0.00-tmmodule: (tmatmosphere,1) (tmsystimer,1) (tmfile,4) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmsyssound,20) 0.00-tmmodeleditor: init modules=(tmsystimer=f=10000000) (tmrandom=36592883) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.30-tmmodeleditor: Program version 8.00.27.01 0.30-tmmodeleditor: Copyright (C) 1998-2019 IPACS 0.30-tmsyswin: memory=(physical=32637MB, avail=29366MB) (virtual=37501MB, avail=134217727MB) (10 in use) 0.30-tmsyswin: operating system (10.0)= Microsoft Windows 10 or newer 0.32-tmsyswin: monitor size = 531 299 0.33-tmmodeleditor: fullscreen modes=(1024x768x32x60) (1024x768x32x50) (1024x768x32x85) (1024x768x32x100) (1024x768x32x120) (1024x768x32x144) (1152x864x32x60) (1152x864x32x50) (1152x864x32x85) (1152x864x32x100) (1152x864x32x120) (1152x864x32x144) (1280x768x32x60) (1280x768x32x50) (1280x768x32x85) (1280x768x32x100) (1280x768x32x120) (1280x768x32x144) (1280x800x32x60) (1280x800x32x50) (1280x800x32x85) (1280x800x32x100) (1280x800x32x120) (1280x800x32x144) (1280x960x32x60) (1280x960x32x50) (1280x960x32x85) (1280x960x32x100) (1280x960x32x120) (1280x960x32x144) (1280x1024x32x60) (1280x1024x32x50) (1280x1024x32x85) (1280x1024x32x100) (1280x1024x32x120) (1280x1024x32x144) (1360x768x32x60) (1360x768x32x50) (1360x768x32x85) (1360x768x32x100) (1360x768x32x120) (1360x768x32x144) (1366x768x32x60) (1366x768x32x50) (1366x768x32x85) (1366x768x32x100) (1366x768x32x120) (1366x768x32x144) (1600x900x32x60) (1600x900x32x50) (1600x900x32x85) (1600x900x32x100) (1600x900x32x120) (1600x900x32x144) (1600x1024x32x60) (1600x1024x32x50) (1600x1024x32x85) (1600x1024x32x100) (1600x1024x32x120) (1600x1024x32x144) (1680x1050x32x60) (1680x1050x32x50) (1680x1050x32x85) (1680x1050x32x100) (1680x1050x32x120) (1680x1050x32x144) (1768x992x32x60) (1768x992x32x50) (1768x992x32x85) (1768x992x32x100) (1768x992x32x120) (1768x992x32x144) (1920x1080x32x60) (1920x1080x32x50) (1920x1080x32x85) (1920x1080x32x100) (1920x1080x32x120) (1920x1080x32x144) (1440x900x32x60) (1440x900x32x50) (1440x900x32x85) (1440x900x32x100) (1440x900x32x120) (1440x900x32x144) 3.09-af5_gui_modelloader: preferred ui language = 'en-US' 3.09-af5_gui_modelloader: preferred language = 'en' 3.09-af5_gui_modelloader: config folder = 'C:/Users/tclou/Documents//aerofly RC 8/config/' 3.09-af5_gui_modelloader: loading config file 'C:/Users/tclou/Documents//aerofly RC 8/config/base.mcf = ok 3.17-af5_gui_modelloader: ovr info = '[CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll' 3.20-tmsysvr: ovr: name='Oculus Rift CV1' manufacturer='Oculus VR' firmware=0.0 3.20-tmmodelmanager: ovr: resolution=2560x1440 3.29-tmsyswin: checking if running in windows compatibility mode: (reported=10.0) (real=10.0 '10.0.17763') 3.29-tmmodelmanager: init window: (mdf=60Hz) (window=0x0x1920x1080) (client=1920x1080) (screen=1920x1080) (32bpp) (60Hz) (fullscreen) 3.42-tmmodeleditor: initializing opengl...init window: (mdf=60Hz) (window=0x0x1920x1080) (client=1920x1080) (screen=1920x1080) (32bpp) (60Hz) (fullscreen) 3.94-tmmodeleditor: creating opengl context: (createcontextarb) (trying OpenGL Core 4.5= ok) (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 3.96-tmmodelmanager: gl: (version 4.5) (core profile) (vendor=NVIDIA Corporation) (renderer=GeForce GTX 1080 Ti/PCIe/SSE2) (version=4.5.0 NVIDIA 417.35) 3.96-tmwinogl: gl: (viewport=32768.00x32768.00) (texsize=32768) (texunits=192) (ps-texunits=32) (samples=32) (shading_language=4.50 NVIDIA) (shader_max_vertex=4096) (shader_max_fragment=4096) 3.97-af5_gui_modelloader: gl: extensions=GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_lo 3.97-af5_gui_modelloader: gl: wgl extensions=WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 3.97-tmmodeleditor: gl: extensions used=(anisotropic filter of 16.00) (primitive restart) (vertexarrayobject) (texture array) (gpu shader4) (explicit uniform location) (texture rgtc compression) (texture