0.00-tmmodule: (tmsystimer,1) (tmsteam,1) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmatmosphere,10) (tm_magnetic_field,11) (tm_time_zones,11) (tmsyssound,20) 0.00-tmmodule: init modules=(tmsystimer=f=10000000) (tmrandom=1507383447) (magnetic field=(257 198147)) (time zones=(1024 1048576)) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.09-tmsyswin: Program version 2.04.07.29 0.09-tmsyswin: Copyright (C) 1998-2019 IPACS 0.09-tmsyswin: memory=(physical=16331MB, avail=13568MB) (virtual=18763MB, avail=134217727MB) (16 in use) 0.09-tmsyswin: operating system (10.0)= Microsoft Windows 10 or newer 0.09-tmsyswin: monitor size = 604 342 0.09-tmsyswin: fullscreen modes=(1024x768x32x60) (1152x864x32x60) (1280x768x32x60) (1280x800x32x60) (1280x960x32x60) (1280x1024x32x60) (1360x768x32x60) (1366x768x32x60) (1600x900x32x59) (1600x1024x32x59) (1600x1200x32x60) (1680x1050x32x59) (1920x1080x32x60) (1440x900x32x60) 0.10-tmsysmisc: preferred ui language = 'nl-NL' 0.10-aerofly_fs: preferred language = 'nl' 0.10-aerofly: config folder = 'C:/Users/Jeroen/Documents/Aerofly FS 2/' 0.10-module_config: loading config file 'C:/Users/Jeroen/Documents/Aerofly FS 2/main.mcf = ok 0.10-tmsteam: initializing steam... 0.13-tmsteam: 16 dlc installed: name='Aerofly FS 2 - High Resolution Texture Pack for Southwestern USA' name='Aerofly FS 2 - Switzerland' name='Aerofly FS 2 - Northeastern USA' name='Aerofly FS 2 - USA Utah' name='Aerofly FS 2 - Aircraft - Q400' name='Aerofly FS 2 - USA Colorado' name='Aerofly FS 2 - USA South Florida' 0.16-tmsyswin: checking if running in windows compatibility mode: (reported=10.0) (real=10.0 '10.0.17763') 0.16-tmsyswin: init window: (mdf=60Hz) (window=0x0x1920x1080) (client=1920x1080) (screen=1920x1080) (32bpp) (60Hz) (fullscreen) 0.26-tmrenderer_vulkan: available instance extensions: 'VK_KHR_device_group_creation' 'VK_KHR_external_fence_capabilities' 'VK_KHR_external_memory_capabilities' 'VK_KHR_external_semaphore_capabilities' 'VK_KHR_get_physical_device_properties2' 'VK_KHR_get_surface_capabilities2' 'VK_KHR_surface' 'VK_KHR_win32_surface' 'VK_EXT_debug_report' 'VK_EXT_debug_utils' 'VK_EXT_swapchain_colorspace' 'VK_NV_external_memory_capabilities' 0.26-tmrenderer_vulkan: required extensions: 'VK_KHR_surface' 'VK_KHR_win32_surface' 'VK_KHR_get_physical_device_properties2' 0.53-tmrenderer_vulkan: device: name='GeForce GTX 1080' discrete=1 driver=1783087104 api=4198495 memory=8079MB max_ubo=65536 max_pc=256 max_dimensions=32768 score=10008079 0.54-tmrenderer_vulkan: using device 'GeForce GTX 1080' 0.54-tmrenderer_vulkan: extensions: 'VK_KHR_8bit_storage' 'VK_KHR_16bit_storage' 'VK_KHR_bind_memory2' 'VK_KHR_create_renderpass2' 'VK_KHR_dedicated_allocation' 'VK_KHR_depth_stencil_resolve' 'VK_KHR_descriptor_update_template' 'VK_KHR_device_group' 'VK_KHR_draw_indirect_count' 'VK_KHR_driver_properties' 'VK_KHR_external_fence' 'VK_KHR_external_fence_win32' 'VK_KHR_external_memory' 'VK_KHR_external_memory_win32' 'VK_KHR_external_semaphore' 'VK_KHR_external_semaphore_win32' 'VK_KHR_get_memory_requirements2' 'VK_KHR_image_format_list' 'VK_KHR_maintenance1' 'VK_KHR_maintenance2' 'VK_KHR_maintenance3' 'VK_KHR_multiview' 'VK_KHR_push_descriptor' 'VK_KHR_relaxed_block_layout' 'VK_KHR_sampler_mirror_clamp_to_edge' 'VK_KHR_sampler_ycbcr_conversion' 'VK_KHR_shader_atomic_int64' 'VK_KHR_shader_draw_parameters' 'VK_KHR_shader_float16_int8' 'VK_KHR_shader_float_controls' 'VK_KHR_storage_buffer_storage_class' 'VK_KHR_swapchain' 'VK_KHR_swapchain_mutable_format' 'VK_KHR_variable_pointers' 'VK_KHR_vulkan_memory_model' 'VK_KHR_win32_keyed_mutex' 'VK_EXT_blend_operation_advanced' 'VK_EXT_conditional_rendering' 'VK_EXT_conservative_rasterization' 'VK_EXT_depth_range_unrestricted' 'VK_EXT_descriptor_indexing' 'VK_EXT_discard_rectangles' 'VK_EXT_external_memory_host' 'VK_EXT_hdr_metadata' 'VK_EXT_inline_uniform_block' 'VK_EXT_post_depth_coverage' 'VK_EXT_sample_locations' 'VK_EXT_sampler_filter_minmax' 'VK_EXT_scalar_block_layout' 'VK_EXT_shader_subgroup_ballot' 'VK_EXT_shader_subgroup_vote' 'VK_EXT_shader_viewport_index_layer' 'VK_EXT_transform_feedback' 'VK_EXT_vertex_attribute_divisor' 'VK_NV_clip_space_w_scaling' 'VK_NV_dedicated_allocation' 'VK_NV_device_diagnostic_checkpoints' 'VK_NV_external_memory' 'VK_NV_external_memory_win32' 'VK_NV_fill_rectangle' 'VK_NV_fragment_coverage_to_color' 'VK_NV_framebuffer_mixed_samples' 'VK_NV_geometry_shader_passthrough' 'VK_NV_sample_mask_override_coverage' 'VK_NV_shader_subgroup_partitioned' 'VK_NV_viewport_array2' 'VK_NV_viewport_swizzle' 'VK_NV_win32_keyed_mutex' 'VK_NVX_device_generated_commands' 'VK_NVX_multiview_per_view_attributes' 'VK_NV_ray_tracing' 0.56-tmrenderer_vulkan: extensions enabled: 'VK_KHR_swapchain' 'VK_KHR_get_memory_requirements2' 'VK_KHR_dedicated_allocation' 0.64-tmrenderer_vulkan: swap chain: extent=1920x1080 si=3 present_mode=3 min/max si=2/8 transform=1 0.68-tmrenderer_vulkan: staging buffers pre allocated=104 staging buffer size = 41MB 0.68-aerofly: resolution=1920px ss=604.00mm density=3.18 -> csf=1.00 res=1920.000000 0.69-aerofly: window size=1920x1080 physical display size=604mmx342mm 0.70-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 0.70-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 0.71-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 0.71-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 0.78-tmsystobiieyex: initializing Tobii Eye... 0.79-tmsimulator: using custom quality: texq=3 terq=3 shdq=3 objq=3 treq=3 0.79-tmsimulator: 0.79-tmsimulator: loading model pa28rt201t... 0.84-tmmodelmanager: model: (name='pa28rt201t') (directory='C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t//') 0.84-tmmodelmanager: loading configfile 'C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t///pa28rt201t.tmc' 0.84-tmmodelmanager: contact points 3: (1.983 0.000 -0.794 r=0.180) (-0.431 1.553 -0.789 r=0.160) (-0.431 -1.553 -0.789 r=0.160) 0.85-tmsysinputdevicejoystick: joystick 0: 'Saitek Pro Flight Combat Rudder Pedals' axes=3 buttons=0 slider=0 pov=0 type=00010114 0.85-tmsysinputdevicejoystick: joystick 1: 'Logitech Extreme 3D' axes=4 buttons=16 slider=1 pov=1 type=00010214 0.85-tmsysinputdevice: 2 devices found= (Saitek Pro Flight Combat Rudder Pedals) (bc8cd4893da983ef) (Logitech Extreme 3D) (dee0f9790612b0d3) 0.85-tmsystrackir: initializing trackir... 