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aircraft:tmc [2018/09/20 11:16] jhaircraft:tmc [2018/09/20 12:11] jh
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- 
-===== Content Description ===== 
- 
-==== Version ==== 
- 
-Whenever there are significant changes that would render an aircraft incompatible with the latest version of Aerofly the version number is increased. Any aircraft that is not yet updated to be compatible automatically is shown as not compatible with the version and the user cannot select that aircraft from the selection menu. This ensures that, after an update to the Aerofly FS 2 base, any old aircraft is attempted to load. 
- 
-==== DisplayName ==== 
- 
-The ''DisplayName'' attribute sets the aircraft name that is shown in the aircraft selection menu. You may include spaces and special characters. 
- 
-==== DescriptionText ==== 
- 
-The attributes ''DescriptionTextDE'', ''DescriptionTextEN'', ''DescriptionTextES'', ''DescriptionTextFR'' and ''DescriptionTextJP'' define the aircraft description text that is show inside the Aerofly aircraft selection menu. They are selected depending on the user's language setting. If a text for a certain language is not defined the aerofly replaces it with the English description text, so if you don't know all languages it's possible to remove these lines. 
- 
-==== Initialization ==== 
- 
-The ''ContactSpheres'' is a list of 3D vectors (x,y,z) and a size (radius) that define the attitude of the aircraft when the simulation places it onto the ground. The lower the z value (3rd value) the higher up the aircraft is placed. 
- 
-==== WingSpan and Mass ==== 
- 
-''WingSpan'' and ''Mass'' are used internally to have an idea of the overall dimensions and mass of the aircraft. 
- 
-==== Category Flags ==== 
- 
-''Airplane'', ''Helicopter'', ''Glider'', ''Jet'', ... are all tags that help Aerofly categorize the aircraft. 
- 
-==== Speeds ==== 
- 
-''MinimumSpeed'' defines the speed at which an aircraft is initialized when quick lift up is activated or when the aircraft is switched in the middle of the flight (it checks weather the speed is between ''MinimumSpeed'' and ''MaximumSpeed'') 
- 
-The other speeds are used for the calculation of the route parameters and for the flight information at the top of the screen. 
- 
-==== Qs ==== 
- 
-All parameters starting with a Q should be thought of as values from a quartet game, where is lists all kinds of attributes of an aircraft like year the virgin flight ''QVirgin'', the total number of aircraft built ''QBuild'', glide ratio for gliders ''QRatio'' as well as self explanatory values for mass, thrust or power, speed and mass.  
- 
- 
-==== Flap Info ==== 
- 
-For the internal logic, e.g. which flap to select when you change from one aircraft to another mid flight the flap input (ranging from 0 to 1) is mapped to either a flap setting (qualifier ''discrete'') or to a flap angle (qualifier empty). 
- 
-The ''FlapSettings'' is a map of 2d positions with the first value representing the flap input (e.g. 0.0, 0.25, 0.5, 0.75, 1.0) and the second value representing the selected flap position (e.g. 0.0 = up, 1.0 = conf.1, 2.0 = conf.2, 3.0 = conf.3, 4.0 = full or 0.0 = up, 0.08726 = flap 5 degrees, 0.69808 = flap 40 degrees) 
- 
- 
-==== Pilot ==== 
- 
-Defines which pilot model should be used for the human_graphics animation. 
  
  
Line 107: Line 59:
  
 </code> </code>
 +
 +===== Content Description =====
 +
 +==== Version ====
 +
 +Whenever there are significant changes that would render an aircraft incompatible with the latest version of Aerofly the version number is increased. Any aircraft that is not yet updated to be compatible automatically is shown as not compatible with the version and the user cannot select that aircraft from the selection menu. This ensures that, after an update to the Aerofly FS 2 base, any old aircraft is attempted to load.
 +
 +==== DisplayName ====
 +
 +The ''DisplayName'' attribute sets the aircraft name that is shown in the aircraft selection menu. You may include spaces and special characters.
 +
 +==== DescriptionText ====
 +
 +The attributes ''DescriptionTextDE'', ''DescriptionTextEN'', ''DescriptionTextES'', ''DescriptionTextFR'' and ''DescriptionTextJP'' define the aircraft description text that is show inside the Aerofly aircraft selection menu. They are selected depending on the user's language setting. If a text for a certain language is not defined the aerofly replaces it with the English description text, so if you don't know all languages it's possible to remove these lines.
 +
 +==== Initialization ====
 +
 +The ''ContactSpheres'' is a list of 3D vectors (x,y,z) and a size (radius) that define the attitude of the aircraft when the simulation places it onto the ground. The lower the z value (3rd value) the higher up the aircraft is placed.
 +
 +==== WingSpan and Mass ====
 +
 +''WingSpan'' and ''Mass'' are used internally to have an idea of the overall dimensions and mass of the aircraft.
 +
 +==== Category Flags ====
 +
 +''Airplane'', ''Helicopter'', ''Glider'', ''Jet'', ... are all tags that help Aerofly categorize the aircraft.
 +
 +==== Speeds ====
 +
 +''MinimumSpeed'' defines the speed at which an aircraft is initialized when quick lift up is activated or when the aircraft is switched in the middle of the flight (it checks weather the speed is between ''MinimumSpeed'' and ''MaximumSpeed'')
 +
 +The other speeds are used for the calculation of the route parameters and for the flight information at the top of the screen.
 +
 +==== Qs ====
 +
 +All parameters starting with a Q should be thought of as values from a quartet game, where is lists all kinds of attributes of an aircraft like year the virgin flight ''QVirgin'', the total number of aircraft built ''QBuild'', glide ratio for gliders ''QRatio'' as well as self explanatory values for mass, thrust or power, speed and mass. 
 +
 +
 +==== Flap Info ====
 +
 +For the internal logic, e.g. which flap to select when you change from one aircraft to another mid flight the flap input (ranging from 0 to 1) is mapped to either a flap setting (qualifier ''discrete'') or to a flap angle (qualifier empty).
 +
 +The ''FlapSettings'' is a map of 2d positions with the first value representing the flap input (e.g. 0.0, 0.25, 0.5, 0.75, 1.0) and the second value representing the selected flap position (e.g. 0.0 = up, 1.0 = conf.1, 2.0 = conf.2, 3.0 = conf.3, 4.0 = full or 0.0 = up, 0.08726 = flap 5 degrees, 0.69808 = flap 40 degrees)
 +
 +
 +==== Pilot ====
 +
 +Defines which pilot model should be used for the human_graphics animation.
aircraft/tmc.txt · Last modified: 2018/09/20 12:13 by jh