storage) (buffer storage) (bindless texture) (dsa arb) (dsa ext) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (vertex_type_2_10_10_10_rev) (vertex_attrib_binding) (texturebufferobject) (occlusionquery) (multi_bind) (mdi) (tessellation) (vertexbufferunifiedmemory/shaderbufferload) (invalidatesubdata) (clipcontrol) (polygonoffsetclamp) (viewportindexed) (minsampleshading) (sync) (timer_query) (debug output) (nv_stereo_view_rendering) (swapcontrol) (swapcontroltear) 4.01-tmmodelmanager: gl: reducing max texture size from 32768 to 4096 4.01-tmwinogl: gl: nvidia meminfo: total=11264MB dedicated=11264MB) 4.02-aerofly_rc_8: resolution=1920px ss=531.00mm density=3.62 -> csf=1.00 res=1920.000000 4.07-aerofly_rc_8: window size=1920x1080 physical display size=531mmx299mm 4.08-af5_gui_modelloader: loading font 'texture/fontdisplay.tff'=(2048x488) (h=52) (nc=25992) ok 4.24-af5_gui_modelloader: ovr debug = 'CliD3D11CompositorClient::initialize 1' 4.26-af5_gui_modelloader: ovr debug = 'Creating KMTHandle 0x0ef769e0' 5.47-af5_gui_modelloader: ovr debug = 'Creating KMTHandle 0x014c35d0' 5.47-af5_gui_modelloader: ovr debug = 'KMTHandle::Create hDevice=0x800006c0' 5.47-af5_gui_modelloader: ovr debug = 'KMTHandle::Create hContexts[0] = 2147490176' 5.47-af5_gui_modelloader: ovr debug = 'KMTHandle::Create hContexts[1] = 2147489856' 5.47-af5_gui_modelloader: ovr debug = 'KMTHandle::Create hContexts[2] = 2147489728' 5.48-af5_gui_modelloader: ovr debug = 'CliD3D11CompositorClient::addGLRef 2' 5.94-tmsysvr: render target size: left=(1648x1776) right=(1648x1776) (rf=1.00) stencil=1 6.12-tmsysnet-vcclient: found com port 'USB Serial Device' number=3 6.13-af5_gui_modelloader: unable to open com port '\\.\COM3' 6.13-af5_gui_modelloader: user and config folder = 'C:/Users/tclou/Documents//aerofly RC 8/' 6.13-sim: using custom quality: texq=1 terq=1 shdq=1 objq=2 treq=1 wq=1 6.14-af5_gui_modelloader: loading font 'texture/console.tff'=(256x128) (h=12) (nc=8365) ok 6.14-af5_gui_modelloader: loading font 'texture/font.tff'=(1024x512) (h=23) (nc=1920) ok 6.15-af5_gui_modelloader: loading font 'texture/fontbig.tff'=(256x512) (h=27) (nc=65021) ok 6.19-tmmodeleditor: searching for input devices... 6.26-tmmodeleditor: searching joysticks... 6.30-tmmodeleditor: (rf interlink) joystick 0: 'InterLink Elite' axes=5 buttons=5 slider=0 pov=0 type=00010114 6.31-tmmodule: 1 devices found= (InterLink Elite) (9dd9f3907a1c3c55) 6.31-tmmodule: (11 mp3 files found) (playlist = 11 songs)off 6.32-tmmodelmanager: number of stars = 1572 6.34-tmscene: shadowmap = 2048x2048 sp=6 6.34-af5_gui_modelloader: loading scenery 'scenery//island2'... 7.72-tm_scenery_extras: found runway Airport: 5 corners pivot=(-1396.82 2168.63 5.63) dir=(0.97 0.26 0.00) length=550.00 grounding=1 7.72-tm_scenery_extras: found runway Airport: 5 corners pivot=(-275.83 2468.77 9.35) dir=(-0.97 -0.26 -0.00) length=550.00 grounding=1 7.72-tm_scenery_extras: found runway Main RC field: 5 corners pivot=(1704.93 -2181.23 35.17) dir=(1.00 1.00 0.00) length=90.00 grounding=1 7.72-tm_scenery_extras: found runway Main RC field: 5 corners pivot=(1801.80 -2084.14 34.56) dir=(-1.00 -1.00 0.00) length=90.00 grounding=1 7.72-tm_scenery_extras: found runway Small grass field: 5 corners pivot=(1901.35 -1224.90 4.26) dir=(-0.85 -0.53 -0.01) length=86.50 grounding=1 7.72-tm_scenery_extras: found runway Small grass field: 5 corners pivot=(1827.99 -1270.73 3.63) dir=(0.85 0.53 0.01) length=86.50 grounding=1 7.72-tm_scenery_extras: found runway Large grass field: 5 corners pivot=(372.00 -1966.67 20.61) dir=(0.41 0.91 0.00) length=237.32 grounding=1 7.72-tm_scenery_extras: found runway Large grass field: 5 corners pivot=(470.32 -1750.67 20.61) dir=(-0.41 -0.91 -0.00) length=237.32 grounding=1 7.73-tm_scenery_extras: found runway Small stone RC field: 5 corners pivot=(-919.00 -2607.43 20.68) dir=(0.66 0.75 -0.00) length=99.47 grounding=1 