0.87-tmsystrackir: successfully initialized (version 5.0) 0.90-tmsystobiieyex: Tobii Eye not ready(0) or connected(0) 1.00-tmscene: shadowmap = 8192x8192 sp=7 1.00-tmterrain: init terrain 'scenery/'... 1.00-tmterrain: scenery folder 0: 'C:/Users/Jeroen/Documents/Aerofly FS 2/scenery/' 1.00-tmterrain: scenery folder 1: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_ftxnld/' 1.00-tmterrain: scenery folder 2: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kcgx/' 1.00-tmterrain: scenery folder 3: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kege/' 1.00-tmterrain: scenery folder 4: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kmry/' 1.00-tmterrain: scenery folder 5: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kpsp/' 1.00-tmterrain: scenery folder 6: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_lowi/' 1.00-tmterrain: scenery folder 7: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_lsgk/' 1.00-tmterrain: scenery folder 8: '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_switzerland_cultivation/' 1.01-tmterrain: scenery folder 9: 'C:/Users/Jeroen/Documents/Aerofly FS 2/addons/scenery/aerosoft_lukla/' 1.01-tmterrain: scenery folder 10: 'scenery/' 1.18-tmscenery: ERROR: (geometry '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_ftxnld/places/nl_apt_ehho/ftx_nld_ehho_vegetation> 1.18-tmscenery: <[vector3_float64.tmb' not found) 1.91-tmsystobiieyex: shutting down Tobii Eye... done 2.03-tmterrain_cmaps: creating mapload thread: ok 2.03-tmterrain_cmaps: color maps: num=17 ims=4096 levelminmax=0/16 2.11-tmterrain_hmaps: omin=( 32.0, 32.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 996 -> nodes= 27 endnodes= 16 endobj= 2235 depth= 7 maxpernode=237 min=( 512.0, 512.0) 2.11-tmterrain_hmaps: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3821 -> nodes=106 endnodes= 72 endobj= 7489 depth= 7 maxpernode=254 min=( 512.0, 512.0) 2.11-tmterrain_hmaps: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3022 -> nodes= 78 endnodes= 58 endobj= 5675 depth= 4 maxpernode=251 min=( 4096.0, 4096.0) 2.11-tmterrain_hmaps: height maps: num=7839 wgc=4096 ims=128 levelminmax=7/11 2.11-tmterrain: terrain memory: (colormaps 213 MB) (heightmaps ca. 456 MB) 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.45-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.46-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.47-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.47-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.47-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.47-tmfile_properties: WARNING: property 'lights' is not a member of type 'tmsimulator_scenery_place' hash=5362608657203157724. 2.59-tmxgl: ERROR: (texture 'headset_senn_specular' not found) 2.61-tmxgl: ERROR: (remove invalid texture at index 'specular') 2.61-tmmodelmanager: loading dynamics begin 'C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t///pa28rt201t.tmd'... 2.70-tmscenery: skipping duplicate place 'scenery/places/ch/saanen/saanen.tsc'. icao='LSGK' using '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_lsgk/places/ftx_saanen/' 2.71-tmscenery: skipping duplicate place 'scenery/places/usa/co/kege_eagle_county/kege_eagle_county.tsc'. icao='KEGE' using '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kege/places/Eagle/' 2.71-tmscenery: skipping duplicate place 'scenery/places/usa/ca/kmry_monterey_regional/kmry_monterey_regional.tsc'. icao='KMRY' using '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kmry/places/Monterey/' 2.74-tmscenery: skipping duplicate place 'scenery/places/usa/ca/kpsp_palm_springs_intl/kpsp_palm_springs_intl.tsc'. icao='KPSP' using '../Aerofly FS 2 Flight Simulator AddOns/scenery/orbx_kpsp/places/palmsprings/' 2.76-tmterrain: init terrain geometry manager... 2.76-tmterrain_object: 5 texture search folders: 2.76-tmterrain_object: folder = '' 2.76-tmterrain_object: folder = 'scenery/textures_shared/ch/bldg/' 2.76-tmterrain_object: folder = 'scenery/textures_shared/ground/' 2.76-tmterrain_object: folder = 'scenery/textures_shared/usa/bldg/' 2.76-tmterrain_object: folder = 'scenery/textures_shared/usa/bldg/ny/' 2.86-tmterrain_object: register xref 'xref_aircraft' -> 95 geometries 96 materials 2.89-tmmodelmanager: loading dynamics end: (id=1) (1067 dynamics) (836 graphics) (183 sound) (ny=932) (nz=244) 2.89-tmmodelmanager: 2.89-tmmodelmanager: mass: 1147.0 ( 0.028 0.000 0.012 ) 2.89-tmmodelmanager: 11 multibody joints / 1 components 2.90-tmterrain_object: register xref 'xref_usa_airport' -> 228 geometries 81 materials 2.91-tmterrain_object: register xref 'xref_usa' -> 157 geometries 107 materials 3.25-tmterrain_object: register xref 'xref_ch' -> 121 geometries 93 materials 3.25-tmterrain: done init terrain geometry manager 3.25-tmterrain: 3.26-tmterrain: mesh quality = 2.50 3.26-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048 3.27-tmterrain_mesh: terrain mesh: indices=46592 memory=23 MB 3.27-tmterrain_mesh: 3.28-tmterrain: creating terrain tree manager begin 3.50-tmterrain_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=4 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 3.51-tmterrain_trees: plant type = 'conifer' variations=10 fi=8 masstypes=4 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 3.51-tmterrain_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 3.51-tmterrain_trees: plant type = 'shrub' variations=11 fi=25 masstypes=4 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 3.53-tmterrain_hmaps: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3313 -> nodes= 95 endnodes= 64 endobj= 6544 depth= 7 maxpernode=254 min=( 512.0, 512.0) 3.54-tmterrain_hmaps: omin=( 16.0, 16.