0.00-tmmodule: (8 modules) (tmatmosphere,1) (tmsystimer,1) (tmsteam,1) (tmrandom,2) (tmfile,4) (tmwinjoystick,10) (tmwinogl,10) (tmopenal,20) 0.00-tmmodule: init modules=(tmsystimer=ok) (tmsteam=ok) (tmrandom=(seed=3935536913) ok) done 0.01-tmsyswin: Program version 7.2.7 0.01-tmsyswin: Copyright (C) 1998-2013, IPACS, http://www.ipacs.de 0.01-tmsyswin: memory=(physical=16281MB, avail=0MB) (virtual=12569MB, avail=0MB) (18713 in use) 0.01-tmsyswin: operating system=Version 6.2 (Build 9200) 0.01-tmfile_properties: loading tmfile 'C:/Users/aboim/Documents/aerofly RC 7/config/main.mcf' = (5436 bytes) done 0.25-tm: operating system real version=10.0.18363 0.25-tmsyswin: fullscreen modes=(1024x768x32x59) (1280x720x32x59) (1280x1024x32x59) (1600x1200x32x59) (1680x1050x32x59) (1920x1080x32x59) (1920x1200x32x59) (2048x1536x32x60) (4096x2304x32x60) (2560x1440x32x59) (5120x2880x32x60) (3200x1800x32x60) (3840x1620x32x60) (3840x2160x32x60) 0.30-tmsyswin: init window=(mdf=60Hz) (window=637x6x579x1018) (client=1200x985) (screen=1920x1080) (32bpp) (60Hz) (windowed mode) 0.35-tmwinogl: initializing opengl= (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 0.69-tmwinogl: (glversion='4.6.13570 Compatibility Profile Context FireGL 19.30.01.53 26.20.13001.53002') (compiling opengl 4.6 test shader= ok) 0.69-tmwinogl: ERROR: application seems to be run in windows compatiblity mode: reported=(6.2) detected=(10.0) 2.90-tmwinogl: (version=4.6) (compatibility profile) (vendor=ATI Technologies Inc.) (renderer=Radeon Pro 580) (version=4.6.13570 Compatibility Profile Context FireGL 19.30.01.53 26.20.13001.53002) 2.90-tmwinogl: opengl caps=(viewport=16384x16384) (texsize=16384) (texsize3d=0) (stencil=160) (texunits=32) (ps-texunits=0) (shading_language=4.60) (shader_max_vertex=16384) (shader_max_fragment=16384) 2.90-tmwinogl: gl extensions=GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_occlusion_query_event GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_sparse_texture_pool GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control 2.90-tmwinogl: wgl extensions=WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_ARB_create_context_no_error WGL_NV_DX_interop2 WGL_NV_float_buffer 2.90-tmwinogl: extensions used=(anisotropic filter of 16.00) (texture array) (gpu shader4) (texture rgtc compression) (directstateaccess) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (texturebufferobject) (occlusionquery) (tessellation) (sync) (swapcontrol) 2.91-tmwinogl: gl: reducing max texture size from 16384 to 4096 2.91-tmwinogl: gl: using depthmap texture array 2.91-tmwinogl: gl: meminfo: (mem-vbo= 7610MB 7374MB) (mem-tex= 7610MB 7374MB) 2.91-tmwinogl: 2.91-tmopenal: init= (default=Generic Software) (0:Generic Software) (version=1.1) (1.1) ok 3.06-sim: 3.06-sim: FUNC RenderOpen BEGIN 3.06-sim: 3.07-tmxgltext: loading font (0) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok 3.08-tmxgltext: loading font (1) 'texture/fontbig.tff'=(512x256) (h=26) (nc=256) ok 3.08-tmxgltext: loading font (2) 'texture/console.tff'=(256x128) (h=15) (nc=256) ok 3.09-tmxgltext: loading font (3) 'texture/font.tff'=(2048x2048) (h=17) (nc=65535) ok 3.10-tminput: searching for input devices...(3) 3.10-tmwinjoystick: searching joysticks=none 3.12-tminput: no input devices found 3.12-trackir: initializing trackir... 