0.00-tmmodule: (tmatmosphere,1) (tmsystimer,1) (tmfile,4) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmsyssound,20) 0.00-tmmodeleditor: init modules=(tmsystimer=f=3914065) (tmrandom=3340518843) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.28-tmmodeleditor: Program version 8.00.03.01 0.28-tmmodeleditor: Copyright (C) 1998-2019 IPACS 0.28-tmsyswin: memory=(physical=16321MB, avail=11524MB) (virtual=20417MB, avail=134217727MB) (29 in use) 0.28-tmsyswin: operating system (8.0)= Microsoft Windows 8.0 0.29-tmsyswin: monitor size = 597 336 0.29-tmmodeleditor: fullscreen modes=(1024x768x32x60) (1024x768x32x70) (1024x768x32x75) (1152x864x32x60) (1280x768x32x60) (1280x800x32x60) (1280x960x32x60) (1280x960x32x75) (1280x1024x32x60) (1280x1024x32x75) (1360x768x32x60) (1366x768x32x60) (1600x900x32x60) (1600x1024x32x59) (1600x1200x32x60) (1680x1050x32x59) (1920x1080x32x60) (1920x1080x32x50) (1920x1200x32x60) (1920x1440x32x59) (2560x1440x32x59) (2048x1152x32x60) (1440x900x32x60) 0.76-af5_gui_modelloader: preferred ui language = 'de-DE' 0.77-af5_gui_modelloader: preferred language = 'de' 0.77-af5_gui_modelloader: config folder = 'C:/Users/0xdeadbeef/Documents//aerofly RC 8/config/' 0.77-af5_gui_modelloader: loading config file 'C:/Users/0xdeadbeef/Documents//aerofly RC 8/config/base.mcf = ok 0.82-tmsyswin: checking if running in windows compatibility mode: (reported=8.0) (real=10.0 '10.0.17134') 0.82-tmwindowmultiplayer: ERROR: (application seems to be running in windows compatiblity mode!) 0.82-tmmodelmanager: init window: (mdf=59Hz) (window=0x0x2560x1440) (client=2560x1440) (screen=2560x1440) (32bpp) (59Hz) (fullscreen) 0.89-tmmodeleditor: initializing opengl...init window: (mdf=59Hz) (window=0x0x2560x1440) (client=2560x1440) (screen=2560x1440) (32bpp) (59Hz) (fullscreen) 1.34-tmmodeleditor: creating opengl context: (createcontextarb) (trying OpenGL Core 4.5= ok) (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 1.36-tmmodelmanager: gl: (version 4.5) (core profile) (vendor=NVIDIA Corporation) (renderer=GeForce RTX 2080/PCIe/SSE2) (version=4.5.0 NVIDIA 417.22) 1.37-tmwinogl: gl: (viewport=32768.00x32768.00) (texsize=32768) (texunits=192) (ps-texunits=32) (samples=32) (shading_language=4.50 NVIDIA) (shader_max_vertex=4096) (shader_max_fragment=4096) 1.38-af5_gui_modelloader: gl: extensions=GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_lo 1.38-af5_gui_modelloader: gl: wgl extensions=WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 1.38-tmmodeleditor: gl: extensions used=(anisotropic filter of 16.00) (primitive restart) (vertexarrayobject) (texture array) (gpu shader4) (explicit uniform location) (texture rgtc compression) (texture storage) (buffer storage) (bindless texture) (dsa arb) (dsa ext) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (vertex_type_2_10_10_10_rev) (vertex_attrib_binding) (texturebufferobject) (occlusionquery) (multi_bind) (mdi) (tessellation) (vertexbufferunifiedmemory/shaderbufferload) (invalidatesubdata) (clipcontrol) (polygonoffsetclamp) (viewportindexed) (minsampleshading) (sync) (timer_query) (debug output) (nv_stereo_view_rendering) (swapcontrol) (swapcontroltear) 1.51-tmmodelmanager: gl: reducing max texture size from 32768 to 4096 1.51-tmwinogl: gl: nvidia meminfo: total=8192MB dedicated=8192MB) 1.53-aerofly_rc_8: resolution=2560px ss=597.00mm density=4.29 -> csf=1.00 res=2560.000000 1.59-aerofly_rc_8: window size=2560x1440 physical display size=597mmx336mm 1.60-af5_gui_modelloader: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 1.72-af5_gui_modelloader: user and config folder = 'C:/Users/0xdeadbeef/Documents//aerofly RC 8/' 1.72-sim: using custom quality: texq=3 terq=1 shdq=1 objq=3 treq=3 wq=3 1.73-af5_gui_modelloader: loading font 'texture/console.tff'=(256x128) (h=12) (nc=8365) ok 1.74-af5_gui_modelloader: loading font 'texture/font.tff'=(1024x512) (h=23) (nc=1920) ok 1.75-af5_gui_modelloader: loading font 'texture/fontbig.tff'=(256x512) (h=27) (nc=65021) ok 1.80-tmmodeleditor: searching for input devices... 