1598815506.36-tmmodule: (7 modules) (tmsystimer,1) (tmrandom,5) (macosx-inputdevice-joystick,10) (tmatmosphere,10) (tm_time_zones,11) (tm_magnetic_field,11) (tmsyssound,20) 1598815506.37-tmmodule: init modules=(tmrandom=161198) (time zones=(1024 1048576)) (magnetic field=(257 198147)) (tmsyssound=(default=Built-in Output) (0:Built-in Output) (version=1.1) (1.1)) done 0.11-tmview: Program version 2.04.23.01 0.11-tmview: Copyright (C) 1998-2020 IPACS 0.11-tmview: os: version='Version 10.15.6 (Build 19G2021)' -> 10.15 0.11-tmview: os: memory=8192MB 0.11-tmview: os: monitor size=285.75mmx179.29mm 0.12-aerofly_fs: preferred language = 'en' 0.12-aerofly: config folder = '/Users/benbd/Library/Containers/com.aerofly.aerofly-fs-2-mac/Data/Library/Application Support/Aerofly FS 2/' 0.12-module_config: loading config file '/Users/benbd/Library/Containers/com.aerofly.aerofly-fs-2-mac/Data/Library/Application Support/Aerofly FS 2/main.mcf = ok 0.22-tmrenderer_vulkan: available instance extensions: 'VK_KHR_device_group_creation' 'VK_KHR_get_physical_device_properties2' 'VK_KHR_get_surface_capabilities2' 'VK_KHR_surface' 'VK_EXT_debug_report' 'VK_EXT_debug_utils' 'VK_EXT_metal_surface' 'VK_EXT_swapchain_colorspace' 'VK_MVK_macos_surface' 'VK_MVK_moltenvk' 0.25-tmrenderer_vulkan: required instance extensions: 'VK_KHR_surface' 'VK_EXT_metal_surface' 'VK_KHR_get_physical_device_properties2' 0.26-tmrenderer_vulkan: device: name='Intel(R) Iris(TM) Graphics 550' discrete=0 driver=10040 api=4194434 memory=8192MB max_ubo=65536 max_pc=4096 max_dimensions=16384 max_aniso=16.00 score=8192 0.26-tmrenderer_vulkan: using device 'Intel(R) Iris(TM) Graphics 550' 0.26-tmrenderer_vulkan: extensions: 'VK_KHR_16bit_storage' 'VK_KHR_8bit_storage' 'VK_KHR_bind_memory2' 'VK_KHR_dedicated_allocation' 'VK_KHR_descriptor_update_template' 'VK_KHR_device_group' 'VK_KHR_get_memory_requirements2' 'VK_KHR_image_format_list' 'VK_KHR_maintenance1' 'VK_KHR_maintenance2' 'VK_KHR_maintenance3' 'VK_KHR_push_descriptor' 'VK_KHR_relaxed_block_layout' 'VK_KHR_sampler_mirror_clamp_to_edge' 'VK_KHR_shader_draw_parameters' 'VK_KHR_shader_float16_int8' 'VK_KHR_storage_buffer_storage_class' 'VK_KHR_swapchain' 'VK_KHR_swapchain_mutable_format' 'VK_KHR_uniform_buffer_standard_layout' 'VK_KHR_variable_pointers' 'VK_EXT_debug_marker' 'VK_EXT_fragment_shader_interlock' 'VK_EXT_hdr_metadata' 'VK_EXT_host_query_reset' 'VK_EXT_inline_uniform_block' 'VK_EXT_memory_budget' 'VK_EXT_scalar_block_layout' 'VK_EXT_shader_stencil_export' 'VK_EXT_shader_viewport_index_layer' 'VK_EXT_texel_buffer_alignment' 'VK_EXT_vertex_attribute_divisor' 'VK_EXTX_portability_subset' 'VK_AMD_gpu_shader_half_float' 'VK_AMD_negative_viewport_height' 'VK_AMD_shader_trinary_minmax' 'VK_INTEL_shader_integer_functions2' 'VK_NV_glsl_shader' 0.34-tmrenderer_vulkan: extensions enabled: 'VK_KHR_swapchain' 'VK_KHR_get_memory_requirements2' 'VK_KHR_dedicated_allocation' 0.34-tmrenderer_vulkan: swap chain: extent=2880x1800 si=3 present_mode=0 min/max si=2/3 transform=1 0.38-tmrenderer_vulkan: staging buffers pre allocated=104 staging buffer size = 41MB 0.39-aerofly: resolution=2880px ss=285.75mm density=10.08 -> csf=1.00 res=2880.000000 0.40-aerofly: window size=2880x1800 physical display size=286mmx179mm 0.43-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 0.46-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 0.47-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 0.49-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 0.89-tmsysinputdevice: searching for input devices... 0.89-tmsysinputdevice: no input devices found 0.90-tmsimulator: 0.90-tmsimulator: loading model 'c172': name='c172' folder='aircraft/c172/' 0.91-tmscene: number of stars = 1572 0.92-tmmodelmanager: model: (name='c172') (directory='aircraft/c172/') 0.92-tmmodelmanager: loading configfile 'aircraft/c172/c172.tmc' 0.92-tmmodelmanager: contact points 3: (0.240 1.268 -0.923 r=0.212) (0.240 -1.268 -0.923 r=0.212) (1.924 0.000 -1.079 r=0.193) 0.93-tmmodelmanager: option folders 1: (aircraft/c172/) 0.93-tmmodelmanager: filename c172.tmb 1.18-tmscene: shadowmap = 2048x2048 sp=6 1.18-tmterrain: init terrain 'scenery/'... 