverage (33870-33873) (43802-43805) -> num_tiles=4x4 gridsize=1 -> 61 objects in a total of 3 tiles 318.01-tmcollision: create 'Venlo_EHVE' quadtree: (tris= 45556) (4.52MB) (wbb=(3952395 418991 4978104) (3953842 420826 4979121)) qtstat=(omin=(10.0 10.0 30.0) bb=(-855.677538 -813.580039 -6.096739)-(855.5 814.2 16.8) numin=45556 -> nodes=685 endnodes=514 endobj=58836 depth=8 maxpernode=1382 min=(6.7 6.4 22.9)) 318.05-tmterrain_object: done loading terrain object static. (time=2542.55ms) (geom=8) (refgeom=0) (virtgeom=0) (mat=37) (faces=46139) (verts=99246) (collobj=4) (virtinuse=0) (pointlights=334) 318.05-tmterrain_object: 318.06-tmmodule: terrain object manager synchronize begin 318.14-tmscene: cellgrid: cells=54 grid=8x8 total_objects=729 max_obj_per_cell=76 world=(bsc=(3955881 377571 4979485) bsr=51556) -> local=(min=(-37862.3 -36607.6 -1605.5) max=(43270.7 36731.7 1921.1) size=(81133.0 73339.4 3526.6)) 318.14-tmcollision: creating collisionobjects quadtree: (objects=15) (3925343.04 338495.98 4956918.44)-(3981680.56 420826.48 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3925343.043957 338495.976844 4956918.435188)-(3981680.6 420826.5 5002456.0) numin=15 -> nodes=1135 endnodes=604 endobj=886 depth=8 maxpernode=4 min=(3521.1 2572.8 2846.1)) 318.14-tmmodelmanager: terrain object manager synchronize end (time=79.02ms) 318.14-tmmodelmanager: 329.06-tmimage: 329.06-tmimage: loading terrain object static 'nl_8440_ab00'... 330.61-tmterrain_object: subdividing 1306192 trees with worldgrid coverage (33840-33904) (43760-43840) -> num_tiles=5x6 gridsize=16 -> 1306192 objects in a total of 12 tiles 330.74-tmterrain_object: subdividing 84496 buildings with worldgrid coverage (33848-33904) (43768-43840) -> num_tiles=8x10 gridsize=8 -> 84496 objects in a total of 47 tiles 331.75-tmterrain_object: total_buildings=84496 max_per_tile=10941 min_radius=506.557480 max_radius=2287.646770 331.79-tmterrain_object: merging 224 objects for type=3 (0 are virtual) (sn='') 331.79-tmterrain_object: subdividing 224 obj with worldgrid coverage (33840-33912) (43764-43848) -> num_tiles=7x8 gridsize=12 -> 224 objects in a total of 16 tiles 331.93-tmcollision: create 'nl_8440_ab00' quadtree: (tris=199576) (19.79MB) (wbb=(3942822 414982 4972099) (3961862 430907 4987149)) qtstat=(omin=(10.0 10.0 30.0) bb=(-8928.787020 -11414.208846 -548.347936)-(7855.2 12680.9 -442.5) numin=199576 -> nodes=4188 endnodes=2875 endobj=277790 depth=13 maxpernode=408 min=(8.2 5.9 26.5)) 332.13-tmterrain_object: done loading terrain object static. (time=3063.63ms) (geom=16) (refgeom=0) (virtgeom=0) (mat=224) (faces=199636) (verts=401137) (collobj=16) (virtinuse=0) (pointlights=21211) 332.13-tmterrain_object: 332.14-tmmodule: terrain object manager synchronize begin 332.31-tmscene: cellgrid: cells=51 grid=8x8 total_objects=792 max_obj_per_cell=71 world=(bsc=(3953510 380073 4981187) bsr=51699) -> local=(min=(-40570.8 -39343.7 -1609.0) max=(51294.9 34018.5 1914.8) size=(91865.7 73362.1 3523.8)) 332.31-tmcollision: creating collisionobjects quadtree: (objects=16) (3925343.04 338495.98 4956918.44)-(3981680.56 430906.97 5002456.03) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(3925343.043957 338495.976844 4956918.435188)-(3981680.6 430907.0 5002456.0) numin=16 -> nodes=1008 endnodes=549 endobj=784 depth=8 maxpernode=4 min=(3521.1 2887.8 2846.1)) 332.32-tmmodelmanager: terrain object manager synchronize end (time=172.89ms) 332.32-tmmodelmanager: 369.89-tmimage: 369.89-tmimage: loading terrain object static 'nl_8440_aac0'...