1.81-tmmodeleditor: searching joysticks... 1.85-tmmodeleditor: (rf interlink) joystick 0: 'InterLink Elite' axes=5 buttons=5 slider=0 pov=0 type=00010114 1.87-tmmodule: 1 devices found= (InterLink Elite) (004b70e7df122f8e) 1.88-tmmodule: (11 mp3 files found) (playlist = 11 songs)off 1.89-tmmodelmanager: number of stars = 1572 1.92-tmscene: shadowmap = 4096x4096 sp=8 1.92-af5_gui_modelloader: loading scenery 'scenery//monolake'... 1.95-sim: photo scenery has water level = -0.16 0.01 1.95-sim: use default vr look direction = (-0.963 0.269) 2.36-tmscene: (10x10) (23x8) (r=5000.00) (sp=(0.00 0.00 1.75)) (vp=(0.00 0.00 1.75)) (ambient=(0.07 0.09 0.11 1.00)) (diffuse=(0.96 0.99 1.04)) (sphereambient=(0.16 0.20 0.20)) 2.37-sim: geometries=220 (sn=87 nosn=133) virtual geometries=0 2.37-sim: merging 87 objects for type=0 (0 are virtual) 2.38-sim: subdividing 87 obj with coverage (-3000-3000) (-3000-5000) -> num_tiles=7x9 gridsize=1000 -> 87 objects in a total of 8 tiles (deleted=87 new=8) 2.40-sim: geometries=141 (sn=3 nosn=138) virtual geometries=0 2.41-sim: merging 3 objects for type=0 (0 are virtual) nr='_alphamap_nocollision' 2.42-sim: subdividing 3 obj with coverage (-1000-1000) (-1000-1000) -> num_tiles=3x3 gridsize=1000 -> 3 objects in a total of 2 tiles (deleted=3 new=2) 2.42-sim: geometries=140 (sn=127 nosn=13) virtual geometries=0 2.43-sim: merging 127 objects for type=0 (0 are virtual) nr='_alphamap' 2.44-sim: subdividing 127 obj with coverage (-1000-1000) (-1000-1000) -> num_tiles=3x3 gridsize=1000 -> 127 objects in a total of 4 tiles (deleted=127 new=4) 2.47-sim: geometries=0 (sn=0 nosn=0) virtual geometries=0 2.48-tmcollision: create 'scenestatic' quadtree: (tris= 71136) (7.06MB) (wbb=(-2466 -2118 -13) (2604 4535 210)) qtstat=(omin=(4.0 4.0 40.0) bb=(-2535.013581 -3326.423834 -111.593517)-(2535.0 3326.4 111.6) numin=71136 -> nodes=21092 endnodes=14290 endobj=184784 depth=14 maxpernode=388 min=(2.5 3.2 27.9)) 2.59-tmcollision: creating collisionobjects quadtree: (objects=1) (-2465.66 -2118.03 -12.95)-(2604.36 4534.82 210.24) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2465.664135 -2118.031149 -12.945425)-(2604.4 4534.8 210.2) numin=1 -> nodes=1 endnodes=1 endobj=1 depth=0 maxpernode=1 min=(5070.0 6652.8 223.2)) 2.60-tmscene: cellgrid: cells=6 grid=2x3 total_objects=18 max_obj_per_cell=16 world=(bsc=(52 1018 93) bsr=4347) -> local=(min=(-2500.0 -2500.0 -12.9) max=(2604.4 4534.8 210.2) size=(5104.4 7034.8 223.2)) 2.60-sim: done loading scenery (t=0.68s objects=18) 2.60-sim: 2.61-sim: windfieldinfo 0: resolution=2.00 min=(-500.00 -500.00 0.00) max=(500.00 500.00 100.00) 2.61-tmwindfield: Setup Windfield with origin = (-500.0, -500.0, 0.0), size_xy = (1000.0m, 1000.0m), Grid relation (x:y): 1:1, MipMapLevels: 9, Resolution: (2.0m, 2.0m) 2.63-af5_gui_modelloader: Windfield Map Load from file 'scenery/monolake/windfield0.twd' successful 2.65-sim: statistics = (objects=18) (transparent=0) (graphics=0) (graphicspl=0) (decals=0) (water=0) (verts=0) (shadow faces=0) (trees=0) 2.78-af5_gui_modelloader: loading model 'addiction'... 2.78-sim: path='aircraft/addiction' geometry='addiction' physics='addiction' paintscheme='' ... 3.04-sim: done loading model (t=0.26s, n=64, id=7) 3.04-sim: 3.04-af5_gui_modelloader: loading font 'texture/font.tff'=(1024x512) (h=23) (nc=1920) ok 3.05-af5_gui_modelloader: loading font 'texture/fontbig.tff'=(256x512) (h=27) (nc=65021) ok 4.29-tmmodelmanager: assigning controller '1701759323488' and modeltype=263425 to receiver 4.29-af5_gui_modelloader: model input channel Throttle Aileron Elevator Rudder 4.29-aerofly_rc_8: event resize: fs=1 0 0 2560 1440 -> 2560 1440 4.30-aerofly_rc_8: resolution=2560px ss=597.00mm density=4.29 -> csf=1.00 res=2560.000000 6.75-tmmodeleditor: compute thread begin 23.39-af5_gui_modelloader: loading scenery 'scenery//island'... 