1.19-tmterrain: scenery folder 0: '/Users/benbd/Library/Containers/com.aerofly.aerofly-fs-2-mac/Data/Library/Application Support/Aerofly FS 2/scenery/' 1.19-tmterrain: scenery folder 1: 'scenery/' 2.30-tmterrain_cmaps: creating mapload thread: ok 2.30-tmterrain_cmaps: color maps: num=17 ims=1024 levelminmax=0/14 2.70-tmterrain_trees: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2533 -> nodes= 69 endnodes= 47 endobj= 4992 depth= 7 maxpernode=254 min=( 512.0, 512.0) 2.71-tmterrain_trees: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes= 78 endnodes= 58 endobj= 5671 depth= 4 maxpernode=251 min=( 4096.0, 4096.0) 2.72-tmterrain_hmaps: height maps: num=5553 wgc=4096 ims=64 levelminmax=7/10 2.72-tmterrain: terrain memory: (colormaps 143 MB) (heightmaps ca. 456 MB) 2.72-tmterrain: init terrain geometry manager... 2.73-tmterrain_object: 3 texture search folders: 2.73-tmterrain_object: folder = '' 2.73-tmterrain_object: folder = 'scenery/textures_shared/ground/' 2.73-tmterrain_object: folder = 'scenery/textures_shared/usa/bldg/' 2.89-tmterrain_object: register xref 'xref_aircraft' -> 126 geometries 127 materials 2.96-tmterrain_object: register xref 'xref_usa_airport' -> 228 geometries 81 materials 3.02-tmterrain_object: register xref 'xref_usa' -> 157 geometries 107 materials 3.03-tmterrain: done init terrain geometry manager 3.03-tmterrain: 3.03-tmmodelmanager: loading dynamics begin 'c172'... 3.05-tmterrain: mesh quality = 2.00 3.05-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048 3.08-tmterrain_mesh: terrain mesh: indices=46592 memory=23 MB 3.08-tmterrain_mesh: 3.08-tmterrain: creating terrain tree manager begin 3.54-tmmodelmanager: loading dynamics end: (id=1) (692 dynamics) (738 graphics) (172 sound) (ny=761) (nz=220) 3.54-tmmodelmanager: 3.54-tmmodelmanager: mass: 985.0 ( 0.682 0.000 0.151 ) 3.55-tmmodelmanager: 1 multibody joints / 1 components 3.59-tmterrain_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=4 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 3.60-tmterrain_trees: plant type = 'conifer' variations=10 fi=8 masstypes=4 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 3.62-tmterrain_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 3.64-tmterrain_trees: plant type = 'shrub' variations=11 fi=25 masstypes=4 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 4.13-tmterrain_trees: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2404 -> nodes= 67 endnodes= 46 endobj= 4810 depth= 7 maxpernode=254 min=( 512.0, 512.0) 4.13-tmterrain_trees: tree maps: num=2404 wgc=1024 ims=16 levelminmax=10/10 4.56-tmterrain_trees: gridsize=3 maxvis=30 tiles=676 tex2dmem=136MB 4.56-tmterrain_trees: treevisr=30 numtiles=676 treenv=131072 treevbsize=2560kB 4.57-tmterrain: creating terrain tree manager end 4.57-tmterrain: 4.61-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light' 4.63-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 4.63-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 4.63-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 4.64-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 4.71-tmrigidbodygraphics: creating threaded tmpaint instance for 'LcdTexture' and texture 'lcd_color' 4.72-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 4.73-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 4.73-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 4.73-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 4.81-tmsimulator: done loading model c172 (repaint=) 4.81-tmsimulator: 4.81-tmsimulator: mems: new=0 del=0 dmem=0 memory=0MB 4.81-tmsimulator: 227 textures using 468 MB 4.81-tmsimulator: 26 shaders with 1197 references 4.82-tmsimulator: 95622 strings with 7470kB size=80 fc=0 4.82-tmterrain: creating mapload thread: ok 4.83-tmterrain: initial terrain position: pg(-2708902.65,-4272099.15,3873410.04) pwg(10489.68,40217.10) 4.83-aerofly: done initializing (t=4.44s) 4.83-aerofly: 27.04-menu_location: init terrain flat renderer... 