aircraft:tmd:inputs
Differences
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aircraft:tmd:inputs [2019/07/20 17:09] – jh | aircraft:tmd:inputs [2022/07/19 21:02] (current) – jh | ||
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E.g. you don't need to come up with different names for the graphics section than for the physics. Just re-use the same one everywhere. Much easier. | E.g. you don't need to come up with different names for the graphics section than for the physics. Just re-use the same one everywhere. Much easier. | ||
- | E.g. In the GraphicObjects section you can **re-use the same name for the graphic object**, e.g. the hingedbodygraphics LandingLightSwitch can use the AngleID | + | E.g. In the GraphicObjects section you can **re-use the same name for the graphic object**, e.g. the hingedbodygraphics LandingLightSwitch can use the InputID |
**...Knob, ...Switch** | **...Knob, ...Switch** | ||
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- | '' | + | '' |
- | In the example the button moves by 0.001 meter or 1 mm. To increase the amount of translation change | + | In the example the button moves by 0.001 meter or 1 mm. To increase the amount of translation change |
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- | > This may be changed in the future to be less confusing. | + | |
=== SoundObjects === | === SoundObjects === | ||
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The typical chain consists of '' | The typical chain consists of '' | ||
- | The setup is similar to the toggle switch only with minor differences like the use of '' | + | The setup is similar to the toggle switch only with minor differences like the use of '' |
=== ControlObjects === | === ControlObjects === | ||
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- | ===== Digital States | + | ===== Other Inputs |
==== input_binary ==== | ==== input_binary ==== | ||
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Outputs 1.0 to the tmd as long as a lever is grabbed or a button is depressed. | Outputs 1.0 to the tmd as long as a lever is grabbed or a button is depressed. | ||
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+ | > Typically this is only used to make a light illuminate as long as a button is pressed or to give visual feedback that a control is grabbed. Don't use this for every single button in combination with an event_edge, this should be done with the '' | ||
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aircraft/tmd/inputs.txt · Last modified: 2022/07/19 21:02 by jh