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 77 -> nodes= 1 endnodes= 1 endobj= 77 depth= 0 maxpernode=77 min=(65536.0,65536.0) 3.54-tmterrain_trees: tree maps: num=3390 wgc=1024 ims=64 levelminmax=10/12 3.81-tmterrain_trees: gridsize=3 maxvis=30 tiles=676 texbufmem=111MB 3.82-tmterrain_trees: treevisr=30 numtiles=676 treenv=163840 treevbsize=3200kB 3.82-tmterrain: creating terrain tree manager end 3.82-tmterrain: 3.87-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light' 3.88-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 3.88-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 3.88-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 3.88-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 3.90-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTextureC' and texture 'display_color' 3.90-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 3.90-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 3.90-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 3.90-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 3.92-tmxgl: ERROR: failed to load texture 'texture/symbol_symbol_ndb' 3.93-tmrigidbodygraphics: creating threaded tmpaint instance for 'DmeDisplayTexture' and texture 'display_dme_color' 3.93-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 3.93-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 3.93-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 3.93-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 3.95-tmrigidbodygraphics: creating threaded tmpaint instance for 'YokeDisplayTexture' and texture 'yoke_display_color' 3.95-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 3.96-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 3.96-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 3.96-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 4.07-tmsimulator: done loading model pa28rt201t (repaint=n3023k) 4.07-tmsimulator: 4.07-tmsimulator: mems: new=276809 del=202345 dmem=74464 memory=417MB 4.07-tmsimulator: 278 textures using 847 MB 4.07-tmsimulator: 27 shaders with 1042 references 4.07-tmsimulator: 392091 strings with 30632kB size=80 fc=0 4.07-tmterrain: creating mapload thread: ok 4.07-tmterrain: initial terrain position: pg(3788519.13,377117.52,5101268.48) pwg(33802.85,44421.68) 4.07-aerofly: done initializing (t=3.39s) 4.07-aerofly: 4.07-aerofly_fs: event resize fullscreen: size=1920x1080 f=0 mid=0 4.07-aerofly: resolution=1920px ss=604.00mm density=3.18 -> csf=1.00 res=1920.000000 4.07-tmrenderer_vulkan: staging buffers for thread 'terrain_load' pre allocated=104 staging buffer size = 59MB 247.81-menu_location: init terrain flat renderer... 247.95-tmterrain_cmaps: creating mapload thread: ok 247.95-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/16 247.95-menu_location: done init terrain flat renderer 247.96-tmterrain_hmaps: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3022 -> nodes=297 endnodes=218 endobj=29058 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 247.96-tmterrain_hmaps: height maps: num=3022 wgc=4096 ims=8 levelminmax=7/7 247.96-tmterrain_hmaps: creating mapload thread 'thread_hmaps': ok 247.96-menu_location: init terrain flat renderer... 247.97-tmterrain_hmaps: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 256.44-menu_location: init terrain flat renderer... 256.57-tmterrain_cmaps: creating mapload thread: ok 256.57-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/16 256.57-menu_location: done init terrain flat renderer 256.57-tmterrain_hmaps: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3022 -> nodes=297 endnodes=218 endobj=29058 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 256.58-tmterrain_hmaps: height maps: num=3022 wgc=4096 ims=8 levelminmax=7/7 256.58-tmterrain_hmaps: creating mapload thread 'thread_hmaps': ok 256.58-menu_location: init terrain flat renderer... 256.58-tmterrain_hmaps: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 285.76-menu_location: init terrain flat renderer... 285.88-tmterrain_cmaps: creating mapload thread: ok 285.88-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/16 285.89-menu_location: done init terrain flat renderer 285.89-tmterrain_hmaps: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3022 -> nodes=297 endnodes=218 endobj=29058 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 285.89-tmterrain_hmaps: height maps: num=3022 wgc=4096 ims=8 levelminmax=7/7 285.89-tmterrain_hmaps: creating mapload thread 'thread_hmaps': ok 285.89-menu_location: init terrain flat renderer... 285.90-tmterrain_hmaps: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 288.79-menu_location: init terrain flat renderer... 288.92-tmterrain_cmaps: creating mapload thread: ok 288.92-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/16 288.92-menu_location: done init terrain flat renderer 288.92-tmterrain_hmaps: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3022 -> nodes=297 endnodes=218 endobj=29058 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 288.93-tmterrain_hmaps: height maps: num=3022 wgc=4096 ims=8 levelminmax=7/7 288.93-tmterrain_hmaps: creating mapload thread 'thread_hmaps': ok 288.93-menu_location: init terrain flat renderer... 