0.00-tmmodule: (tmsystimer,1) (tmsteam,1) (tmrandom,5) (tmsysinputdevicejoystick,10) (tmatmosphere,10) (tm_magnetic_field,11) (tm_time_zones,11) (tmsyssound,20) 0.00-tmmodule: init modules=(tmsystimer=f=3125002) (tmsteam=ok) (tmrandom=3043677370) (magnetic field=(257 198147)) (time zones=(1024 1048576)) (tmsyssound=(default=Generic Software) (0:Generic Software) (version=1.1) (1.1)) done 0.22-tmmodule: Program version 2.01.05.09 0.23-tmmodule: Copyright (C) 1998-2018 IPACS 0.23-tmsyswin: memory=(physical=8127MB, avail=6517MB) (virtual=28607MB, avail=134217727MB) (19 in use) 0.23-tmsyswin: operating system (10.0)= Microsoft Windows 10 or newer 0.23-tmsyswin: monitor size = 531 298 0.24-tmmodule: fullscreen modes=(1024x768x32x60) (1024x768x32x75) (1152x864x32x60) (1152x864x32x75) (1280x768x32x60) (1280x800x32x60) (1280x960x32x60) (1280x960x32x75) (1280x1024x32x60) (1280x1024x32x75) (1360x768x32x60) (1366x768x32x60) (1600x900x32x60) (1600x1024x32x59) (1680x1050x32x59) (1768x992x32x25) (1768x992x32x30) (1920x1080x32x60) (1920x1080x32x30) (1920x1080x32x25) (1920x1080x32x50) 0.38-tmimage: preferred ui language = 'en-GB' 0.38-tmimage: preferred language = 'en' 0.39-tmimage: config folder = 'C:/Users/p2/Documents/Aerofly FS 2/' 0.39-tmimage: loading config file 'C:/Users/p2/Documents/Aerofly FS 2/main.mcf = ok 0.42-tmsyswin: checking if running in windows compatibility mode: (reported=10.0) (real=10.0 '10.0.17134') 0.42-tmmodelmanager: init window: (mdf=60Hz) (window=0x0x1920x1080) (client=1920x1080) (screen=1920x1080) (32bpp) (60Hz) (fullscreen) 0.50-tmmodule: initializing opengl...init window: (mdf=60Hz) (window=0x0x1920x1080) (client=1920x1080) (screen=1920x1080) (32bpp) (60Hz) (fullscreen) 0.73-tmmodule: creating opengl context: (createcontextarb) (trying OpenGL Core 4.5= ok) (samplebuffers=0) (colorbits=32) (stencilbits=0) (depthbits=0) 0.76-tmmodelmanager: gl: (version 4.5) (core profile) (vendor=NVIDIA Corporation) (renderer=GeForce GTX 950/PCIe/SSE2) (version=4.5.0 NVIDIA 398.36) 0.77-tmwinogl: gl: (viewport=16384.00x16384.00) (texsize=16384) (texunits=192) (ps-texunits=32) (samples=32) (shading_language=4.50 NVIDIA) (shader_max_vertex=4096) (shader_max_fragment=4096) 0.78-tmimage: gl: extensions=GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location 0.78-tmimage: gl: wgl extensions=WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 0.78-tmmodule: gl: extensions used=(anisotropic filter of 16.00) (primitive restart) (vertexarrayobject) (texture array) (gpu shader4) (explicit uniform location) (texture rgtc compression) (texture storage) (buffer storage) (bindless texture) (dsa arb) (dsa ext) (uniform_buffer_object) (drawelementsinstanced) (drawelementsbasevertex) (vertex_type_2_10_10_10_rev) (vertex_attrib_binding) (texturebufferobject) (occlusionquery) (multi_bind) (mdi) (tessellation) (vertexbufferunifiedmemory/shaderbufferload) (invalidatesubdata) (clipcontrol) (polygonoffsetclamp) (viewportindexed) (minsampleshading) (sync) (timer_query) (debug output) (swapcontrol) 0.92-tmmodelmanager: gl: reducing max texture size from 16384 to 4096 0.93-tmwinogl: gl: nvidia meminfo: total=2048MB dedicated=2048MB) 0.95-aerofly: resolution=1920px ss=531.00mm density=3.62 -> csf=1.00 res=1920.000000 1.02-aerofly: window size=1920x1080 physical display size=531mmx298mm 1.03-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 1.06-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 1.07-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 1.09-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 4.34-tmmodule: searching for input devices... 4.40-tmmodule: searching joysticks... 4.41-tmsysinputdevicejoystick: joystick 0: 'Saitek AV8R Joystick' axes=5 buttons=18 slider=1 pov=1 type=00010114 4.44-tmmodule: 1 devices found= (Saitek AV8R Joystick) (76262c5824916a80) 4.47-tmimage: trackir dll not found (DLL Location key not present) 4.49-tmmodule: initializing Tobii Eye... 4.61-tmsystobiieyex: ERROR: (not ready(0) or connected(0)) 5.65-tmmodule: shutting down Tobii Eye... done 5.67-tmsimulator: using custom quality: texq=3 terq=2 shdq=3 objq=1 treq=1 5.67-tmimage: A0 new=8385 del=1765 dmem=6620 memory=16MB 5.68-tmimage: 5.68-tmimage: loading model b747... 