7.73-tm_scenery_extras: found runway Small stone RC field: 5 corners pivot=(-853.54 -2532.53 20.31) dir=(-0.66 -0.75 0.00) length=99.47 grounding=1 7.73-tm_scenery_extras: found runway Mini Grass field: 5 corners pivot=(1318.62 2108.32 3.56) dir=(0.55 -0.84 -0.01) length=66.71 grounding=1 7.73-tm_scenery_extras: found runway Mini Grass field: 5 corners pivot=(1355.11 2052.47 3.21) dir=(-0.55 0.84 0.01) length=66.71 grounding=1 8.37-sim: geometries=691 (sn=473 nosn=218) virtual geometries=6428 9.13-sim: merging 7250 objects for type=0 (6428 are virtual) 9.16-sim: subdividing 7250 obj with coverage (-2500-4000) (-4500-4500) -> num_tiles=14x19 gridsize=500 -> 7250 objects in a total of 70 tiles (deleted=147 new=70) 19.29-tmcollision: create 'scenestatic' quadtree: (tris=3314169) (328.71MB) (wbb=(-3232 -4772 -565) (3769 4772 217)) qtstat=(omin=(4.0 4.0 40.0) bb=(-3500.383439 -4772.379169 -391.300355)-(3500.4 4772.4 391.3) numin=3314169 -> nodes=229417 endnodes=94826 endobj=4597776 depth=16 maxpernode=21588 min=(3.4 2.3 24.5)) 23.35-tmcollision: creating collisionobjects quadtree: (objects=1) (-3231.95 -4772.38 -565.24)-(3768.82 4772.38 217.36) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-3231.949717 -4772.378933 -565.241827)-(3768.8 4772.4 217.4) numin=1 -> nodes=1 endnodes=1 endobj=1 depth=0 maxpernode=1 min=(7000.8 9544.8 782.6)) 23.58-tmscene_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=1 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 23.59-tmscene_trees: plant type = 'conifer' variations=10 fi=8 masstypes=1 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 23.60-tmscene_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 23.61-tmscene_trees: plant type = 'shrub' variations=11 fi=25 masstypes=1 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 23.92-tmscene_trees: subdividing 75879 tree with coverage (-2800-2400) (-3600-3600) -> num_tiles=14x19 gridsize=400 -> 75879 objects in a total of 99 tiles 23.93-tmmodule: tex2dmem=1MB 23.93-tmrenderer_vulkan: numtiles=99 treenv=18088 treevbsize=353kB 24.00-af5_gui_modelloader: Loading Spot Landing Geometry 'scenery/island2/spot_landing01.tmb' 24.01-af5_gui_modelloader: Loading Spot Landing Geometry 'scenery/island2/spot_landing02.tmb' 24.01-tmscene: cellgrid: cells=12 grid=3x4 total_objects=989 max_obj_per_cell=403 world=(bsc=(1573 -141 5) bsr=4691) -> local=(min=(-2303.4 -4286.1 -565.2) max=(3768.8 4181.3 217.3) size=(6072.2 8467.5 782.6)) 24.02-sim: done loading scenery (t=17.68s objects=996) 24.02-sim: 24.07-sim: windfieldinfo 0: resolution=5.00 min=(-2500.00 -5000.00 0.00) max=(2500.00 5000.00 100.00) 24.07-tmwindfield: Setup Windfield with origin = (-2500.0, -5000.0, 0.0), size_xy = (5000.0m, 10000.0m), Grid relation (x:y): 1:2, MipMapLevels: 10, Resolution: (4.9m, 9.8m) 24.19-af5_gui_modelloader: Windfield Map Load from file 'scenery/island2/windfield0.twd' successful 24.21-sim: statistics = (objects=1102) (transparent=0) (graphics=103) (graphicspl=0) (decals=56) (water=1) (verts=0) (shadow faces=0) (trees=0) 24.35-af5_gui_modelloader: loading model 'goblin700'... 24.35-sim: path='aircraft/goblin700' geometry='goblin700' physics='goblin700' paintscheme='' ... 24.62-sim: done loading model (t=0.27s, n=49, id=59) 24.62-sim: 24.62-af5_gui_modelloader: loading font 'texture/font.tff'=(1024x512) (h=23) (nc=1920) ok 24.63-af5_gui_modelloader: loading font 'texture/fontbig.tff'=(256x512) (h=27) (nc=65021) ok 26.05-tmmodelmanager: assigning controller '1586860453920' and modeltype=258 to receiver 26.06-af5_gui_modelloader: model input channel Pitch Roll Nick TailRotor Autorotation Flight-Mode Heli-Engine 26.06-sim: viewer position = (-899.88 -2572.78 22.59) viewer distance to model=9.63 26.06-sim: model direction = (0.87 -0.50) 26.06-aerofly_rc_8: event resize: fs=1 0 0 1920 1080 -> 1920 1080 26.06-aerofly_rc_8: resolution=1920px ss=531.00mm density=3.62 -> csf=1.00 res=1920.000000