288.93-tmterrain_hmaps: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 293.56-tmterrain: new terrain position: wg=(33800.53 44422.99) global=(3788220.86 376235.83 5101553.17) 293.59-tmterrain_object: 293.59-tmterrain_object: loading terrain object static 'Ameland_EHAL'... 293.67-tmxgl: ERROR: (texture 'westsim_ybcs_airport_08_bump' not found) 293.67-tmxgl: ERROR: (remove invalid texture at index 'normal') 293.75-tmxgl: merging identicial materials: geometries=62 materials=30 merge to a total of 30 materials. 294.15-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=21320 wgbbmin=(33798.92 44420.02) wgbbmax=(33804.70 44426.10) size=(300,300) mem=720000 294.17-tmcollision: create 'ground_mesh' quadtree: (tris= 21320) (2.11MB) (wbb=(3786578 375501 5100110) (3788549 377779 5101422)) (obb=(-1057 -1102 -1) (1056 1102 9)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1056.670562 -1101.657968 -1.408081)-(1056.2 1101.8 8.9) numin=21320 -> nodes=341 endnodes=256 endobj=27719 depth=4 maxpernode=267 min=(132.1 137.7 10.3)) 294.18-tmterrain_object: merging 11 objects for type=0 (0 are virtual) (sn='') 294.18-tmterrain_object: subdividing 11 obj with worldgrid coverage (33797-33805) (44420-44425) -> num_tiles=9x6 gridsize=1 -> 11 objects in a total of 1 tiles 294.18-tmterrain_object: merging 22 objects for type=4 (0 are virtual) (sn='') 294.18-tmterrain_object: subdividing 22 obj with worldgrid coverage (33799-33804) (44420-44424) -> num_tiles=6x5 gridsize=1 -> 22 objects in a total of 4 tiles 294.19-tmterrain_object: merging 28 objects for type=4 (0 are virtual) (sn='__nocollision') 294.19-tmterrain_object: subdividing 28 obj with worldgrid coverage (33799-33803) (44421-44424) -> num_tiles=5x4 gridsize=1 -> 28 objects in a total of 5 tiles 294.27-tmcollision: create 'Ameland_EHAL' quadtree: (tris= 37471) (3.72MB) (wbb=(3786578 375501 5100110) (3788549 377779 5101422)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1056.680562 -1101.667968 -1.418081)-(1056.2 1101.8 10.2) numin=37471 -> nodes=465 endnodes=349 endobj=46491 depth=8 maxpernode=5101 min=(8.3 8.6 11.6)) 294.34-tmterrain_object: done loading terrain object static. (time=751.68ms) (geom=11) (refgeom=0) (virtgeom=1) (mat=30) (faces=39561) (verts=0) (collobj=6) (virtinuse=1) (pointlights=0) 294.34-tmterrain_object: 294.35-tmterrain_object: 294.35-tmterrain_object: loading terrain object static 'nl_8400_ad00'... 294.74-tmxgl: merging identicial materials: geometries=460 materials=460 merge to a total of 11 materials. 295.04-tmterrain_object: subdividing 336691 trees with worldgrid coverage (33776-33856) (44272-44352) -> num_tiles=6x6 gridsize=16 -> 336691 objects in a total of 16 tiles 295.05-tmterrain_object: subdividing 73390 buildings with worldgrid coverage (33784-33856) (44280-44352) -> num_tiles=10x10 gridsize=8 -> 73390 objects in a total of 64 tiles 296.05-tmterrain_object: total_buildings=73390 max_per_tile=9045 min_radius=1376.455081 max_radius=2166.631509 296.13-tmterrain_object: merging 460 objects for type=3 (0 are virtual) (sn='') 296.13-tmterrain_object: subdividing 460 obj with worldgrid coverage (33768-33864) (44268-44352) -> num_tiles=9x8 gridsize=12 -> 460 objects in a total of 22 tiles 296.63-tmcollision: create 'nl_8400_ad00' quadtree: (tris=447982) (44.43MB) (wbb=(3807096 375486 5071350) (3826648 398934 5085144)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11813.415474 -11458.428673 -516.519132)-(12094.5 11472.0 71.6) numin=447982 -> nodes=8847 endnodes=6234 endobj=616707 depth=12 maxpernode=200 min=(5.8 5.6 588.1)) 297.37-tmterrain_object: done loading terrain object static. (time=3020.60ms) (geom=22) (refgeom=0) (virtgeom=0) (mat=11) (faces=446268) (verts=0) (collobj=65) (virtinuse=0) (pointlights=19849) 297.37-tmterrain_object: 297.37-tmterrain_object: 297.37-tmterrain_object: loading terrain object static 'nl_8440_ad40'... 297.45-tmxgl: merging identicial materials: geometries=116 materials=88 merge to a total of 9 materials. 297.74-tmterrain_object: subdividing 401598 trees with worldgrid coverage (33840-33920) (44336-44416) -> num_tiles=6x6 gridsize=16 -> 401598 objects in a total of 16 tiles 297.76-tmterrain_object: subdividing 42357 buildings with worldgrid coverage (33848-33920) (44344-44416) -> num_tiles=10x10 gridsize=8 -> 42357 objects in a total of 59 tiles 298.37-tmterrain_object: total_buildings=42357 max_per_tile=3419 min_radius=279.699690 max_radius=2181.676577 298.40-tmterrain_object: merging 116 objects for type=3 (0 are virtual) (sn='') 298.40-tmterrain_object: subdividing 116 obj with worldgrid coverage (33836-33924) (44341-44407) -> num_tiles=9x7 gridsize=11 -> 116 objects in a total of 20 tiles 298.53-tmcollision: create 'nl_8440_ad40' quadtree: (tris=117645) (11.67MB) (wbb=(3788079 397245 5085357) (3805717 419533 5097738)) qtstat=(omin=(10.0 10.0 30.0) bb=(-10856.791930 -10239.897365 -138.349619)-(11408.8 10417.9 -31.2) numin=117645 -> nodes=1807 endnodes=1090 endobj=156528 depth=14 maxpernode=4704 min=(5.4 5.0 26.8)) 298.67-tmterrain_object: done loading terrain object static. (time=1299.33ms) (geom=20) (refgeom=0) (virtgeom=0) (mat=9) (faces=84987) (verts=0) (collobj=46) (virtinuse=0) (pointlights=10708) 298.67-tmterrain_object: 298.68-tmterrain_object: 298.68-tmterrain_object: loading terrain object static 'nl_8400_ad40'... 298.71-tmxgl: merging identicial materials: geometries=49 materials=49 merge to a total of 5 materials. 