5.69-tmmodelmanager: model: (name='b747') (directory='aircraft/b747//') 5.70-tmimage: loading configfile 'aircraft/b747///b747.tmc' 5.71-tmmodule: contact points 3: (-0.713 5.503 -4.385 r=0.610) (-0.713 -5.503 -4.385 r=0.610) (23.863 0.000 -4.409 r=0.610) 6.11-tmrenderer_vulkan: shadowmap = 2048x2048 sp=3 6.12-tmimage: A1 new=23877 del=2413 dmem=21464 memory=36MB 6.12-tmimage: init terrain 'scenery/'... 6.13-module_update: scenery folder 0: 'C:/Users/p2/Documents/Aerofly FS 2/scenery/' 6.13-module_update: scenery folder 1: 'addons/scenery/orbx_kcgx_chicago_meigs_field/' 6.14-module_update: scenery folder 2: 'addons/scenery/orbx_kmry/' 6.15-module_update: scenery folder 3: 'addons/scenery/orbx_lowi/' 6.15-module_update: scenery folder 4: 'scenery/' 7.93-tmimage: loading dynamics begin 'aircraft/b747///b747.tmd'... 8.28-tmmodule: creating mapload thread: ok 8.29-tmterrain_cmaps: color maps: num=17 ims=2048 levelminmax=0/15 8.40-tmsimulator: omin=( 32.0, 32.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 357 -> nodes= 17 endnodes= 9 endobj= 796 depth= 7 maxpernode=171 min=( 512.0, 512.0) 8.49-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3537 -> nodes= 98 endnodes= 66 endobj= 6901 depth= 7 maxpernode=254 min=( 512.0, 512.0) 8.57-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes= 78 endnodes= 58 endobj= 5671 depth= 4 maxpernode=251 min=( 4096.0, 4096.0) 8.60-tmterrain_hmaps: height maps: num=6914 wgc=4096 ims=128 levelminmax=7/11 8.61-tmterrain: terrain memory: (colormaps 213 MB) (heightmaps ca. 456 MB) 8.92-tmmodelmanager: loading dynamics end: (id=1) (2294 dynamics) (1910 graphics) (211 sound) (ny=1844) (nz=763) 8.92-tmmodelmanager: 8.93-tmmodelmanager: mass: 285400.000000kg 8.93-tmmodelmanager: mbs joint 0 <- 1 LeftWing 8.94-tmmodelmanager: mbs joint 0 <- 2 RightWing 8.95-tmmodelmanager: mbs joint 0 <- 3 LeftHorizontalStabilizer 8.95-tmmodelmanager: mbs joint 0 <- 4 RightHorizontalStabilizer 8.96-tmmodelmanager: mbs joint 0 <- 5 VerticalStabilizer 8.97-tmmodelmanager: mbs joint 1 <- 6 Engine1Body 8.98-tmmodelmanager: mbs joint 1 <- 7 Engine2Body 8.99-tmmodelmanager: mbs joint 2 <- 8 Engine3Body 9.00-tmmodelmanager: mbs joint 2 <- 9 Engine4Body 9.00-tmmodelmanager: mbs joint 0 <- 10 NoseGearUpper 9.01-tmmodelmanager: mbs joint 10 <- 11 NoseGearMiddle 9.02-tmmodelmanager: mbs joint 11 <- 12 NoseGearLower 9.02-tmmodelmanager: mbs joint 0 <- 13 LeftGear 9.03-tmmodelmanager: mbs joint 13 <- 14 LeftGearMiddle 9.03-tmmodelmanager: mbs joint 14 <- 15 LeftGearLower 9.04-tmmodelmanager: mbs joint 0 <- 16 RearLeftGear 9.05-tmmodelmanager: mbs joint 16 <- 17 RearLeftGearMiddle 9.05-tmmodelmanager: mbs joint 17 <- 18 RearLeftGearLower 9.06-tmmodelmanager: mbs joint 0 <- 19 RightGear 9.07-tmmodelmanager: mbs joint 19 <- 20 RightGearMiddle 9.07-tmmodelmanager: mbs joint 20 <- 21 RightGearLower 9.08-tmmodelmanager: mbs joint 0 <- 22 RearRightGear 9.09-tmmodelmanager: mbs joint 22 <- 23 RearRightGearMiddle 9.09-tmmodelmanager: mbs joint 23 <- 24 RearRightGearLower 9.10-tmmodelmanager: mbs joint 0 <- 25 GasoilFuselage 9.11-tmmodelmanager: mbs joint 1 <- 26 GasoilInnerWingLeft 9.12-tmmodelmanager: mbs joint 1 <- 27 GasoilOuterWingLeft 9.12-tmmodelmanager: mbs joint 2 <- 28 GasoilInnerWingRight 9.13-tmmodelmanager: mbs joint 2 <- 29 GasoilOuterWingRight 9.13-tmmodelmanager: mbs joint 0 <- 30 Passengers 9.14-tmmodelmanager: 30 multibody joints / 1 components 12.41-tmmodelmanager: skipping duplicate place 'scenery/places/usa/ca/kmry_monterey_regional/kmry_monterey_regional.tsc'. icao='KMRY' 16.59-tmmodule: init terrain geometry manager... 16.60-tmmodule: 5 texture search folders: 16.61-tmimage: folder = '' 16.61-tmimage: folder = 'scenery/textures_shared/ch/bldg/' 16.61-tmimage: folder = 'scenery/textures_shared/ground/' 16.62-tmimage: folder = 'scenery/textures_shared/usa/bldg/' 16.62-tmimage: folder = 'scenery/textures_shared/usa/bldg/ny/' 16.70-tmfile_properties_compressed: register xref 'xref_aircraft' -> 90 geometries 90 materials 17.58-tmfile_properties_compressed: register xref 'xref_ch' -> 230 geometries 142 materials 17.77-tmfile_properties_compressed: register xref 'xref_usa' -> 157 geometries 107 materials 17.90-tmfile_properties_compressed: register xref 'xref_usa_airport' -> 228 geometries 81 materials 17.90-tmmodule: done init terrain geometry manager 17.90-tmmodule: 18.09-tmmodelmanager: mesh quality = 2.00 18.09-tmterrain: terrain quadtree: maximum depth=12 nodes=5592404 min_size=2.00 avgnode per render=324 quadtree_size=2048 18.12-tmscene_cloud_cumulus:terrain mesh: indices=46592 memory=23 MB 18.12-tmscene_cloud_cumulus: 