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CaptainKayce Student

  • Member since October 25, 2025
  • Last Activity: January 15, 2026 at 6:13 AM
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CaptainKayce reacted with Confused to NFelix’s post in the thread Idea for Clouds at night.

January 10, 2026 at 6:53 PM

CaptainKayce reacted with Like to 747’s post in the thread Idea for Clouds at night.

January 9, 2026 at 6:29 AM

CaptainKayce reacted with Like to Ichirou’s post in the thread Idea for Clouds at night.

January 6, 2026 at 10:11 PM

CaptainKayce reacted with Like to AeRodri’s post in the thread Feature Request: Pilot-Centric Automated Pushback System (GSX-style Implementation).

January 6, 2026 at 5:59 AM

CaptainKayce posted the thread Idea for Clouds at night.

Hey, as we all know the clouds in AF looks strangely bright white at nights. It only looks kinda real if you set the visibility very low. But than you cannot see city lights far away anymore. I was thinking of this: IPACS just added these two newer sliders in the graphics menu to lighten up colors at night or cockpit at daytimes. Would it be possible to implement a slider for “darken clouds at night” in the weather menu? This would really be cool. :) And in terms of contrails: The…
January 6, 2026 at 12:24 AM

CaptainKayce posted the thread Next planes and features to come?.

Hey, I want to start a little discussion/guessing what would be the next aircraft’s and features to come. Pretty sure, the next two aircraft’s to come are Airbus A321Neo Boeing 737-Max 8 (personal favorite) I really hope sooner than later cause I really like them. 😉 Unfortunately we already have confirmation that Airbus A330 is not planed to find its way into the sim which is kinda sad. The 330-300 and 330-900 Neo are amazing planes. Regarding to real world, I believe MD11, DC10, 757,…
January 3, 2026 at 11:49 AM

CaptainKayce reacted with Thanks to Jet-Pack (IPACS)’s post in the thread Thank you Aerofly and happy New year 2026.

January 1, 2026 at 12:33 PM

CaptainKayce reacted with Like to Jugac64’s post in the thread 2 Time Skip Improvement requests.

December 28, 2025 at 10:41 PM

CaptainKayce reacted with Haha to Messerschmitt’s post in the thread 2 Time Skip Improvement requests.

December 28, 2025 at 8:45 PM

CaptainKayce reacted with Thanks to Raptor1903’s post in the thread 2 Time Skip Improvement requests.

December 28, 2025 at 4:41 PM

CaptainKayce posted the thread 2 Time Skip Improvement requests.

Hey, I want to request 2 new Time Skip requests: 1. Please add 2 points to the time skip procedure, where it’s forced to stop skipping. a) ETP b) 20nm before T/D - especially on long hauls, time skip actually often skips from e.g. 300nm before destination straight to short final. You can do another time skip if you want to go straight to short final 2. The addition of real winds and clouds could be implemented in the same way, you did with fuel actually! I mean, real weather progress…
December 28, 2025 at 12:45 PM

CaptainKayce reacted with Like to ViiiT’s post in the thread Requesting Updates on Navigations.

December 21, 2025 at 8:20 AM

CaptainKayce replied to the thread Technique behind volumetric clouds.

[…] Thats correct! But I would love to see the implementation of a realistic cloud progression while flying and don’t need to adjust it by my own.
December 16, 2025 at 11:55 AM

CaptainKayce replied to the thread Technique behind volumetric clouds.

What about a technique to make a more realistic cloud progression along the flight plan?
December 14, 2025 at 9:00 PM

CaptainKayce reacted with Thanks to Jet-Pack (IPACS)’s post in the thread Technique behind volumetric clouds.

December 14, 2025 at 8:53 PM

CaptainKayce posted the thread Technique behind volumetric clouds.

Hey, as we know, the clouds of AF looks amazing compared to other, especially mobile, sims. But we also know, that they’re just like “transparent” pictures and no actual clouds. What’s the real difficult issue behind volumentric clouds? I’m asking just for interest. I have no knowledge of programming or performance issues. I recently discovered, that on Mac/PC you can change daytime and visibility with the push of a button while the sim is running. But it’s not possible for the cloud…
December 14, 2025 at 3:22 PM

CaptainKayce replied to the thread Need Feedback about Thrustmaster.

Oh! Another suggestion @IPACS Support : If I use my phone or tablet and use ITS gyro (I fly with the device in my hand) I would love to have another option how my view behaves: I don’t like it when turning my device, the whole world turns with it. It might be nice, if the horizon stays where it is and just my view turns with it. Hard to describe for me. Like the virtual head of the pilot is turning left, if I fly left, not the whole world. You know what I mean? It shouldn’t be that hard…
December 13, 2025 at 11:11 AM

CaptainKayce replied to the thread Need Feedback about Thrustmaster.

[…] Oh no. That’s sad to hear. 😢 It would be an awesome feature if there would be a joystick specifically for mobile users. Kinda smaller for portability but much more precise than using a gamepad. I simply can’t butter a landing with my PS5 controller, cause the input is so massive if I slightly use the thumb sticks, that my flare results in a climb. The sensitivity settings somehow doesn’t change a thing here for me. Another thing would really be to implement the use of the gyroscope…
December 13, 2025 at 11:02 AM

CaptainKayce replied to the thread Need Feedback about Thrustmaster.

Awesome. Thanks. Well, I have an USB-C to USB-A adapter and would really like to know if it works on iPad as well. If anybody is able to try, lemme know
December 12, 2025 at 5:35 PM

CaptainKayce posted the thread Need Feedback about Thrustmaster.

Hey, can anybody, at best iPacs itself, verify, if the Thrustmaster Stick in the link (it says PC) also works for Aerofly on macOS, iPadOS and iOS without any additional software? https://amzn.eu/d/ck72QzS
December 12, 2025 at 3:39 PM

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