0.00-tmmodule: (tmsystimer,1) (tmsteam,1) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmatmosphere,10) (tm_magnetic_field,11) (tm_time_zones,11) (tmsyssound,20) 0.00-tmmodule: init modules=(tmsystimer=ok) (tmsteam=ok) (tmrandom=99835624) (magnetic field=(257 198147)) (time zones=(1024 1048576)) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.12-tmmodule: Program version 2.0.9.9 0.13-tmmodule: Copyright (C) 1998-2018 IPACS 0.13-tmsyswin: memory=(physical=16313MB, avail=13046MB) (virtual=18745MB, avail=134217727MB) (20 in use) 0.13-tmsyswin: operating system (10.0)= Microsoft Windows 10 or newer 0.14-tmsyswin: monitor size = 476 268 0.14-tmmodule: fullscreen modes=(1024x768x32x60) (1152x864x32x60) (1280x768x32x60) (1280x800x32x60) (1280x960x32x60) (1280x1024x32x60) (1360x768x32x60) (1366x768x32x60) (1600x900x32x60) (1600x1024x32x59) (1680x1050x32x59) (1768x992x32x60) (1768x992x32x50) (1920x1080x32x60) (1920x1080x32x50) (1440x900x32x60) 0.25-tmimage: preferred ui language = 'en-US' 0.26-tmimage: preferred language = 'en' 0.26-tmimage: config folder = 'C:/Users/holmd/Documents/Aerofly FS 2/' 0.26-tmimage: loading config file 'C:/Users/holmd/Documents/Aerofly FS 2/main.mcf = ok 0.31-tmimage: ovr info = '[CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll' 0.31-tmimage: ovr debug = 'Connected to the server running version (prod = 1).1.23.0(build = 528114) feature version = 0. Client runs version (prod = 1).1.23.0(build = 0) feature version = 0' 0.38-tmsysvr: ovr: name='Oculus Rift CV1' manufacturer='Oculus VR' firmware=7.8 0.39-tmmodelmanager: ovr: resolution=2160x1200 0.39-tmimage: ovr debug = '[HMDState] Using default profile default' 0.44-tmimage: ovr info = 'IAD changed to 63.5mm' 0.46-tmimage: ovr debug = 'Creating factory' (window=393x162x740x594) (client=1117x717) (screen=1920x1080) (32bpp) (60Hz) (windowed mode) 0.51-tmmodule: initializing opengl...init window: (mdf=60Hz) (window=393x162x740x594) (client=1117x717) (screen=1920x1080) (32bpp) (60Hz) (windowed mode) 0.78-tmmodule: creating opengl context: (createcontextarb) (trying OpenGL Core 4.5= ok) (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 0.81-tmmodelmanager: gl: (version 4.5) (core profile) (vendor=NVIDIA Corporation) (renderer=GeForce GTX 1060 6GB/PCIe/SSE2) (version=4.5.0 NVIDIA 388.71) 0.83-tmwinogl: gl: (viewport=32768.00x32768.00) (texsize=32768) (texunits=192) (ps-texunits=32) (samples=32) (shading_language=4.50 NVIDIA) (shader_max_vertex=4096) (shader_max_fragment=4096) 0.85-tmimage: gl: extensions=GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location 0.85-tmimage: gl: wgl extensions=WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 0.86-tmmodule: gl: extensions used=(anisotropic filter of 16.00) (primitive restart) (vertexarrayobject) (texture array) (gpu shader4) (explicit uniform location) (texture rgtc compression) (texture storage) (buffer storage) (bindless texture) (dsa arb) (dsa ext) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (vertex_type_2_10_10_10_rev) (vertex_attrib_binding) (texturebufferobject) (occlusionquery) (multi_bind) (mdi) (tessellation) (vertexbufferunifiedmemory/shaderbufferload) (invalidatesubdata) (clipcontrol) (polygonoffsetclamp) (viewportindexed) (minsampleshading) (sync) (timer_query) (debug output) (nv_stereo_view_rendering) (swapcontrol) 1.22-tmmodelmanager: gl: reducing max texture size from 32768 to 4096 1.23-tmwinogl: gl: nvidia meminfo: total=6144MB dedicated=6144MB) 1.25-aerofly: resolution=1117px ss=476.00mm density=4.03 -> csf=1.00 res=1117.000000 1.27-aerofly: window size=1117x717 physical display size=476mmx268mm 1.28-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 1.29-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 1.30-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 1.31-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 4.91-tmsysvr: render target size: left=(1344x1600) right=(1344x1600) (rf=1.00) 5.38-tmmodule: searching for input devices... 5.39-tmmodule: searching joysticks... 5.41-tmmodule: no joysticks found 5.41-tmmodule: no input devices found 5.42-tmimage: trackir dll not found (DLL Location key not present) 5.44-tmimage: A0 new=7320 del=1765 dmem=5555 memory=16MB 5.45-tmimage: 5.45-tmimage: loading model c172... 