18.12-tmmodule: creating terrain tree manager begin 18.71-tmterrain_trees: plant type = 'broadleaf' variations=8 fi=0 masstypes=4 size=(17.50) (16.50) (14.50) (18.50) (14.00) (12.50) (15.50) (18.50) 18.75-tmterrain_trees: plant type = 'conifer' variations=10 fi=8 masstypes=4 size=(17.00) (15.50) (17.50) (18.00) (8.50) (18.40) (20.50) (12.50) (22.00) (14.00) 18.83-tmterrain_trees: plant type = 'palm' variations=7 fi=18 masstypes=0 size=(27.00) (27.00) (10.00) (15.00) (22.00) (24.00) (25.00) 18.87-tmterrain_trees: plant type = 'shrub' variations=11 fi=25 masstypes=4 size=(6.50) (1.20) (5.20) (4.30) (5.50) (1.20) (4.20) (0.80) (1.00) (12.50) (4.50) 18.94-tmsimulator: omin=( 64.0, 64.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3313 -> nodes= 95 endnodes= 64 endobj= 6544 depth= 7 maxpernode=254 min=( 512.0, 512.0) 18.97-tmsimulator: omin=( 16.0, 16.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 77 -> nodes= 1 endnodes= 1 endobj= 77 depth= 0 maxpernode=77 min=(65536.0,65536.0) 18.98-tmterrain_hmaps: tree maps: num=3390 wgc=1024 ims=64 levelminmax=10/12 18.99-tmxgltext: shader 'terrain_tree' does not match number of textures -> 5 3 19.05-tmterrain_trees: gridsize=3 maxvis=24 tiles=400 bufferp=1MB buffero=1MB 19.05-tmterrain_trees: treevisr=24 numtiles=400 treenv=64000 treevbsize=1250kB texbufpossize=0MB texbufothsize=0MB 19.06-tmmodule: creating terrain tree manager end 19.06-tmmodule: 19.31-tmimage: loading font 'texture/fontdisplay.tff'=(512x512) (h=37) (nc=8365) ok 19.32-tmimage: loading font 'texture/hud.tff'=(256x512) (h=48) (nc=123) ok 19.33-tmimage: loading font 'texture/fonthelp.tff'=(512x512) (h=51) (nc=256) ok 19.34-tmimage: loading font 'texture/segment.tff'=(256x512) (h=48) (nc=124) ok 19.62-tmmodelmanager: done loading model b747 (repaint=united) 19.62-tmmodelmanager: 19.63-tmimage: A4 new=162987 del=103414 dmem=59573 memory=258MB 19.63-tmmodelmanager: 300 textures using 665 MB 19.63-tmmodelmanager: 29 shaders with 3074 references 19.64-aerofly: 216176 strings with 20266kB size=96 fc=0 19.65-tmmodule: creating mapload thread: ok 19.66-tmterrain: initial terrain position: pg(-2448065.60,-4768624.36,3445235.01) pwg(11437.02,39110.85) 19.66-tmmodelmanager: done initializing (t=18.71s) 19.66-tmmodelmanager: 19.67-aerofly_fs: event resize: fs=1 0 0 1920 1080 -> 1920 1080 19.67-aerofly: resolution=1920px ss=531.00mm density=3.62 -> csf=1.00 res=1920.000000 20.19-tmimage: loading font 'texture/console.tff'=(256x128) (h=10) (nc=8365) ok 28.19-tmmodule: init terrain flat renderer... 28.93-tmmodule: creating mapload thread: ok 28.94-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/15 29.01-tmmodule: done init terrain flat renderer 29.02-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 29.04-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 29.04-tmimage: creating mapload thread 'thread_hmaps': ok 29.05-tmmodule: init terrain flat renderer... 29.10-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 43.56-tmmodule: init terrain flat renderer... 44.26-tmmodule: creating mapload thread: ok 44.26-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/15 44.34-tmmodule: done init terrain flat renderer 44.35-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 44.37-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 44.37-tmimage: creating mapload thread 'thread_hmaps': ok 44.38-tmmodule: init terrain flat renderer... 44.39-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 54.03-tmterrain: new terrain position: wg=(11428.53 39104.75) global=(-2452713.54 -4768118.50 3442628.35) 54.04-tmimage: 54.04-tmimage: loading terrain object static 'Montgomery Field'... 55.79-tmterrain_object: heightmap compute: object='platte__runway' nf=14147 wgbbmin=(11440.21 39127.34) wgbbmax=(11446.29 39131.43) size=(300,240) mem=576000 55.81-tmcollision: create 'ground_mesh' quadtree: (tris= 14147) (1.40MB) (wbb=(-2444002 -4765882 3451797) (-2441253 -4764023 3453541)) (obb=(-1523 -997 -81) (1598 1076 -56)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1522.800276 -996.831411 -80.703179)-(1598.1 1076.0 -55.7) numin=14147 -> nodes=177 endnodes=133 endobj=18092 depth=4 maxpernode=442 min=(195.1 129.6 25.0)) 55.88-tmterrain_object: merging 457 objects for type=3 (457 are virtual) (sn='') 55.89-tmterrain_object: subdividing 457 obj with worldgrid coverage (11439-11447) (39126-39132) -> num_tiles=9x7 gridsize=1 -> 457 objects in a total