298.83-tmterrain_object: subdividing 144889 trees with worldgrid coverage (33776-33856) (44336-44416) -> num_tiles=6x6 gridsize=16 -> 144889 objects in a total of 13 tiles 298.83-tmterrain_object: subdividing 25576 buildings with worldgrid coverage (33784-33856) (44344-44416) -> num_tiles=10x10 gridsize=8 -> 25576 objects in a total of 46 tiles 299.23-tmterrain_object: total_buildings=25576 max_per_tile=3288 min_radius=0.000000 max_radius=2142.612286 299.25-tmterrain_object: merging 49 objects for type=3 (0 are virtual) (sn='') 299.25-tmterrain_object: subdividing 49 obj with worldgrid coverage (33780-33864) (44340-44400) -> num_tiles=8x6 gridsize=12 -> 49 objects in a total of 13 tiles 299.28-tmcollision: create 'nl_8400_ad40' quadtree: (tris= 31605) (3.13MB) (wbb=(3792187 375567 5085485) (3807685 397988 5096038)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11820.902853 -8901.517731 35.976889)-(10984.0 8661.6 138.4) numin=31605 -> nodes=622 endnodes=426 endobj=40492 depth=11 maxpernode=200 min=(11.1 8.6 102.5)) 299.32-tmterrain_object: done loading terrain object static. (time=644.46ms) (geom=13) (refgeom=0) (virtgeom=0) (mat=5) (faces=29307) (verts=0) (collobj=68) (virtinuse=0) (pointlights=6220) 299.32-tmterrain_object: 299.35-tmterrain_object: 299.35-tmterrain_object: loading terrain object static 'nl_8440_ad80'... 299.35-tmxgl: merging identicial materials: geometries=1 materials=1 merge to a total of 1 materials. 299.38-tmterrain_object: subdividing 37203 trees with worldgrid coverage (33856-33904) (44400-44448) -> num_tiles=4x4 gridsize=16 -> 37203 objects in a total of 4 tiles 299.38-tmterrain_object: subdividing 1324 buildings with worldgrid coverage (33872-33904) (44416-44440) -> num_tiles=5x4 gridsize=8 -> 1324 objects in a total of 5 tiles 299.51-tmterrain_object: total_buildings=1324 max_per_tile=1022 min_radius=347.637357 max_radius=1655.438424 299.52-tmcollision: create 'nl_8440_ad80' quadtree: (tris= 1188) (0.12MB) (wbb=(3781413 407223 5102971) (3781435 407229 5103000)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2.213509 -2.711682 -16.007993)-(2.8 2.3 17.5) numin=1188 -> nodes=3 endnodes=2 endobj=1284 depth=1 maxpernode=1092 min=(5.0 5.0 16.8)) 299.52-tmterrain_object: done loading terrain object static. (time=176.31ms) (geom=1) (refgeom=0) (virtgeom=0) (mat=1) (faces=1188) (verts=0) (collobj=1) (virtinuse=0) (pointlights=245) 299.52-tmterrain_object: 299.52-tmterrain_object: 299.52-tmterrain_object: loading terrain object static 'nl_83c0_ad00'... 299.67-tmxgl: merging identicial materials: geometries=169 materials=169 merge to a total of 8 materials. 299.78-tmterrain_object: subdividing 127034 trees with worldgrid coverage (33712-33792) (44272-44352) -> num_tiles=6x6 gridsize=16 -> 127034 objects in a total of 13 tiles 299.79-tmterrain_object: subdividing 31457 buildings with worldgrid coverage (33728-33792) (44280-44352) -> num_tiles=9x10 gridsize=8 -> 31457 objects in a total of 46 tiles 300.27-tmterrain_object: total_buildings=31457 max_per_tile=3090 min_radius=0.000000 max_radius=2149.186166 300.35-tmterrain_object: merging 165 objects for type=3 (0 are virtual) (sn='') 300.35-tmterrain_object: subdividing 165 obj with worldgrid coverage (33732-33792) (44268-44352) -> num_tiles=6x8 gridsize=12 -> 165 objects in a total of 17 tiles 300.50-tmterrain_object: merging 4 objects for type=4 (0 are virtual) (sn='') 300.50-tmterrain_object: subdividing 4 obj with worldgrid coverage (33750-33754) (44336-44338) -> num_tiles=5x3 gridsize=1 -> 4 objects in a total of 3 tiles 300.56-tmcollision: create 'nl_83c0_ad00' quadtree: (tris=202681) (20.10MB) (wbb=(3809087 356955 5071340) (3827539 376628 5085301)) qtstat=(omin=(10.0 10.0 30.0) bb=(-10283.229737 -11939.804657 220.181091)-(9225.2 11209.1 353.2) numin=202681 -> nodes=3983 endnodes=2785 endobj=272177 depth=14 maxpernode=1064 min=(9.5 5.7 16.6)) 300.79-tmterrain_object: done loading terrain object static. (time=1268.06ms) (geom=20) (refgeom=0) (virtgeom=0) (mat=8) (faces=196245) (verts=0) (collobj=159) (virtinuse=0) (pointlights=10042) 300.79-tmterrain_object: 300.80-tmterrain_object: 300.80-tmterrain_object: loading terrain object static 'nl_8400_ad80'... 300.81-tmxgl: merging identicial materials: geometries=4 materials=4 merge to a total of 4 materials. 300.84-tmterrain_object: subdividing 42822 trees with worldgrid coverage (33776-33856) (44400-44432) -> num_tiles=6x3 gridsize=16 -> 42822 objects in a total of 4 tiles 300.84-tmterrain_object: subdividing 5642 buildings with worldgrid coverage (33784-33848) (44408-44432) -> num_tiles=9x4 gridsize=8 -> 5642 objects in a total of 10 tiles 301.02-tmterrain_object: total_buildings=5642 max_per_tile=1715 min_radius=0.000000 max_radius=1943.988127 301.03-tmterrain_object: merging 3 objects for type=3 (0 are virtual) (sn='') 301.03-tmterrain_object: subdividing 3 obj with worldgrid coverage (33785-33820) (44410-44420) -> num_tiles=8x3 gridsize=5 -> 3 objects in a total of 2 tiles 301.03-tmcollision: create 'nl_8400_ad80' quadtree: (tris= 5224) (0.52MB) (wbb=(3788087 373160 5099870) (3789064 383004 5100523)) qtstat=(omin=(10.0 10.0 30.0) bb=(-4871.177193 -230.886862 -249.426625)-(4943.7 777.6 -168.2) numin=5224 -> nodes=40 endnodes=11 endobj=6040 depth=10 maxpernode=3480 min=(9.6 7.9 20.3)) 301.07-tmterrain_object: done loading terrain object static. (time=271.21ms) (geom=3) (refgeom=0) (virtgeom=0) (mat=4) (faces=5231) (verts=0) (collobj=3) (virtinuse=0) (pointlights=785) 301.07-tmterrain_object: 301.07-tmterrain_object: 301.07-tmterrain_object: loading terrain object static 'nl_83c0_ad40'... 301.08-tmxgl: merging identicial materials: geometries=9 materials=9 merge to a total of 3 materials. 