27.15-tmterrain_cmaps: creating mapload thread: ok 27.15-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/14 27.15-menu_location: done init terrain flat renderer 27.16-tmterrain_trees: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 27.16-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 27.16-tmterrain_hmaps: creating mapload thread 'thread_hmaps': ok 27.17-menu_location: init terrain flat renderer... 27.19-tmterrain_trees: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 30.93-tmsimulator: 30.93-tmsimulator: loading model 'a320': name='a320' folder='aircraft/a320/' 30.93-tmmodelmanager: model: (name='a320') (directory='aircraft/a320/') 30.93-tmmodelmanager: loading configfile 'aircraft/a320/a320.tmc' 30.93-tmmodelmanager: contact points 3: (-3.025 3.745 -3.770 r=0.630) (-3.025 -3.745 -3.770 r=0.630) (9.205 0.000 -4.030 r=0.382) 30.94-tmmodelmanager: option folders 1: (aircraft/a320/) 30.94-tmmodelmanager: filename a320.tmb 32.33-tmmodelmanager: loading dynamics begin 'a320'... 33.07-tmmodelmanager: loading dynamics end: (id=1) (5062 dynamics) (3538 graphics) (561 sound) (ny=1945) (nz=1283) 33.07-tmmodelmanager: 33.08-tmmodelmanager: mass: 58900.0 ( -2.242 0.000 -1.329 ) 33.08-tmmodelmanager: 20 multibody joints / 1 components 33.43-tmrigidbodygraphics: creating threaded tmpaint instance for 'DisplayTexture' and texture 'display_light' 33.44-tmrenderer_font: loading font 'texture/fontdisplay.tff'=(512x472) (h=45) (nc=25992) ok 33.44-tmrenderer_font: loading font 'texture/hud.tff'=(512x196) (h=48) (nc=123) ok 33.45-tmrenderer_font: loading font 'texture/fonthelp.tff'=(512x415) (h=57) (nc=188) ok 33.45-tmrenderer_font: loading font 'texture/segment.tff'=(512x196) (h=48) (nc=124) ok 33.58-tmsimulator: done loading model a320 (repaint=) 33.58-tmsimulator: 33.62-tmterrain: new terrain position: wg=(10489.68 40217.10) global=(-2708902.68 -4272099.11 3873410.06) 33.72-tmterrain_object: 33.72-tmterrain_object: loading terrain object static 'Oakland International Airport'... 34.25-tmxgl: merging identicial materials: geometries=44 materials=37 merge to a total of 37 materials. 36.93-tmterrain_object: heightmap compute: object='ground__runway' nf=20574 wgbbmin=(10513.13 40233.82) wgbbmax=(10523.82 40244.78) size=(420,450) mem=1512000 36.98-tmcollision: create 'ground_mesh' quadtree: (tris= 20574) (2.04MB) (wbb=(-2695386 -4275071 3879096) (-2690975 -4271205 3883219)) (obb=(-2479 -2776 219) (2698 2436 226)) qtstat=(omin=(200.0 200.0 200.0) bb=(-2479.291416 -2776.230890 218.550907)-(2697.7 2435.7 226.1) numin=20574 -> nodes=386 endnodes=288 endobj=28103 depth=5 maxpernode=416 min=(161.8 162.9 7.5)) 37.08-tmterrain_object: merging 1217 objects for type=3 (1201 are virtual) (sn='') 37.09-tmterrain_object: subdividing 1217 obj with worldgrid coverage (10512-10524) (40234-40245) -> num_tiles=13x12 gridsize=1 -> 1217 objects in a total of 41 tiles 37.37-tmcollision: create 'Oakland International Airport' quadtree: (tris=246759) (24.47MB) (wbb=(-2695386 -4275406 3879096) (-2690975 -4271205 3883219)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2568.683908 -2689.471090 99.752557)-(2608.3 2522.5 180.9) numin=246759 -> nodes=6655 endnodes=4551 endobj=367268 depth=12 maxpernode=634 min=(5.1 5.1 20.3)) 38.56-tmterrain_object: done loading terrain object static. (time=4841.77ms) (geom=69) (refgeom=0) (virtgeom=1201) (mat=37) (faces=44820) (verts=0) (collobj=42) (virtinuse=0) (pointlights=2817) 38.56-tmterrain_object: 38.65-tmterrain_object: 38.65-tmterrain_object: loading terrain object static 'Palo Alto'... 38.72-tmxgl: merging identicial materials: geometries=6 materials=7 merge to a total of 7 materials. 