of 24 tiles 55.92-tmcollision: create 'Montgomery Field' quadtree: (tris=102951) (10.21MB) (wbb=(-2444002 -4765882 3451797) (-2441014 -4763886 3453611)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1597.933654 -1088.686198 -3.139424)-(1602.2 1061.4 30.7) numin=102951 -> nodes=2329 endnodes=1703 endobj=143715 depth=9 maxpernode=476 min=(6.3 8.4 16.9)) 56.01-tmterrain_object: done loading terrain object static. (time=1964.74ms) (geom=37) (refgeom=0) (virtgeom=457) (mat=5) (faces=15247) (verts=327934) (collobj=25) (virtinuse=0) (pointlights=389) 56.01-tmterrain_object: 56.02-tmmodule: terrain object manager synchronize begin 56.26-tmscene: cellgrid: world=(bsc=(-2442558.04 -4764899.42 3452665.29) bsr=1873.32) -> local=(min=(-1560.45 -1036.42 -12.50) max=(1639.66 1113.67 21.91) size=(3200.11 2150.10 34.42)) -> grid=1x1 cgs=(3200.11 2150.10 34.42) 56.27-tmscene: cellgrid: cells=1 grid=1x1 total_objects=37 max_obj_per_cell=37 56.27-tmcollision: creating collisionobjects quadtree: (objects=1) (-2444002.12 -4765882.17 3451796.76)-(-2441014.23 -4763886.41 3453611.48) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2444002.122727 -4765882.171645 3451796.763207)-(-2441014.2 -4763886.4 3453611.5) numin=1 -> nodes=1 endnodes=1 endobj=1 depth=0 maxpernode=1 min=(2987.9 1995.8 1814.7)) 56.28-tmmodelmanager: terrain object manager synchronize end (time=264.26ms) 56.28-tmmodelmanager: 56.29-tmimage: 56.29-tmimage: loading terrain object static 'North Island Naval Air Station'... 56.84-tmterrain_object: heightmap compute: object='platte__runway' nf=5445 wgbbmin=(11426.50 39099.21) wgbbmax=(11434.96 39108.45) size=(360,390) mem=1123200 56.86-tmcollision: create 'ground_mesh' quadtree: (tris= 5445) (0.54MB) (wbb=(-2453722 -4769855 3439724) (-2449085 -4766855 3443669)) (obb=(-2314 -2235 -170) (2035 2453 -158)) qtstat=(omin=(200.0 200.0 200.0) bb=(-2314.300871 -2234.885733 -169.825943)-(2035.2 2452.8 -158.4) numin=5445 -> nodes=113 endnodes=85 endobj=7474 depth=4 maxpernode=181 min=(271.8 293.0 11.4)) 56.89-tmterrain_object: merging 136 objects for type=3 (136 are virtual) (sn='') 56.90-tmterrain_object: subdividing 136 obj with worldgrid coverage (11426-11434) (39101-39108) -> num_tiles=9x8 gridsize=1 -> 136 objects in a total of 22 tiles 56.91-tmcollision: create 'North Island Naval Air Station' quadtree: (tris= 24907) (2.47MB) (wbb=(-2453722 -4769855 3439724) (-2449085 -4766855 3443669)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2314.310871 -2234.895733 -172.326962)-(2035.2 2452.8 -127.2) numin=24907 -> nodes=689 endnodes=516 endobj=34987 depth=10 maxpernode=355 min=(8.5 9.2 22.6)) 56.94-tmterrain_object: done loading terrain object static. (time=647.45ms) (geom=24) (refgeom=0) (virtgeom=136) (mat=5) (faces=6741) (verts=77965) (collobj=23) (virtinuse=0) (pointlights=1080) 56.94-tmterrain_object: 56.94-tmimage: 56.94-tmimage: loading terrain object static 'San Diego'... 58.14-tmterrain_object: heightmap compute: object='platte__runway' nf=12250 wgbbmin=(11430.76 39109.96) wgbbmax=(11437.67 39113.12) size=(330,240) mem=633600 58.16-tmcollision: create 'ground_mesh' quadtree: (tris= 12250) (1.21MB) (wbb=(-2450444 -4768062 3444316) (-2447374 -4765981 3445667)) (obb=(-1735 -807 7) (1815 796 35)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1734.819332 -807.399219 6.548195)-(1814.9 796.3 35.3) numin=12250 -> nodes=217 endnodes=153 endobj=16346 depth=5 maxpernode=298 min=(110.9 100.2 28.7)) 58.21-tmterrain_object: merging 955 objects for type=3 (950 are virtual) (sn='') 58.21-tmterrain_object: subdividing 955 obj with worldgrid coverage (11428-11438) (39108-39114) -> num_tiles=11x7 gridsize=1 -> 955 objects in a total of 27 tiles 58.25-tmcollision: create 'San Diego' quadtree: (tris=141590) (14.04MB) (wbb=(-2451212 -4768303 3444261) (-2447308 -4765635 3445856)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2292.931111 -870.527834 -127.457691)-(2327.0 1023.1 -86.8) numin=141590 -> nodes=2736 endnodes=1931 endobj=205016 depth=9 maxpernode=755 min=(9.0 7.4 20.3)) 58.38-tmterrain_object: done loading terrain object static. (time=1435.44ms) (geom=50) (refgeom=0) (virtgeom=950) (mat=18) (faces=24173) (verts=472958) (collobj=28) (virtinuse=0) (pointlights=992) 58.38-tmterrain_object: 58.39-tmimage: 58.39-tmimage: loading terrain object static 'San Diego City'... 