5.46-tmmodelmanager: model: (name='c172') (directory='aircraft/c172//') 5.46-tmimage: loading configfile 'aircraft/c172///c172.tmc' 5.47-tmmodule: contact points 3: (0.240 1.268 -0.923 r=0.212) (0.240 -1.268 -0.923 r=0.212) (1.924 0.000 -1.079 r=0.193) 5.84-tmrenderer_vulkan: shadowmap = 2048x2048 sp=6 5.85-tmimage: A1 new=14750 del=3717 dmem=11033 memory=95MB 5.85-tmimage: init terrain 'scenery/'... 5.86-tmterrain: scenery folder 0: 'C:/Users/holmd/Documents/Aerofly FS 2/scenery/' 5.86-tmterrain: scenery folder 1: 'scenery/' 5.99-tmmodule: creating mapload thread: ok 6.01-tmterrain_cmaps: color maps: num=17 ims=1024 levelminmax=0/14 6.04-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2533 -> nodes= 69 endnodes= 47 endobj= 4992 depth= 7 maxpernode=254 min=( 512.0, 512.0) 6.06-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes= 78 endnodes= 58 endobj= 5671 depth= 4 maxpernode=251 min=( 4096.0, 4096.0) 6.08-tmterrain_hmaps: height maps: num=5553 wgc=4096 ims=64 levelminmax=7/10 6.08-tmterrain: terrain memory: (colormaps 143 MB) (heightmaps ca. 456 MB) 6.18-tmmodule: init terrain geometry manager... 6.19-tmmodule: 3 texture search folders: 6.19-tmimage: folder = '' 6.20-tmimage: folder = 'scenery/textures_shared/ground/' 6.21-tmimage: folder = 'scenery/textures_shared/usa/bldg/' 6.21-tmterrain_object: register xref 'xref_aircraft' -> lonlat_min(-180.00,-85.00) lonlat_max(180.00,85.00) 6.22-tmterrain_object: register xref 'xref_usa' -> lonlat_min(-125.00,24.00) lonlat_max(-50.00,50.00) 6.23-tmterrain_object: register xref 'xref_usa_airport' -> lonlat_min(-125.00,24.00) lonlat_max(-50.00,50.00) 6.23-tmmodule: done init terrain geometry manager 6.23-tmmodule: 6.30-tmmodelmanager: loading dynamics end: (id=1) (611 dynamics) (674 graphics) (91 sound) (ny=696) (nz=191) 6.30-tmmodelmanager: 6.31-tmmodelmanager: mass: 985.000000kg 6.31-tmmodelmanager: mbs joint 0 <- 1 PropellerBody 6.32-tmmodelmanager: 1 multibody joints / 1 components 6.41-tmmodelmanager: mesh quality = 2.00 6.41-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048 6.45-tmscene_cloud_cumulus:terrain mesh: indices=46592 memory=23 MB 6.45-tmscene_cloud_cumulus: 6.45-tmmodule: creating terrain tree manager begin 6.64-tmterrain_trees: plant type = 'broadleaf' variations=8 fi=0 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 6.68-tmterrain_trees: plant type = 'conifer' variations=10 fi=8 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 6.73-tmterrain_trees: plant type = 'shrub' variations=9 fi=18 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) 6.82-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2404 -> nodes= 67 endnodes= 46 endobj= 4810 depth= 7 maxpernode=254 min=( 512.0, 512.0) 6.88-tmterrain_hmaps: tree maps: num=2404 wgc=1024 ims=16 levelminmax=10/10 7.16-tmterrain_trees: gridsize=3 maxvis=30 tiles=676 bufferp=40MB buffero=40MB 7.16-tmmodelmanager: treevisr=30 numtiles=676 treenv=120000 treevbsize=2343kB texbufpossize=40MB texbufothsize=40MB 7.17-tmmodule: creating terrain tree manager end 7.17-tmmodule: 7.19-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 7.20-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 7.21-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 7.22-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 7.28-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 7.29-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 7.30-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 7.31-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 7.52-tmmodelmanager: done loading model c172 (repaint=) 7.52-tmmodelmanager: 7.53-tmimage: A4 new=54502 del=31634 dmem=22868 memory=352MB 7.53-tmmodelmanager: 218 textures using 439 MB 7.53-tmmodelmanager: 40 shaders with 866 references 7.54-aerofly: 63197 strings with 5924kB size=96 fc=0 7.54-tmmodule: creating mapload thread: ok 7.55-tmterrain: initial terrain position: pg(-2659686.30,-4328833.30,3845740.35) pwg(10637.39,40099.97) 7.56-tmmodelmanager: done initializing (t=6.31s) 7.56-tmmodelmanager: 38.24-tmimage: ovr error = 'Prediction interval too high: 132.020327 s, clamping at 0.100000 s' 164.38-tmmodelmanager: 10 textures using 38 MB 164.38-tmmodelmanager: 4 shaders with 6 references 164.39-aerofly: 8325 strings with 780kB size=96 fc=0 164.39-tmmodelmanager: dmem=6969 memory=18MB 164.45-tmmodule: render thread exited 164.49-tmmodule: shutting down steam... done 165.21-tmmodule: shutting down... done