38.87-tmterrain_object: heightmap compute: object='ground__runway' nf=2158 wgbbmin=(10535.17 40175.54) wgbbmax=(10539.87 40180.60) size=(240,270) mem=518400 38.88-tmcollision: create 'ground_mesh' quadtree: (tris= 2158) (0.21MB) (wbb=(-2695739 -4294480 3857093) (-2694122 -4292322 3859011)) (obb=(-1103 -1198 -15) (1183 1218 2)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1103.052948 -1197.891905 -14.867183)-(1183.0 1218.4 2.0) numin=2158 -> nodes=45 endnodes=33 endobj=2826 depth=4 maxpernode=254 min=(142.9 151.0 16.8)) 38.90-tmterrain_object: merging 210 objects for type=3 (210 are virtual) (sn='') 38.90-tmterrain_object: subdividing 210 obj with worldgrid coverage (10536-10539) (40174-40179) -> num_tiles=4x6 gridsize=1 -> 210 objects in a total of 6 tiles 39.00-tmcollision: create 'Palo Alto' quadtree: (tris= 74621) (7.40MB) (wbb=(-2695739 -4294480 3857093) (-2694122 -4292322 3859011)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1103.062948 -1197.901905 -18.827981)-(1183.0 1218.4 4.0) numin=74621 -> nodes=1252 endnodes=937 endobj=92681 depth=8 maxpernode=880 min=(8.9 9.4 22.8)) 39.44-tmterrain_object: done loading terrain object static. (time=793.63ms) (geom=12) (refgeom=0) (virtgeom=210) (mat=7) (faces=7320) (verts=0) (collobj=7) (virtinuse=0) (pointlights=126) 39.44-tmterrain_object: 39.44-tmterrain_object: 39.44-tmterrain_object: loading terrain object static 'Oakland'... 39.56-tmxgl: merging identicial materials: geometries=40 materials=10 merge to a total of 10 materials. 39.69-tmterrain_object: merging 40 objects for type=3 (0 are virtual) (sn='') 39.69-tmterrain_object: subdividing 40 obj with worldgrid coverage (10507-10511) (40256-40261) -> num_tiles=5x6 gridsize=1 -> 40 objects in a total of 9 tiles 39.69-tmcollision: create 'Oakland' quadtree: (tris= 4667) (0.46MB) (wbb=(-2694477 -4266619 3888031) (-2693167 -4266060 3889105)) qtstat=(omin=(10.0 10.0 30.0) bb=(-618.212110 -652.271850 -44.815781)-(562.9 697.4 85.5) numin=4667 -> nodes=91 endnodes=67 endobj=6033 depth=6 maxpernode=197 min=(18.5 21.1 130.3)) 39.74-tmterrain_object: done loading terrain object static. (time=295.33ms) (geom=9) (refgeom=0) (virtgeom=0) (mat=10) (faces=1218) (verts=0) (collobj=9) (virtinuse=0) (pointlights=0) 39.74-tmterrain_object: 39.75-tmterrain_object: 39.75-tmterrain_object: loading terrain object static 'richmond_san_rafael_bridge'... 39.84-tmxgl: merging identicial materials: geometries=8 materials=4 merge to a total of 4 materials. 39.86-tmterrain_object: heightmap compute: object='westhill__runway' nf=1311 wgbbmin=(10470.71 40290.33) wgbbmax=(10472.28 40291.50) size=(180,150) mem=216000 39.87-tmterrain_object: merging 7 objects for type=3 (0 are virtual) (sn='') 39.87-tmterrain_object: subdividing 7 obj with worldgrid coverage (10472-10482) (40282-40296) -> num_tiles=6x8 gridsize=2 -> 7 objects in a total of 1 tiles 39.95-tmcollision: create 'richmond_san_rafael_bridge' quadtree: (tris=104007) (10.32MB) (wbb=(-2704761 -4252783 3899493) (-2699255 -4248362 3900726)) qtstat=(omin=(10.0 10.0 30.0) bb=(-3459.386992 -722.237196 -79.446824)-(3502.8 840.2 25.9) numin=104007 -> nodes=2960 endnodes=2029 endobj=190345 depth=10 maxpernode=280 min=(6.8 6.1 26.3)) 40.07-tmterrain_object: done loading terrain object static. (time=319.23ms) (geom=2) (refgeom=0) (virtgeom=0) (mat=4) (faces=1311) (verts=0) (collobj=2) (virtinuse=0) (pointlights=652) 40.07-tmterrain_object: 40.08-tmterrain_object: 40.08-tmterrain_object: loading terrain object static 'San Mateo Hayward Bridge'... 40.14-tmxgl: merging identicial materials: geometries=6 materials=1 merge to a total of 1 materials. 