59.53-tmrenderer_vulkan: deleting 237 of 1250 objects 59.59-tmmodule: finished loading cultivation files 'cultivation.toc' 'cultivation.toc' time = 12.59ms 59.78-tmterrain_object: merging 1071 objects for type=3 (58 are virtual) (sn='') 59.79-tmterrain_object: subdividing 1071 obj with worldgrid coverage (11424-11445) (39096-39117) -> num_tiles=8x8 gridsize=3 -> 1071 objects in a total of 29 tiles 59.90-tmcollision: create 'San Diego City' quadtree: (tris=268225) (26.60MB) (wbb=(-2452748 -4771358 3440612) (-2444413 -4765168 3446643)) qtstat=(omin=(10.0 10.0 30.0) bb=(-4015.212316 -3544.812166 -71.320971)-(4181.4 3558.5 93.2) numin=268225 -> nodes=5627 endnodes=3967 endobj=352982 depth=13 maxpernode=308 min=(8.0 6.9 20.6)) 60.06-tmterrain_object: done loading terrain object static. (time=1669.36ms) (geom=29) (refgeom=0) (virtgeom=58) (mat=59) (faces=54267) (verts=399443) (collobj=29) (virtinuse=0) (pointlights=324) 60.06-tmterrain_object: 60.07-tmmodule: terrain object manager synchronize begin 60.49-tmscene: cellgrid: world=(bsc=(-2447433.20 -4766682.05 3446633.40) bsr=9624.43) -> local=(min=(-5082.77 -8173.85 -72.51) max=(5162.41 8249.58 91.54) size=(10245.17 16423.43 164.05)) -> grid=5x8 cgs=(2049.03 2052.93 164.05) 60.49-tmscene: cellgrid: cells=24 grid=5x8 total_objects=140 max_obj_per_cell=34 60.49-tmcollision: creating collisionobjects quadtree: (objects=4) (-2453721.72 -4771358.28 3439723.70)-(-2441014.23 -4763886.41 3453611.48) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2453721.721963 -4771358.281409 3439723.703765)-(-2441014.2 -4763886.4 3453611.5) numin=4 -> nodes=24 endnodes=13 endobj=27 depth=3 maxpernode=3 min=(3176.9 3735.9 3471.9)) 60.50-tmmodelmanager: terrain object manager synchronize end (time=430.56ms) 60.50-tmmodelmanager: 60.52-tmmodule: terrain engine updated 60.52-tmmodule: 60.52-tmsimulator: contact settling: 0.08 above ground (contact size=0.6100) 60.53-tmmodelmanager: contact settling: -0.00 angle 60.53-tmsimulator: contact settling: 0.09 above ground (contact size=0.6100) 60.54-tmmodelmanager: contact settling: -0.00 angle 60.54-tmsimulator_placement:aircraft 0 position = -2452332.30 -4767377.35 3442093.22 wg=(11428.53 39104.75) 60.62-tmmodule: compute thread begin 60.88-tmmodule: 60.88-tmmodule: recording begin 546.18-tmimage: 546.18-tmimage: loading terrain object static 'Mc Clellan Palomar Airport'... 546.54-tmterrain_object: heightmap compute: object='platte__runway' nf=5024 wgbbmin=(11414.79 39195.72) wgbbmax=(11420.97 39200.02) size=(300,270) mem=648000 546.56-tmcollision: create 'ground_mesh' quadtree: (tris= 5024) (0.50MB) (wbb=(-2446963 -4742833 3480800) (-2443984 -4741193 3482640)) (obb=(-1524 -1154 55) (1639 1019 131)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1523.505789 -1153.728859 54.882006)-(1638.7 1018.7 130.6) numin=5024 -> nodes=93 endnodes=70 endobj=6684 depth=4 maxpernode=344 min=(197.6 135.8 75.8)) 546.63-tmterrain_object: merging 327 objects for type=3 (327 are virtual) (sn='') 546.63-tmterrain_object: subdividing 327 obj with worldgrid coverage (11414-11421) (39195-39200) -> num_tiles=8x6 gridsize=1 -> 327 objects in a total of 16 tiles 546.68-tmcollision: create 'Mc Clellan Palomar Airport' quadtree: (tris= 85443) (8.47MB) (wbb=(-2446963 -4742833 3480800) (-2443984 -4741193 3482640)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1523.515789 -1153.738859 54.872006)-(1638.7 1018.7 147.6) numin=85443 -> nodes=2037 endnodes=1351 endobj=116281 depth=10 maxpernode=437 min=(6.2 8.5 23.2)) 546.82-tmterrain_object: done loading terrain object static. (time=615.18ms) (geom=18) (refgeom=0) (virtgeom=327) (mat=6) (faces=6146) (verts=317747) (collobj=17) (virtinuse=0) (pointlights=471) 546.82-tmterrain_object: 546.85-tmmodule: terrain object manager synchronize begin 546.95-tmscene: cellgrid: world=(bsc=(-2447910.88 -4755756.50 3461272.73) bsr=26050.15) -> local=(min=(-5646.92 -25624.43 -75.52) max=(10583.53 25430.91 113.64) size=(16230.45 51055.35 189.16)) -> grid=8x8 cgs=(2028.81 6381.92 189.16) 546.95-tmscene: cellgrid: cells=15 grid=8x8 total_objects=158 max_obj_per_cell=44 546.95-tmcollision: creating collisionobjects quadtree: (objects=5) (-2453721.72 -4771358.28 3439723.70)-(-2441014.23 -4741192.99 3482639.72) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2453721.721963 -4771358.281409 3439723.703765)-(-2441014.2 -4741193.0 3482639.7) numin=5 -> nodes=50 endnodes=20 endobj=40 depth=6 maxpernode=3 min=(3176.9 3770.7 2682.3)) 546.98-tmmodelmanager: terrain object manager synchronize end (time=136.89ms) 546.98-tmmodelmanager: 784.47-tmmodule: compute thread end 791.67-tmmodule: init terrain flat renderer... 