301.14-tmterrain_object: subdividing 96923 trees with worldgrid coverage (33712-33792) (44336-44416) -> num_tiles=6x6 gridsize=16 -> 96923 objects in a total of 7 tiles 301.15-tmterrain_object: subdividing 7343 buildings with worldgrid coverage (33720-33792) (44344-44416) -> num_tiles=10x10 gridsize=8 -> 7343 objects in a total of 18 tiles 301.35-tmterrain_object: total_buildings=7343 max_per_tile=1782 min_radius=0.000000 max_radius=2080.583302 301.36-tmterrain_object: merging 9 objects for type=3 (0 are virtual) (sn='') 301.36-tmterrain_object: subdividing 9 obj with worldgrid coverage (33715-33792) (44341-44407) -> num_tiles=8x7 gridsize=11 -> 9 objects in a total of 4 tiles 301.37-tmcollision: create 'nl_83c0_ad40' quadtree: (tris= 6631) (0.66MB) (wbb=(3795503 350985 5085819) (3808795 374013 5096686)) qtstat=(omin=(10.0 10.0 30.0) bb=(-10906.008525 -8806.268312 -259.473521)-(11507.7 9399.7 -153.7) numin=6631 -> nodes=148 endnodes=95 endobj=8360 depth=10 maxpernode=199 min=(21.9 17.8 105.8)) 301.38-tmterrain_object: done loading terrain object static. (time=313.40ms) (geom=4) (refgeom=0) (virtgeom=0) (mat=3) (faces=5547) (verts=0) (collobj=30) (virtinuse=0) (pointlights=1966) 301.38-tmterrain_object: 301.39-tmterrain_object: 301.39-tmterrain_object: loading terrain object static 'nl_83c0_ad80'... 301.39-tmxgl: merging identicial materials: geometries=0 materials=0 merge to a total of 0 materials. 301.39-tmterrain_object: subdividing 3863 trees with worldgrid coverage (33728-33792) (44400-44432) -> num_tiles=5x3 gridsize=16 -> 3863 objects in a total of 3 tiles 301.51-tmterrain_object: total_buildings=37 max_per_tile=37 min_radius=708.352823 max_radius=708.352823 301.51-tmterrain_object: done loading terrain object static. (time=128.74ms) (geom=0) (refgeom=0) (virtgeom=0) (mat=0) (faces=0) (verts=0) (collobj=0) (virtinuse=0) (pointlights=3) 301.51-tmterrain_object: 301.54-tmterrain: terrain engine updated 301.54-tmterrain: 301.54-tmsimulator_placement: contact settling: 0.02 above ground (contact size=0.1600) 301.54-tmsimulator_placement: contact settling: -0.01 angle 301.54-tmsimulator_placement: contact settling: 0.02 above ground (contact size=0.1600) 301.54-tmsimulator_placement: contact settling: -0.01 angle 301.54-tmsimulator_placement: aircraft 0 position = 3787630.65 376177.21 5100752.98 wg=(33800.53 44422.99) 301.56-module_sim: compute thread begin 301.56-tmfile_properties: ERROR: (tm2file::LoadFile failed. error loading file 'monitoring.tmc') 301.61-tmscenemodel_recording: 301.61-tmscenemodel_recording: recording begin 318.78-tmsimulator: 318.78-tmsimulator: loading model pa28rt201t... 318.78-tmmodelmanager: model: (name='pa28rt201t') (directory='C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t//') 318.78-tmmodelmanager: loading configfile 'C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t///pa28rt201t.tmc' 318.78-tmmodelmanager: contact points 3: (1.983 0.000 -0.794 r=0.180) (-0.431 1.553 -0.789 r=0.160) (-0.431 -1.553 -0.789 r=0.160) 319.97-tmxgl: ERROR: (texture 'headset_senn_specular' not found) 320.00-tmxgl: ERROR: (remove invalid texture at index 'specular') 320.00-tmmodelmanager: loading dynamics begin 'C:/Users/Jeroen/Documents/Aerofly FS 2/aircraft/pa28rt201t///pa28rt201t.tmd'... 320.16-tmmodelmanager: loading dynamics end: (id=1) (1067 dynamics) (836 graphics) (183 sound) (ny=932) (nz=244) 320.16-tmmodelmanager: 320.17-tmmodelmanager: mass: 1147.0 ( 0.028 0.000 0.012 ) 320.17-tmmodelmanager: 11 multibody joints / 1 components 320.40-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light' 320.41-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 320.41-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 320.41-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 320.41-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 320.42-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTextureC' and texture 'display_color' 320.43-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 320.43-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 320.43-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 320.43-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 320.44-tmxgl: ERROR: failed to load texture 'texture/symbol_symbol_ndb' 320.45-tmrigidbodygraphics: creating threaded tmpaint instance for 'DmeDisplayTexture' and texture 'display_dme_color' 320.45-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 320.45-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 320.45-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 320.45-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 320.47-tmrigidbodygraphics: creating threaded tmpaint instance for 'YokeDisplayTexture' and texture 'yoke_display_color' 320.47-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 320.48-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 320.48-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 320.48-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 320.58-tmsimulator: done loading model pa28rt201t (repaint=n3023k) 320.58-tmsimulator: 320.58-tmterrain: new terrain position: wg=(33800.53 44422.99) global=(3788220.86 376235.83 5101553.17) 320.61-tmterrain: terrain engine updated 320.61-tmterrain: 320.61-tmsimulator_placement: contact settling: 0.02 above ground (contact size=0.1600) 320.61-tmsimulator_placement: contact settling: -0.01 angle 320.62-tmsimulator_placement: contact settling: 0.02 above ground (contact size=0.1600) 320.62-tmsimulator_placement: contact settling: -0.01 angle 320.62-tmsimulator_placement: aircraft 0 position = 3787630.65 376177.21 5100752.98 wg=(33800.53 44422.99) 320.62-tmsimulator_placement: 320.62-tmsimulator_placement: 320.62-tmsimulator_placement: Position aircraft = 3787630.64 376177.20 5100752.96 320.62-tmsimulator_placement: 320.62-tmfile_properties: ERROR: (tm2file::LoadFile failed. error loading file 'monitoring.tmc') 320.62-tmscenemodel_recording: 320.62-tmscenemodel_recording: recording begin 627.30-tmterrain_object: 627.30-tmterrain_object: loading terrain object static 'Drachten_EHDR'... 