aircraft:tmd:aerodynamics
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aircraft:tmd:aerodynamics [2017/01/17 21:43] – jh | aircraft:tmd:aerodynamics [2017/01/23 18:35] – jh | ||
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====== Aerodynamics ====== | ====== Aerodynamics ====== | ||
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+ | In the Aerofly FS 2 Flight Simulator engine the behavior of an aircraft during flight is influenced by two main components: the [[rigidbody|mass distribution, | ||
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+ | The geometry of the wings and their interaction are described in the [[aerowing]] class. Each aerowing will have two [[airfoil|airfoils]] and can have a propeller wash additional air masses on it. The fuselage itself and any larger closed bodies like the engine cowlings of twin propeller aircraft (specifically NOT the nacelles of a turbofan, because they have a enormous hole in them) are modeled by [[aerofuselage]] objects with their own geometry and shape. For airbrakes the [[airbrake]] object can be used to model a changeable area in the incoming airflow. And last but not least, objects of the [[propeller]] class can be added to add a [[propulsion]] to the aircraft. | ||
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Common: | Common: | ||
- | [[aerowing]], [[airfoil]], [[aerofuselage]], [[airbrake]], [[propeller]] | + | * [[aerowing]] |
+ | * [[airfoil]] | ||
+ | * [[aerofuselage]] | ||
+ | * [[airbrake]] | ||
+ | * [[propeller]] | ||
- | Rarely used: | + | Also implemented |
- | [[aerodrag]], [[bladeforce]], [[bodyaerodynamics]] | + | |
+ | * [[bladeforce]] | ||
+ | * [[bodyaerodynamics]] |
aircraft/tmd/aerodynamics.txt · Last modified: 2019/07/07 10:50 by jh