792.41-tmmodule: creating mapload thread: ok 792.42-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/15 792.49-tmmodule: done init terrain flat renderer 792.50-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 792.52-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 792.52-tmimage: creating mapload thread 'thread_hmaps': ok 792.53-tmmodule: init terrain flat renderer... 792.53-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 800.48-tmterrain: new terrain position: wg=(11428.53 39104.75) global=(-2452713.54 -4768118.50 3442628.35) 800.51-tmmodule: terrain engine updated 800.51-tmmodule: 800.51-tmsimulator: contact settling: 0.08 above ground (contact size=0.6100) 800.55-tmmodelmanager: contact settling: -0.00 angle 800.55-tmsimulator: contact settling: 0.09 above ground (contact size=0.6100) 800.56-tmmodelmanager: contact settling: -0.00 angle 800.57-tmsimulator_placement:aircraft 0 position = -2452332.30 -4767377.35 3442093.22 wg=(11428.53 39104.75) 800.70-tmmodule: compute thread begin 800.95-tmmodule: 800.95-tmmodule: recording begin 2073.98-tmmodule: compute thread end 2076.50-tmmodule: init terrain flat renderer... 2077.27-tmmodule: creating mapload thread: ok 2077.28-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/15 2077.35-tmmodule: done init terrain flat renderer 2077.36-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 2077.38-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 2077.39-tmimage: creating mapload thread 'thread_hmaps': ok 2077.40-tmmodule: init terrain flat renderer... 2077.40-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 2095.54-tmmodule: init terrain flat renderer... 2096.27-tmmodule: creating mapload thread: ok 2096.28-tmterrain_cmaps: color maps: num=17 ims=0 levelminmax=0/15 2096.35-tmmodule: done init terrain flat renderer 2096.37-tmsimulator: omin=( 1024.0, 1024.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 3020 -> nodes=297 endnodes=218 endobj=29040 depth= 5 maxpernode=256 min=( 2048.0, 2048.0) 2096.38-tmterrain_hmaps: height maps: num=3020 wgc=4096 ims=8 levelminmax=7/7 2096.39-tmimage: creating mapload thread 'thread_hmaps': ok 2096.40-tmmodule: init terrain flat renderer... 2096.40-tmsimulator: omin=( 512.0, 512.0) bb=( 0.0:65536.0, 0.0:65536.0) numin= 2229 -> nodes= 61 endnodes= 46 endobj= 4186 depth= 4 maxpernode=247 min=( 4096.0, 4096.0) 2105.51-tmterrain: new terrain position: wg=(10629.58 39994.92) global=(-2678854.13 -4352712.90 3805269.86) 2106.81-tmmodule: terrain object manager synchronize begin 2106.84-tmimage: deleting object 'Montgomery Field' 2106.88-tmimage: deleting object 'North Island Naval Air Station' 2106.89-tmimage: deleting object 'San Diego' 2106.91-tmimage: deleting object 'San Diego City' 2106.95-tmimage: deleting object 'Mc Clellan Palomar Airport' 2106.96-tmmodule: clearing static collisionobjects quadtree 2107.01-tmmodelmanager: terrain object manager synchronize end (time=192.86ms) 2107.01-tmmodelmanager: 2107.11-tmimage: 2107.11-tmimage: loading terrain object static 'Monterey Regional'... 2110.73-tmterrain_object: subdividing 449357 trees with worldgrid coverage (10544-10608) (39952-40000) -> num_tiles=5x4 gridsize=16 -> 449357 objects in a total of 6 tiles 2110.77-tmterrain_object: subdividing 47120 buildings with worldgrid coverage (10556-10608) (39964-39992) -> num_tiles=14x8 gridsize=4 -> 47120 objects in a total of 50 tiles 2111.27-tmterrain_object: total_buildings=47120 max_per_tile=7490 min_radius=0.000000 max_radius=1694.725400 time=484.56ms 2111.27-tmmodule: finished loading cultivation files 'monterey.toc' 'cultivation.toc' time = 915.28ms 2111.35-tmterrain_object: heightmap compute: object='Ground__runway' nf=37447 wgbbmin=(10583.51 39975.05) wgbbmax=(10589.29 39977.55) size=(300,180) mem=432000 2111.39-tmcollision: create 'ground_mesh' quadtree: (tris= 37447) (3.71MB) (wbb=(-2700453 -4346533 3797012) (-2698249 -4344662 3797959)) (obb=(-1408 -536 -113) (1428 670 -56)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1407.539148 -535.774360 -113.178594)-(1428.0 669.5 -56.3) numin=37447 -> nodes=136 endnodes=80 endobj=42045 depth=4 maxpernode=1103 min=(177.2 150.7 56.9)) 2112.05-tmterrain_object: merging 2285 objects for type=3 (0 are virtual) (sn='') 