40.16-tmterrain_object: merging 6 objects for type=3 (0 are virtual) (sn='') 40.16-tmterrain_object: subdividing 6 obj with worldgrid coverage (10506-10530) (40197-40218) -> num_tiles=9x8 gridsize=3 -> 6 objects in a total of 6 tiles 40.18-tmcollision: create 'San Mateo Hayward Bridge' quadtree: (tris= 39636) (3.93MB) (wbb=(-2702049 -4282594 3867836) (-2692210 -4279909 3871872)) qtstat=(omin=(10.0 10.0 30.0) bb=(-4823.166686 -2562.981806 17.587276)-(4870.6 2514.4 88.9) numin=39636 -> nodes=992 endnodes=674 endobj=57925 depth=10 maxpernode=200 min=(9.5 9.9 35.7)) 40.22-tmterrain_object: done loading terrain object static. (time=141.15ms) (geom=6) (refgeom=0) (virtgeom=0) (mat=1) (faces=39636) (verts=0) (collobj=6) (virtinuse=0) (pointlights=462) 40.22-tmterrain_object: 40.23-tmterrain_object: 40.23-tmterrain_object: loading terrain object static 'San Francisco City'... 42.03-tmterrain_object: deleting 1297 of 4385 objects 42.04-tmxgl: merging identicial materials: geometries=3089 materials=92 merge to a total of 92 materials. 42.11-tmterrain_object: heightmap compute: object='sfstadion__runway' nf=309 wgbbmin=(10487.84 40236.09) wgbbmax=(10489.18 40238.14) size=(180,180) mem=259200 42.11-tmterrain_object: merging 3088 objects for type=3 (0 are virtual) (sn='') 42.12-tmterrain_object: subdividing 3088 obj with worldgrid coverage (10458-10494) (40224-40266) -> num_tiles=7x8 gridsize=6 -> 3088 objects in a total of 23 tiles 42.63-tmcollision: create 'San Francisco City' quadtree: (tris=702735) (69.70MB) (wbb=(-2714244 -4266794 3879303) (-2700298 -4256366 3890717)) qtstat=(omin=(10.0 10.0 30.0) bb=(-7703.614116 -6923.224963 -396.447187)-(6083.5 7505.9 169.1) numin=702735 -> nodes=14069 endnodes=10038 endobj=909402 depth=16 maxpernode=737 min=(6.7 7.0 17.7)) 45.61-tmterrain_object: done loading terrain object static. (time=5382.35ms) (geom=24) (refgeom=0) (virtgeom=0) (mat=92) (faces=63095) (verts=0) (collobj=24) (virtinuse=0) (pointlights=61) 45.61-tmterrain_object: 45.61-tmterrain_object: 45.61-tmterrain_object: loading terrain object static 'San Francisco International'... 46.35-tmxgl: merging identicial materials: geometries=138 materials=78 merge to a total of 77 materials. 46.76-tmterrain_object: heightmap compute: object='platte__runway' nf=36908 wgbbmin=(10485.80 40211.22) wgbbmax=(10494.18 40219.91) size=(390,360) mem=1123200 46.84-tmcollision: create 'ground_mesh' quadtree: (tris= 36908) (3.66MB) (wbb=(-2710537 -4273502 3870583) (-2707097 -4269989 3873859)) (obb=(-1765 -2069 -2) (2298 2068 4)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1765.041989 -2068.699752 -2.333162)-(2298.2 2067.9 4.2) numin=36908 -> nodes=532 endnodes=396 endobj=48305 depth=5 maxpernode=343 min=(127.0 129.3 6.5)) 47.03-tmterrain_object: merging 2610 objects for type=3 (2570 are virtual) (sn='') 47.04-tmterrain_object: subdividing 2610 obj with worldgrid coverage (10455-10495) (40200-40225) -> num_tiles=9x6 gridsize=5 -> 2610 objects in a total of 8 tiles 47.19-tmterrain_object: merging 5 objects for type=5 (0 are virtual) (sn='') 47.19-tmterrain_object: subdividing 5 obj with worldgrid coverage (10485-10488) (40213-40216) -> num_tiles=4x4 gridsize=1 -> 5 objects in a total of 2 tiles 47.41-tmcollision: create 'San Francisco International' quadtree: (tris=458325) (45.46MB) (wbb=(-2720750 -4273502 3868553) (-2707097 -4267503 3874174)) qtstat=(omin=(10.0 10.0 30.0) bb=(-7370.053676 -2916.055389 -825.150765)-(7275.1 4166.2 -742.8) numin=458325 -> nodes=9853 endnodes=6438 endobj=674866 depth=12 maxpernode=743 min=(7.2 6.9 20.6)) 48.53-tmterrain_object: done loading terrain object static. (time=2917.47ms) (geom=103) (refgeom=0) (virtgeom=2570) (mat=77) (faces=126947) (verts=0) (collobj=11) (virtinuse=0) (pointlights=3982) 48.53-tmterrain_object: 48.56-tmterrain_object: 48.56-tmterrain_object: loading terrain object static 'Half Moon Bay'... 48.57-tmxgl: merging identicial materials: geometries=2 materials=7 merge to a total of 7 materials. 