3.12-trackir: (DLL Location key not present) TrackIR dll not found. 3.13-tmmusic: (15 mp3 files found) (playlist = 15 songs)off 3.17-tmfile_properties: loading tmfile 'C:/Users/aboim/Documents/aerofly RC 7/config/player0.mcf' = (3901 bytes) done 3.17-tmfile_properties: loading tmfile 'C:/Users/aboim/Documents/aerofly RC 7/config/player1.mcf' = (3794 bytes) done 3.18-sim: loading scenery 'scenery//herrieden'... 3.47-tmscene: (8x8) (29x14) (r=5000.00) (sp=0.00 0.00 -8.34) (vp=0.00 0.00 1.66) (ambient=0.09 0.11 0.16) (diffuse=1.00 1.00 0.98) (sphereambient=0.22 0.20 0.20) 3.47-tm_scenery_extras: found runway Asphalt 3.47-tm_scenery_extras: found corners: -36.05 -14.33 0.45, -34.14 -27.34 0.46, 43.00 -10.32 -0.27, 39.33 1.88 -0.17, 3.47-tm_scenery_extras: found pivots: -23.06 -18.46 0.28, 26.42 -7.39 0.09, 3.47-tm_scenery_extras: found directions: 0.98 0.22 0.00, -0.98 -0.22 0.00, 3.53-tmcollision: omin=(2.0,2.0,2.0) bb=(-2369.6:2399.1,-2444.6:2324.1,-31.3:46.7) nodes=11469 endnodes=8602 objv=118426 endobj=118426 depth=12 objr=35654 maxobjpernode=301 min=(1.2,1.2,78.0) 3.53-tmcollision: create quadtree = (tris= 35654, 7 MB) (-2369.59 -2444.64 -31.28 - 2399.15 2324.09 46.69) ('static') 3.53-tmfile_properties: loading tmfile 'C:/Users/aboim/Documents/aerofly RC 7/config/scenery-herrieden.tmc' = (933 bytes) done 3.53-tmcollision: creating static collisionobjects quadtree = (objects=1) (-2369.59 -2444.64 -31.28) - (2399.15 2324.09 46.69)omin=(10.0,10.0,10.0) bb=(-2369.6:2399.1,-2444.6:2324.1,-31.3:46.7) nodes= 1 endnodes= 1 objv=1 endobj=1 depth= 0 objr=1 maxobjpernode=1 min=(4768.7,4768.7,78.0) 3.53-tmcollision: (time=0.37ms) 3.54-tmscene: (objs=132) (bbox=(-2369.58 -2444.63 -31.27)-(2399.14 2324.08 46.68)) (max_obj_per_cell=68)shadowmap = 2048x2048 sp=4 (10.00 43.00 185.50 800.00 0.00 0.00 0.00) 3.54-sim: done loading scenery (t=0.37s objects=132) 3.54-sim: 3.56-sim: windfieldinfo 0: resolution=2.00 min=(-500.00 -500.00 0.00) max=(500.00 500.00 100.00) 3.56-tmwindfield: Setup Windfield with origin = (-500.0, -500.0, 0.0), size_xy = (1000.0m, 1000.0m), Grid relation (x:y): 1:1, MipMapLevels: 9, Resolution: (2.0m, 2.0m) 3.57-tmwindfield: Windfield Map Load from file 'scenery/herrieden/windfield0.twd' successful 3.57-tmscene: statistics = (objects=141) (transparent=0) (graphics=9) (graphicspl=0) (decals=0) (water=0) (tris=0) (shadow faces=0) (btrees=0) (trees=0) 3.63-sim: loading model 'hurricane'... 3.63-sim: path='C:/Users/aboim/Documents/aerofly RC 7/aircraft/hurricane' geometry='hurricane' physics='hurricane' paintscheme='' ... 4.02-tmmodelmanager: ERROR: failed to create tmreceiver 4.03-sim: done loading model (t=0.40s, n=7, id=10) 4.03-sim: 4.03-tmfile_properties: loading tmfile 'menu/settings.mcf' = (98251 bytes) done 4.75-tmmodelmanager: ERROR: failed to create tmreceiver 4.75-tmfile_properties: loading tmfile 'C:/Users/aboim/Documents/aerofly RC 7/config/other0-0000000000000001.tmc' = (60771 bytes) done 4.76-tmmodelmanager: ERROR: failed to create tmreceiver 4.77-sim: 4.77-sim: FUNC RenderOpen END = 1.716997 sec 4.77-sim: 202.54-tmsyswin: COMPUTETHREAD CLOSE OK 202.60-sim: FUNC Shutdown 202.60-trackir: shutting down trackir... done 202.60-tmsteam: shutting down steam... done 203.15-tmopenal: shutting down openal... done