2112.06-tmterrain_object: subdividing 2285 obj with worldgrid coverage (10565-10605) (39965-39985) -> num_tiles=9x5 gridsize=5 -> 2285 objects in a total of 11 tiles 2112.43-tmterrain_object: merging 770 objects for type=4 (0 are virtual) (sn='') 2112.43-tmterrain_object: subdividing 770 obj with worldgrid coverage (10582-10587) (39974-39978) -> num_tiles=6x5 gridsize=1 -> 770 objects in a total of 7 tiles 2112.45-tmterrain_object: merging 133 objects for type=4 (0 are virtual) (sn='__nocollision') 2112.45-tmterrain_object: subdividing 133 obj with worldgrid coverage (10583-10590) (39974-39978) -> num_tiles=8x5 gridsize=1 -> 133 objects in a total of 12 tiles 2112.56-tmcollision: create 'Monterey Regional' quadtree: (tris=1148539) (113.91MB) (wbb=(-2704772 -4350387 3796682) (-2692281 -4341109 3800584)) qtstat=(omin=(10.0 10.0 30.0) bb=(-6778.920852 -2129.157058 -590.560592)-(7661.0 2849.5 -319.2) numin=1148539 -> nodes=9511 endnodes=4798 endobj=1288206 depth=13 maxpernode=9917 min=(7.1 9.7 17.0)) 2113.38-tmterrain_object: done loading terrain object static. (time=6263.08ms) (geom=37) (refgeom=0) (virtgeom=0) (mat=68) (faces=208627) (verts=1541448) (collobj=19) (virtinuse=0) (pointlights=11805) 2113.38-tmterrain_object: 2113.38-tmimage: 2113.38-tmimage: loading terrain object static 'Hollister Municipal Airport'... 2113.78-tmterrain_object: heightmap compute: object='platte__runway' nf=6224 wgbbmin=(10662.36 40043.27) wgbbmax=(10670.11 40050.53) size=(360,330) mem=950400 2113.80-tmcollision: create 'ground_mesh' quadtree: (tris= 6224) (0.62MB) (wbb=(-2656962 -4350196 3823404) (-2653764 -4346950 3826189)) (obb=(-1823 -1773 27) (1967 1721 67)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1822.824303 -1773.440436 26.679672)-(1967.4 1720.9 67.3) numin=6224 -> nodes=128 endnodes=96 endobj=8461 depth=5 maxpernode=280 min=(118.4 109.2 40.6)) 2113.82-tmterrain_object: merging 143 objects for type=3 (143 are virtual) (sn='') 2113.83-tmterrain_object: subdividing 143 obj with worldgrid coverage (10662-10670) (40042-40048) -> num_tiles=9x7 gridsize=1 -> 143 objects in a total of 18 tiles 2113.84-tmcollision: create 'Hollister Municipal Airport' quadtree: (tris= 31636) (3.14MB) (wbb=(-2656962 -4350196 3823404) (-2653764 -4346950 3826189)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1822.834303 -1773.450436 26.669672)-(1967.4 1720.9 67.3) numin=31636 -> nodes=818 endnodes=585 endobj=43912 depth=10 maxpernode=470 min=(7.4 6.8 20.3)) 2113.88-tmterrain_object: done loading terrain object static. (time=495.13ms) (geom=20) (refgeom=0) (virtgeom=143) (mat=6) (faces=7640) (verts=100700) (collobj=19) (virtinuse=0) (pointlights=364) 2113.88-tmterrain_object: 2113.89-tmimage: 2113.89-tmimage: loading terrain object static 'Salinas Muni'... 2114.26-tmterrain_object: heightmap compute: object='ground__runway' nf=14470 wgbbmin=(10625.65 39990.00) wgbbmax=(10633.89 39997.39) size=(360,360) mem=1036800 2114.29-tmcollision: create 'ground_mesh' quadtree: (tris= 14470) (1.44MB) (wbb=(-2680349 -4354073 3802777) (-2676850 -4351000 3805645)) (obb=(-2050 -1700 -127) (1992 1871 -107)) qtstat=(omin=(200.0 200.0 200.0) bb=(-2049.926018 -1699.624628 -126.507273)-(1992.1 1871.3 -107.2) numin=14470 -> nodes=241 endnodes=181 endobj=19100 depth=5 maxpernode=331 min=(126.3 111.6 19.4)) 2114.32-tmterrain_object: merging 371 objects for type=3 (371 are virtual) (sn='') 2114.32-tmterrain_object: subdividing 371 obj with worldgrid coverage (10624-10634) (39991-39996) -> num_tiles=11x6 gridsize=1 -> 371 objects in a total of 21 tiles 2114.35-tmcollision: create 'Salinas Muni' quadtree: (tris= 49828) (4.94MB) (wbb=(-2680349 -4354073 3802777) (-2676850 -4351000 3805645)) qtstat=(omin=(10.0 10.0 30.0) bb=(-2049.936018 -1699.634628 -126.517273)-(1992.1 1871.4 -90.3) numin=49828 -> nodes=1203 endnodes=890 endobj=70665 depth=10 maxpernode=459 min=(7.9 7.0 18.1)) 2114.39-tmterrain_object: done loading terrain object static. (time=491.65ms) (geom=30) (refgeom=0) (virtgeom=371) (mat=7) (faces=26572) (verts=108900) (collobj=22) (virtinuse=0) (pointlights=716) 2114.39-tmterrain_object: 2114.39-tmimage: 2114.39-tmimage: loading terrain object static 'Watsonville Muni Airport'... 