24.34-tm_scenery_extras: found runway Airport: 5 corners pivot=(1524.19 -1026.60 11.86) dir=(-1.00 0.12 0.00) length=826.52 grounding=1 24.35-tm_scenery_extras: found runway Airport: 5 corners pivot=(703.57 -928.07 11.96) dir=(1.00 -0.12 0.00) length=826.52 grounding=1 24.35-tm_scenery_extras: found runway Mountain: 5 corners pivot=(251.47 36.02 170.06) dir=(-0.44 -0.90 -0.00) length=109.17 grounding=1 24.35-tm_scenery_extras: found runway Mountain: 5 corners pivot=(203.06 -61.82 170.06) dir=(0.44 0.90 0.00) length=109.17 grounding=1 24.36-tm_scenery_extras: found runway SmallRunway: 5 corners pivot=(628.07 735.39 39.85) dir=(-0.00 1.00 0.00) length=53.34 grounding=1 24.36-tm_scenery_extras: found runway SmallRunway: 5 corners pivot=(628.07 788.74 39.94) dir=(0.00 -1.00 -0.00) length=53.34 grounding=1 24.37-tm_scenery_extras: found runway RCRunway: 5 corners pivot=(-1049.65 -322.77 20.99) dir=(-0.00 1.00 0.01) length=129.86 grounding=1 24.37-tm_scenery_extras: found runway RCRunway: 5 corners pivot=(-1049.65 -192.92 22.47) dir=(0.00 -1.00 -0.01) length=129.86 grounding=1 24.80-sim: geometries=460 (sn=361 nosn=99) virtual geometries=1770 24.93-sim: merging 2096 objects for type=0 (1770 are virtual) 24.94-sim: subdividing 2096 obj with coverage (-4000-2500) (-2000-4500) -> num_tiles=14x14 gridsize=500 -> 2096 objects in a total of 47 tiles (deleted=258 new=47) 27.47-tmcollision: create 'scenestatic' quadtree: (tris=1575925) (156.30MB) (wbb=(-3632 -1806 -159) (2226 4458 355)) qtstat=(omin=(4.0 4.0 40.0) bb=(-2929.370850 -3132.252204 -256.770363)-(2929.4 3132.3 256.8) numin=1575925 -> nodes=77168 endnodes=35292 endobj=2014650 depth=15 maxpernode=5099 min=(2.9 3.1 32.1)) 28.79-tmcollision: creating collisionobjects quadtree: (objects=1) (-3632.33 -1806.45 -158.82)-(2226.41 4458.06 354.72) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-3632.326878 -1806.448286 -158.817358)-(2226.4 4458.1 354.7) numin=1 -> nodes=1 endnodes=1 endobj=1 depth=0 maxpernode=1 min=(5858.7 6264.5 513.5)) 28.97-tmscene_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=1 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 29.01-tmscene_trees: plant type = 'conifer' variations=10 fi=8 masstypes=1 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 29.05-tmscene_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 29.07-tmscene_trees: plant type = 'shrub' variations=11 fi=25 masstypes=1 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 29.20-tmscene_trees: subdividing 67097 tree with coverage (-1600-2000) (-1600-1600) -> num_tiles=10x9 gridsize=400 -> 67097 objects in a total of 51 tiles 29.21-tmmodule: tex2dmem=1MB 29.22-aerofly_rc_8: numtiles=51 treenv=38568 treevbsize=753kB 29.22-af5_gui_modelloader: Loading Spot Landing Geometry 'scenery/island/spot_landing.tmb' 29.24-tmscene: cellgrid: cells=6 grid=2x3 total_objects=354 max_obj_per_cell=146 world=(bsc=(-634 1185 1) bsr=3292) -> local=(min=(-3632.3 -1806.4 -12.0) max=(2226.4 4458.0 354.7) size=(5858.7 6264.5 366.7)) 29.24-sim: done loading scenery (t=5.86s objects=362) 29.24-sim: 29.33-sim: windfieldinfo 0: resolution=2.00 min=(-1800.00 -1800.00 0.00) max=(1800.00 1800.00 100.00) 29.33-tmwindfield: Setup Windfield with origin = (-1800.0, -1800.0, 0.0), size_xy = (3600.0m, 3600.0m), Grid relation (x:y): 1:1, MipMapLevels: 11, Resolution: (1.8m, 1.8m) 29.54-af5_gui_modelloader: Windfield Map Load from file 'scenery/island/windfield0.twd' successful 29.56-sim: statistics = (objects=499) (transparent=0) (graphics=136) (graphicspl=0) (decals=22) (water=1) (verts=0) (shadow faces=0) (trees=0) 247.95-tmmodeleditor: netmessage: disconnect. deleting all network player 247.95-tmmodeleditor: compute thread end 250.44-aerofly_rc_8: 17524 strings with 1642kB 96 250.44-tmmodelmanager: dmem=6046 memory=105MB 250.46-tmmodeleditor: render thread exited 250.46-tmmodeleditor: FUNC Shutdown 250.53-tmmodeleditor: shutting down... done