48.71-tmterrain_object: heightmap compute: object='ground__runway' nf=10300 wgbbmin=(10464.56 40187.56) wgbbmax=(10470.48 40194.34) size=(300,330) mem=792000 48.73-tmcollision: create 'ground_mesh' quadtree: (tris= 10300) (1.02MB) (wbb=(-2722510 -4273476 3861644) (-2720810 -4270606 3864245)) (obb=(-1394 -1639 -3) (1479 1596 69)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1393.845103 -1639.001136 -2.640299)-(1478.6 1596.2 69.4) numin=10300 -> nodes=147 endnodes=101 endobj=13157 depth=5 maxpernode=386 min=(179.5 101.1 72.0)) 48.74-tmterrain_object: merging 346 objects for type=3 (346 are virtual) (sn='') 48.74-tmterrain_object: subdividing 346 obj with worldgrid coverage (10463-10471) (40186-40194) -> num_tiles=9x9 gridsize=1 -> 346 objects in a total of 18 tiles 48.77-tmcollision: create 'Half Moon Bay' quadtree: (tris= 37326) (3.70MB) (wbb=(-2722510 -4273548 3861644) (-2720754 -4270606 3864245)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1436.780730 -1629.463339 -15.082045)-(1528.5 1605.8 56.9) numin=37326 -> nodes=900 endnodes=651 endobj=51219 depth=11 maxpernode=386 min=(5.8 6.3 18.0)) 48.82-tmterrain_object: done loading terrain object static. (time=258.83ms) (geom=20) (refgeom=0) (virtgeom=346) (mat=7) (faces=23825) (verts=0) (collobj=19) (virtinuse=0) (pointlights=172) 48.82-tmterrain_object: 48.82-tmterrain_object: 48.82-tmterrain_object: loading terrain object static 'Hayward Airport'... 48.83-tmxgl: merging identicial materials: geometries=3 materials=7 merge to a total of 7 materials. 48.89-tmterrain_object: heightmap compute: object='ground__runway' nf=9802 wgbbmin=(10532.86 40221.44) wgbbmax=(10540.29 40227.22) size=(360,300) mem=864000 48.91-tmcollision: create 'ground_mesh' quadtree: (tris= 9802) (0.97MB) (wbb=(-2689636 -4283297 3874446) (-2686697 -4280300 3876619)) (obb=(-1779 -1361 -28) (1823 1387 -7)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1779.360638 -1361.061929 -27.986942)-(1822.6 1386.9 -6.7) numin=9802 -> nodes=144 endnodes=100 endobj=12716 depth=5 maxpernode=344 min=(112.6 171.7 21.3)) 48.93-tmterrain_object: merging 605 objects for type=3 (605 are virtual) (sn='') 48.93-tmterrain_object: subdividing 605 obj with worldgrid coverage (10532-10541) (40220-40227) -> num_tiles=10x8 gridsize=1 -> 605 objects in a total of 25 tiles 49.01-tmcollision: create 'Hayward Airport' quadtree: (tris= 91430) (9.07MB) (wbb=(-2689636 -4283297 3874446) (-2686697 -4280300 3876619)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1779.370638 -1361.071929 -27.996942)-(1863.6 1386.9 -0.8) numin=91430 -> nodes=2106 endnodes=1579 endobj=127036 depth=9 maxpernode=420 min=(7.1 5.4 27.2)) 49.14-tmterrain_object: done loading terrain object static. (time=318.15ms) (geom=28) (refgeom=0) (virtgeom=605) (mat=7) (faces=28596) (verts=0) (collobj=26) (virtinuse=0) (pointlights=284) 49.14-tmterrain_object: 49.15-tmterrain_object: 49.15-tmterrain_object: loading terrain object static 'Alcatraz Heliport'... 49.46-tmxgl: merging identicial materials: geometries=51 materials=16 merge to a total of 16 materials. 49.54-tmterrain_object: heightmap compute: object='alcatraz__runway' nf=23 wgbbmin=(10480.82 40262.91) wgbbmax=(10482.28 40264.14) size=(180,180) mem=259200 49.55-tmterrain_object: merging 48 objects for type=3 (0 are virtual) (sn='') 49.55-tmterrain_object: subdividing 48 obj with worldgrid coverage (10480-10482) (40261-40265) -> num_tiles=3x5 gridsize=1 -> 48 objects in a total of 1 tiles 49.58-tmcollision: create 'Alcatraz Heliport' quadtree: (tris= 36352) (3.61MB) (wbb=(-2704802 -4258201 3890025) (-2704287 -4257608 3890485)) qtstat=(omin=(10.0 10.0 30.0) bb=(-366.023432 -305.649032 12.589753)-(342.1 276.6 98.2) numin=36352 -> nodes=737 endnodes=507 endobj=54759 depth=8 maxpernode=2098 min=(5.5 9.1 21.4)) 49.68-tmterrain_object: done loading terrain object static. (time=532.83ms) (geom=4) (refgeom=0) (virtgeom=0) (mat=16) (faces=12786) (verts=0) (collobj=2) (virtinuse=0) (pointlights=10) 49.68-tmterrain_object: 49.68-tmterrain_object: 49.68-tmterrain_object: loading terrain object static 'San Carlos'... 49.69-tmxgl: merging identicial materials: geometries=5 materials=7 merge to a total of 7 materials. 