2114.45-tmterrain_object: heightmap compute: object='ground__runway' nf=6592 wgbbmin=(10593.89 40053.32) wgbbmax=(10600.29 40058.94) size=(330,270) mem=712800 2114.47-tmcollision: create 'ground_mesh' quadtree: (tris= 6592) (0.65MB) (wbb=(-2684283 -4329471 3827248) (-2681200 -4327612 3829420)) (obb=(-1442 -1393 16) (1684 1311 76)) qtstat=(omin=(200.0 200.0 200.0) bb=(-1441.620730 -1392.733311 15.972448)-(1683.9 1311.3 76.4) numin=6592 -> nodes=92 endnodes=69 endobj=8451 depth=4 maxpernode=418 min=(195.3 169.0 60.4)) 2114.49-tmterrain_object: merging 459 objects for type=3 (459 are virtual) (sn='') 2114.50-tmterrain_object: subdividing 459 obj with worldgrid coverage (10594-10599) (40053-40059) -> num_tiles=6x7 gridsize=1 -> 459 objects in a total of 13 tiles 2114.52-tmcollision: create 'Watsonville Muni Airport' quadtree: (tris= 59639) (5.92MB) (wbb=(-2684283 -4329471 3827248) (-2681200 -4327612 3829420)) qtstat=(omin=(10.0 10.0 30.0) bb=(-1441.630730 -1392.743311 15.962448)-(1683.9 1311.3 76.4) numin=59639 -> nodes=1582 endnodes=1089 endobj=82974 depth=11 maxpernode=396 min=(6.1 5.3 15.1)) 2114.57-tmterrain_object: done loading terrain object static. (time=176.53ms) (geom=17) (refgeom=0) (virtgeom=459) (mat=6) (faces=23474) (verts=195202) (collobj=14) (virtinuse=0) (pointlights=352) 2114.57-tmterrain_object: 2114.58-tmmodule: terrain object manager synchronize begin 2115.74-tmscene: cellgrid: world=(bsc=(-2681190.50 -4344404.70 3810994.37) bsr=32180.14) -> local=(min=(-26266.07 -20806.81 -1352.22) max=(26140.74 22795.76 1954.03) size=(52406.81 43602.57 3306.25)) -> grid=8x8 cgs=(6550.85 5450.32 3306.25) 2115.74-tmscene: cellgrid: cells=15 grid=8x8 total_objects=154 max_obj_per_cell=49 2115.74-tmcollision: creating collisionobjects quadtree: (objects=4) (-2704771.81 -4354073.08 3796682.41)-(-2653763.95 -4327612.44 3829420.14) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2704771.805914 -4354073.083045 3796682.409190)-(-2653763.9 -4327612.4 3829420.1) numin=4 -> nodes=10 endnodes=7 endobj=7 depth=2 maxpernode=1 min=(12752.0 6615.2 32737.7)) 2115.76-tmmodelmanager: terrain object manager synchronize end (time=1175.00ms) 2115.76-tmmodelmanager: 2115.77-tmmodule: terrain engine updated 2115.77-tmmodule: 2115.77-tmsimulator: contact settling: 0.06 above ground (contact size=0.6100) 2115.78-tmsimulator: contact settling: 0.08 above ground (contact size=0.6100) 2115.78-tmmodelmanager: contact settling: 0.00 angle 2115.79-tmsimulator_placement:aircraft 0 position = -2678446.32 -4352050.28 3804690.58 wg=(10629.58 39994.92) 2115.85-tmmodule: compute thread begin 2116.00-tmmodule: 2116.00-tmmodule: recording begin 2734.28-tmimage: 2734.28-tmimage: loading terrain object static 'Radio St. Martin'... 2734.31-tmmodule: finished loading cultivation files 'cultivation.toc' time = 20.40ms 2734.34-tmterrain_object: merging 54 objects for type=3 (7 are virtual) (sn='') 2734.35-tmcollision: create 'Radio St. Martin' quadtree: (tris= 6843) (0.68MB) (wbb=(-2681277 -4316842 3844481) (-2680984 -4316729 3844727)) qtstat=(omin=(10.0 10.0 30.0) bb=(-109.389040 -151.535573 -30.723406)-(125.3 146.8 97.9) numin=6843 -> nodes=111 endnodes=59 endobj=9348 depth=8 maxpernode=1117 min=(7.3 9.3 16.1)) 2734.38-tmterrain_object: done loading terrain object static. (time=91.34ms) (geom=1) (refgeom=0) (virtgeom=7) (mat=1) (faces=136) (verts=7325) (collobj=1) (virtinuse=0) (pointlights=3) 2734.38-tmterrain_object: 2734.40-tmmodule: terrain object manager synchronize begin 2734.42-tmscene: cellgrid: world=(bsc=(-2684079.48 -4337393.53 3818024.07) bsr=33934.04) -> local=(min=(-20106.92 -29112.77 -2007.46) max=(32276.03 32857.52 1293.88) size=(52382.95 61970.29 3301.34)) -> grid=8x8 cgs=(6547.87 7746.29 3301.34) 2734.43-tmscene: cellgrid: cells=14 grid=8x8 total_objects=155 max_obj_per_cell=54 2734.43-tmcollision: creating collisionobjects quadtree: (objects=5) (-2704771.81 -4354073.08 3796682.41)-(-2653763.95 -4316729.09 3844727.35) qtstat=(omin=(5000.0 5000.0 5000.0) bb=(-2704771.805914 -4354073.083045 3796682.409190)-(-2653763.9 -4316729.1 3844727.4) numin=5 -> nodes=11 endnodes=7 endobj=7 depth=2 maxpernode=1 min=(12752.0 9336.0 48044.9)) 2734.44-tmmodelmanager: terrain object manager synchronize end (time=44.97ms) 2734.44-tmmodelmanager: 3862.89-tmmodule: compute thread end 3866.76-tmmodelmanager: 2 textures using 1 MB 3866.76-tmmodelmanager: 2 shaders with 2 references 3866.77-aerofly: 763974 strings with 71622kB size=96 fc=0 3866.77-tmmodelmanager: dmem=25016 memory=151MB 3866.86-tmmodule: render thread exited 3866.93-tmmodule: shutting down steam... done 3867.62-tmmodule: shutting down... done