627.37-tmxgl: ERROR: (texture 'veh_land_tex02_cars_specular' not found) 627.37-tmxgl: ERROR: (texture 'veh_land_tex02_cars_specular' not found) 627.37-tmxgl: ERROR: (texture 'veh_land_tex05_vans_specular' not found) 627.37-tmxgl: ERROR: (texture 'veh_land_wheels_specular' not found) 627.37-tmxgl: ERROR: (texture 'veh_land_wheels_specular' not found) 627.41-tmxgl: ERROR: (remove invalid texture at index 'specular') 627.41-tmxgl: ERROR: (remove invalid texture at index 'specular') 627.41-tmxgl: ERROR: (remove invalid texture at index 'specular') 627.41-tmxgl: ERROR: (remove invalid texture at index 'specular') 627.41-tmxgl: ERROR: (remove invalid texture at index 'specular') 627.48-tmxgl: merging identicial materials: geometries=166 materials=37 merge to a total of 31 materials. 627.71-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=20568 wgbbmin=(33880.26 44318.26) wgbbmax=(33886.73 44322.43) size=(300,240) mem=576000 627.73-tmcollision: create 'ground_mesh' quadtree: (tris= 20568) (2.04MB) (wbb=(3813535 408239 5077982) (3814997 410735 5078896)) (obb=(-1190 -760 -2) (1190 760 3)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1190.305982 -760.405338 -1.740858)-(1189.9 760.4 3.5) numin=20568 -> nodes=213 endnodes=128 endobj=25136 depth=4 maxpernode=384 min=(148.8 190.1 5.2)) 627.75-tmterrain_object: merging 7 objects for type=0 (0 are virtual) (sn='') 627.75-tmterrain_object: subdividing 7 obj with worldgrid coverage (33879-33887) (44318-44322) -> num_tiles=9x5 gridsize=1 -> 7 objects in a total of 1 tiles 627.75-tmterrain_object: merging 37 objects for type=4 (0 are virtual) (sn='') 627.76-tmterrain_object: merging 121 objects for type=4 (0 are virtual) (sn='__nocollision') 627.76-tmterrain_object: subdividing 121 obj with worldgrid coverage (33881-33886) (44319-44322) -> num_tiles=6x4 gridsize=1 -> 121 objects in a total of 5 tiles 627.96-tmcollision: create 'Drachten_EHDR' quadtree: (tris= 31284) (3.10MB) (wbb=(3813535 408239 5077982) (3814997 410735 5078896)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1190.315982 -760.415338 -3.295657)-(1190.0 760.4 10.6) numin=31284 -> nodes=441 endnodes=331 endobj=39002 depth=8 maxpernode=2050 min=(9.3 5.9 13.9)) 628.14-tmterrain_object: done loading terrain object static. (time=840.47ms) (geom=8) (refgeom=0) (virtgeom=0) (mat=31) (faces=30417) (verts=0) (collobj=2) (virtinuse=0) (pointlights=370) 628.14-tmterrain_object: 642.88-tmterrain_object: 642.88-tmterrain_object: loading terrain object static 'nl_8440_ad00'... 642.98-tmxgl: merging identicial materials: geometries=282 materials=282 merge to a total of 6 materials. 643.59-tmterrain_object: subdividing 895889 trees with worldgrid coverage (33840-33920) (44272-44352) -> num_tiles=6x6 gridsize=16 -> 895889 objects in a total of 16 tiles 643.64-tmterrain_object: subdividing 76018 buildings with worldgrid coverage (33848-33920) (44280-44352) -> num_tiles=10x10 gridsize=8 -> 76018 objects in a total of 64 tiles 644.63-tmterrain_object: total_buildings=76018 max_per_tile=9141 min_radius=1659.792096 max_radius=2208.484285 644.65-tmterrain_object: merging 282 objects for type=3 (0 are virtual) (sn='') 644.65-tmterrain_object: subdividing 282 obj with worldgrid coverage (33840-33924) (44268-44352) -> num_tiles=8x8 gridsize=12 -> 282 objects in a total of 24 tiles 644.77-tmcollision: create 'nl_8440_ad00' quadtree: (tris=118094) (11.71MB) (wbb=(3805042 398563 5071339) (3823677 423058 5085392)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11392.758098 -11583.262585 -125.507695)-(12152.0 11779.3 -19.3) numin=118094 -> nodes=2151 endnodes=1409 endobj=146235 depth=14 maxpernode=220 min=(5.7 5.7 26.6)) 645.02-tmterrain_object: done loading terrain object static. (time=2141.20ms) (geom=24) (refgeom=0) (virtgeom=0) (mat=6) (faces=117862) (verts=0) (collobj=30) (virtinuse=0) (pointlights=15971) 645.02-tmterrain_object: 888.50-tmterrain_object: 888.50-tmterrain_object: loading terrain object static 'nl_8400_acc0'... 888.63-tmxgl: merging identicial materials: geometries=322 materials=322 merge to a total of 11 materials. 888.94-tmterrain_object: subdividing 431174 trees with worldgrid coverage (33776-33856) (44208-44288) -> num_tiles=6x6 gridsize=16 -> 431174 objects in a total of 16 tiles 888.96-tmterrain_object: subdividing 46561 buildings with worldgrid coverage (33784-33856) (44216-44288) -> num_tiles=10x10 gridsize=8 -> 46561 objects in a total of 63 tiles 889.63-tmterrain_object: total_buildings=46561 max_per_tile=5053 min_radius=153.063953 max_radius=2209.720403 889.67-tmterrain_object: merging 320 objects for type=3 (0 are virtual) (sn='') 889.67-tmterrain_object: subdividing 320 obj with worldgrid coverage (33780-33864) (44208-44292) -> num_tiles=8x8 gridsize=12 -> 320 objects in a total of 20 tiles 889.74-tmterrain_object: merging 2 objects for type=4 (0 are virtual) (sn='') 889.74-tmterrain_object: subdividing 2 obj with worldgrid coverage (33800-33808) (44228-44260) -> num_tiles=3x9 gridsize=4 -> 2 objects in a total of 2 tiles 889.77-tmcollision: create 'nl_8400_acc0' quadtree: (tris=100297) (9.95MB) (wbb=(3825526 377426 5057189) (3845678 401529 5071318)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11600.517603 -11454.165395 -267.930484)-(11899.7 11918.2 -58.0) numin=100297 -> nodes=1990 endnodes=1257 endobj=132727 depth=15 maxpernode=1282 min=(5.7 5.7 26.2)) 890.06-tmterrain_object: done loading terrain object static. (time=1562.93ms) (geom=22) (refgeom=0) (virtgeom=0) (mat=11) (faces=96833) (verts=0) (collobj=65) (virtinuse=0) (pointlights=13028) 890.06-tmterrain_object: 940.14-tmterrain_object: 940.14-tmterrain_object: loading terrain object static 'nl_8440_acc0'... 