49.71-tmterrain_object: heightmap compute: object='ground__runway' nf=4773 wgbbmin=(10511.15 40188.20) wgbbmax=(10515.20 40192.43) size=(240,240) mem=460800 49.72-tmcollision: create 'ground_mesh' quadtree: (tris= 4773) (0.47MB) (wbb=(-2703689 -4285066 3861885) (-2702355 -4283107 3863488)) (obb=(-961 -1011 0) (1004 1009 8)) qtstat=(omin=(200.0 200.0 200.0) bb=(-960.557842 -1011.012869 0.009935)-(1004.5 1008.8 8.4) numin=4773 -> nodes=64 endnodes=48 endobj=5987 depth=4 maxpernode=428 min=(122.8 126.2 8.4)) 49.73-tmterrain_object: merging 232 objects for type=3 (232 are virtual) (sn='') 49.73-tmterrain_object: subdividing 232 obj with worldgrid coverage (10510-10515) (40186-40193) -> num_tiles=6x8 gridsize=1 -> 232 objects in a total of 14 tiles 49.80-tmcollision: create 'San Carlos' quadtree: (tris= 54536) (5.41MB) (wbb=(-2703689 -4285309 3861448) (-2702355 -4283107 3863488)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1109.360261 -1329.960165 51.456452)-(939.6 1245.1 68.2) numin=54536 -> nodes=1311 endnodes=930 endobj=77063 depth=9 maxpernode=410 min=(8.0 5.0 16.7)) 49.90-tmterrain_object: done loading terrain object static. (time=212.55ms) (geom=19) (refgeom=0) (virtgeom=232) (mat=7) (faces=5369) (verts=0) (collobj=15) (virtinuse=0) (pointlights=132) 49.90-tmterrain_object: 49.90-tmterrain_object: 49.90-tmterrain_object: loading terrain object static 'Bay Bridge'... 49.95-tmxgl: merging identicial materials: geometries=7 materials=5 merge to a total of 5 materials. 49.96-tmterrain_object: merging 6 objects for type=3 (0 are virtual) (sn='') 49.96-tmterrain_object: subdividing 6 obj with worldgrid coverage (10486-10492) (40252-40260) -> num_tiles=7x9 gridsize=1 -> 6 objects in a total of 1 tiles 49.98-tmcollision: create 'Bay Bridge' quadtree: (tris= 25945) (2.57MB) (wbb=(-2703841 -4261845 3886611) (-2700980 -4261605 3888772)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1190.483698 -1343.086825 -55.609879)-(1167.7 1363.4 103.7) numin=25945 -> nodes=750 endnodes=519 endobj=54441 depth=11 maxpernode=200 min=(9.2 5.3 19.9)) 50.01-tmterrain_object: done loading terrain object static. (time=110.36ms) (geom=2) (refgeom=3) (virtgeom=0) (mat=5) (faces=12673) (verts=0) (collobj=5) (virtinuse=0) (pointlights=900) 50.01-tmterrain_object: 50.01-tmterrain_object: 50.01-tmterrain_object: loading terrain object static 'Bay Bridge East'... 50.05-tmxgl: merging identicial materials: geometries=257 materials=2 merge to a total of 2 materials. 50.06-tmterrain_object: merging 257 objects for type=3 (0 are virtual) (sn='') 50.06-tmterrain_object: subdividing 257 obj with worldgrid coverage (10491-10501) (40257-40265) -> num_tiles=11x9 gridsize=1 -> 257 objects in a total of 11 tiles 50.08-tmcollision: create 'Bay Bridge East' quadtree: (tris= 31563) (3.13MB) (wbb=(-2700748 -4263011 3888925) (-2696974 -4261548 3890017)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1948.103123 -714.234934 -18.774182)-(1982.7 689.5 144.3) numin=31563 -> nodes=797 endnodes=571 endobj=50283 depth=11 maxpernode=224 min=(7.7 5.5 20.4)) 50.11-tmterrain_object: done loading terrain object static. (time=97.91ms) (geom=11) (refgeom=0) (virtgeom=0) (mat=2) (faces=2598) (verts=0) (collobj=11) (virtinuse=0) (pointlights=303) 50.11-tmterrain_object: 50.12-tmterrain_object: 50.12-tmterrain_object: loading terrain object static 'Hall of Justice Heliport'... 50.23-tmxgl: merging identicial materials: geometries=65 materials=11 merge to a total of 11 materials. 50.41-tmterrain_object: merging 68 objects for type=3 (3 are virtual) (sn='') 50.42-tmcollision: create 'Hall of Justice Heliport' quadtree: (tris= 7811) (0.77MB) (wbb=(-2705131 -4261803 3885698) (-2704957 -4261705 3885849)) qtstat=(omin=(10.0 10.0 30.0) bb=(-87.207824 -85.057821 -15.177123)-(85.8 91.8 46.5) numin=7811 -> nodes=176 endnodes=125 endobj=11420 depth=7 maxpernode=259 min=(5.4 5.5 15.4)) 50.46-tmterrain_object: done loading terrain object static. (time=338.37ms) (geom=1) (refgeom=0) (virtgeom=3) (mat=11) (faces=495) (verts=0) (collobj=1) (virtinuse=0) (pointlights=0) 50.46-tmterrain_object: 50.46-tmterrain_object: 50.46-tmterrain_object: loading terrain object static 'VA Medical Center'... 