940.18-tmxgl: merging identicial materials: geometries=115 materials=115 merge to a total of 5 materials. 941.06-tmterrain_object: subdividing 1426901 trees with worldgrid coverage (33840-33920) (44208-44288) -> num_tiles=6x6 gridsize=16 -> 1426901 objects in a total of 16 tiles 941.15-tmterrain_object: subdividing 49107 buildings with worldgrid coverage (33848-33920) (44216-44288) -> num_tiles=10x10 gridsize=8 -> 49107 objects in a total of 64 tiles 941.84-tmterrain_object: total_buildings=49107 max_per_tile=5740 min_radius=894.916255 max_radius=2209.550020 941.85-tmterrain_object: merging 115 objects for type=3 (0 are virtual) (sn='') 941.85-tmterrain_object: subdividing 115 obj with worldgrid coverage (33840-33924) (44208-44292) -> num_tiles=8x8 gridsize=12 -> 115 objects in a total of 13 tiles 941.88-tmcollision: create 'nl_8440_acc0' quadtree: (tris= 24461) (2.43MB) (wbb=(3822518 400673 5058154) (3840588 424105 5071562)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11166.094583 -11528.429106 269.151726)-(11086.8 10738.9 363.6) numin=24461 -> nodes=563 endnodes=351 endobj=34220 depth=14 maxpernode=192 min=(5.4 5.4 23.6)) 942.00-tmterrain_object: done loading terrain object static. (time=1855.70ms) (geom=13) (refgeom=0) (virtgeom=0) (mat=5) (faces=24423) (verts=0) (collobj=14) (virtinuse=0) (pointlights=9125) 942.00-tmterrain_object: 995.27-tmterrain_object: 995.27-tmterrain_object: loading terrain object static 'nl_8480_ad00'... 995.61-tmxgl: merging identicial materials: geometries=300 materials=300 merge to a total of 14 materials. 996.40-tmterrain_object: subdividing 1140731 trees with worldgrid coverage (33904-33984) (44272-44352) -> num_tiles=6x6 gridsize=16 -> 1140731 objects in a total of 16 tiles 996.47-tmterrain_object: subdividing 85009 buildings with worldgrid coverage (33912-33984) (44280-44352) -> num_tiles=10x10 gridsize=8 -> 85009 objects in a total of 64 tiles 997.58-tmterrain_object: total_buildings=85009 max_per_tile=5837 min_radius=1565.438917 max_radius=2216.542614 997.67-tmterrain_object: merging 300 objects for type=3 (0 are virtual) (sn='') 997.67-tmterrain_object: subdividing 300 obj with worldgrid coverage (33904-33995) (44265-44356) -> num_tiles=8x8 gridsize=13 -> 300 objects in a total of 24 tiles 998.32-tmcollision: create 'nl_8480_ad00' quadtree: (tris=566851) (56.22MB) (wbb=(3801211 422151 5070377) (3821920 446218 5085510)) qtstat=(omin=(10.0 10.0 30.0) bb=(-11369.583338 -13066.392690 -135.684082)-(12118.1 12091.6 475.7) numin=566851 -> nodes=11570 endnodes=8361 endobj=829980 depth=17 maxpernode=1332 min=(5.7 6.1 19.1)) 999.28-tmterrain_object: done loading terrain object static. (time=4015.30ms) (geom=24) (refgeom=0) (virtgeom=0) (mat=14) (faces=566908) (verts=0) (collobj=25) (virtinuse=0) (pointlights=25844) 999.28-tmterrain_object: 1154.97-tmterrain_object: 1154.97-tmterrain_object: loading terrain object static 'nl_83c0_acc0'... 1154.98-tmxgl: merging identicial materials: geometries=5 materials=5 merge to a total of 3 materials. 1155.14-tmterrain_object: subdividing 232311 trees with worldgrid coverage (33712-33792) (44208-44288) -> num_tiles=6x6 gridsize=16 -> 232311 objects in a total of 13 tiles 1155.16-tmterrain_object: subdividing 18036 buildings with worldgrid coverage (33728-33792) (44224-44288) -> num_tiles=9x9 gridsize=8 -> 18036 objects in a total of 39 tiles 1155.48-tmterrain_object: total_buildings=18036 max_per_tile=1912 min_radius=62.787577 max_radius=2168.357530 1155.50-tmterrain_object: merging 3 objects for type=3 (0 are virtual) (sn='') 1155.50-tmterrain_object: subdividing 3 obj with worldgrid coverage (33775-33795) (44245-44280) -> num_tiles=5x8 gridsize=5 -> 3 objects in a total of 2 tiles 1155.50-tmterrain_object: merging 2 objects for type=4 (0 are virtual) (sn='') 1155.51-tmcollision: create 'nl_83c0_acc0' quadtree: (tris= 5650) (0.56MB) (wbb=(3829243 359764 5057235) (3845711 378544 5070694)) qtstat=(omin=(10.0 10.0 30.0) bb=(-9583.882082 -11222.145195 47.045652)-(8634.0 10933.0 202.9) numin=5650 -> nodes=91 endnodes=32 endobj=6103 depth=14 maxpernode=1738 min=(8.9 5.4 19.5)) 1155.61-tmterrain_object: done loading terrain object static. (time=637.01ms) (geom=3) (refgeom=0) (virtgeom=0) (mat=3) (faces=56) (verts=0) (collobj=38) (virtinuse=0) (pointlights=3993) 1155.61-tmterrain_object: 1172.97-tmterrain_object: 1172.97-tmterrain_object: loading terrain object static 'Groningen_EHGG'... 1173.40-tmxgl: merging identicial materials: geometries=753 materials=69 merge to a total of 64 materials. 1173.70-tmterrain_object: total_buildings=33 max_per_tile=33 min_radius=373.583956 max_radius=373.583956 1173.83-tmterrain_object: heightmap compute: object='runway__airport__outside' nf=22609 wgbbmin=(33960.83 44316.60) wgbbmax=(33969.27 44325.84) size=(390,390) mem=1216800 1173.86-tmcollision: create 'ground_mesh' quadtree: (tris= 22609) (2.24MB) (wbb=(3809177 437573 5077620) (3812210 440963 5079643)) (obb=(-1552 -1685 -3) (1551 1684 5)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1551.676338 -1685.094084 -3.124782)-(1550.6 1684.2 4.6) numin=22609 -> nodes=361 endnodes=266 endobj=29433 depth=5 maxpernode=384 min=(193.9 105.3 7.7)) 1173.93-tmterrain_object: merging 20 objects for type=0 (0 are virtual) (sn='') 1173.93-tmterrain_object: subdividing 20 obj with worldgrid coverage (33959-33970) (44317-44325) -> num_tiles=12x9 gridsize=1 -> 20 objects in a total of 1 tiles 1173.93-tmterrain_object: merging 15 objects for type=3 (15 are virtual) (sn='') 1173.93-tmterrain_object: subdividing 15 obj with worldgrid coverage (0-45871) (32765-45871) -> num_tiles=8x3 gridsize=6553ERROR: (patch has no vertices) 1173.93-tmterrain_object: -> 15 objects in a total of 1 tiles