50.84-tmxgl: merging identicial materials: geometries=32 materials=40 merge to a total of 40 materials. 51.35-tmterrain_object: heightmap compute: object='platte__swiss__runway' nf=10352 wgbbmin=(10464.85 40252.39) wgbbmax=(10468.27 40255.19) size=(240,210) mem=403200 51.37-tmterrain_object: merging 329 objects for type=3 (298 are virtual) (sn='') 51.37-tmterrain_object: subdividing 329 obj with worldgrid coverage (10464-10468) (40251-40255) -> num_tiles=5x5 gridsize=1 -> 329 objects in a total of 5 tiles 51.43-tmcollision: create 'VA Medical Center' quadtree: (tris= 96734) (9.59MB) (wbb=(-2712980 -4257076 3886129) (-2711516 -4256010 3887127)) qtstat=(omin=(10.0 10.0 30.0) bb=(-859.945643 -605.767866 -118.022667)-(793.2 721.7 24.2) numin=96734 -> nodes=2035 endnodes=1115 endobj=127798 depth=11 maxpernode=740 min=(6.5 5.2 17.8)) 51.74-tmterrain_object: done loading terrain object static. (time=1281.77ms) (geom=6) (refgeom=0) (virtgeom=298) (mat=40) (faces=34767) (verts=0) (collobj=6) (virtinuse=0) (pointlights=0) 51.74-tmterrain_object: 51.75-tmterrain_object: 51.75-tmterrain_object: loading terrain object static 'Dumbarton Bridge'... 51.80-tmxgl: merging identicial materials: geometries=1 materials=1 merge to a total of 1 materials. 51.81-tmcollision: create 'Dumbarton Bridge' quadtree: (tris= 9612) (0.95MB) (wbb=(-2694614 -4290730 3861380) (-2692398 -4290553 3862813)) qtstat=(omin=(10.0 10.0 30.0) bb=(-977.800113 -890.721018 -42.143364)-(956.9 914.2 22.2) numin=9612 -> nodes=288 endnodes=199 endobj=17933 depth=7 maxpernode=199 min=(15.1 14.1 64.4)) 51.83-tmterrain_object: done loading terrain object static. (time=86.20ms) (geom=1) (refgeom=0) (virtgeom=0) (mat=1) (faces=9612) (verts=0) (collobj=1) (virtinuse=0) (pointlights=70) 51.83-tmterrain_object: 51.84-tmterrain_object: 51.84-tmterrain_object: loading terrain object static 'Golden Gate'... 51.97-tmxgl: merging identicial materials: geometries=14 materials=7 merge to a total of 7 materials. 51.99-tmterrain_object: merging 13 objects for type=3 (0 are virtual) (sn='') 51.99-tmterrain_object: subdividing 13 obj with worldgrid coverage (10470-10472) (40258-40265) -> num_tiles=3x8 gridsize=1 -> 13 objects in a total of 4 tiles 52.05-tmcollision: create 'Golden Gate' quadtree: (tris= 99520) (9.87MB) (wbb=(-2709268 -4256549 3888619) (-2708616 -4254889 3890814)) qtstat=(omin=(10.0 10.0 30.0) bb=(-226.799847 -1386.621516 -62.862380)-(225.6 1387.0 165.3) numin=99520 -> nodes=2480 endnodes=1619 endobj=162113 depth=9 maxpernode=411 min=(7.1 5.4 28.5)) 52.17-tmterrain_object: done loading terrain object static. (time=334.71ms) (geom=5) (refgeom=1) (virtgeom=0) (mat=7) (faces=70756) (verts=0) (collobj=6) (virtinuse=0) (pointlights=166) 52.17-tmterrain_object: 52.20-tmterrain: terrain engine updated 52.20-tmterrain: 52.20-tmsimulator_placement: contact settling: 0.01 above ground (contact size=0.6305) 52.20-tmsimulator_placement: contact settling: -0.00 angle 52.21-tmsimulator_placement: contact settling: 0.01 above ground (contact size=0.6305) 52.21-tmsimulator_placement: contact settling: -0.00 angle 52.21-tmsimulator_placement: aircraft 0 position = -2708481.32 -4271434.60 3872803.51 wg=(10489.68 40217.10) 52.24-module_sim: compute thread begin 52.39-tmscenemodel_recording: 52.39-tmscenemodel_recording: recording begin 98.87-module_sim: compute thread end 112.86-module_sim: compute thread begin 112.95-tmscenemodel_recording: 112.95-tmscenemodel_recording: recording begin 165.48-module_sim: compute thread end 168.19-aerofly: 1 textures using 1 MB 168.19-aerofly: 1 shaders with 1 references 168.19-aerofly: 356069 strings with 27817kB size=80 fc=0 168.19-aerofly: dmem=0 memory=0MB 168.38-tmsyssound: shutting down... done