aircraft:tmd:inputs
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aircraft:tmd:inputs [2019/07/07 17:06] – [Buttons, Switches, Knobs and Levers] jh | aircraft:tmd:inputs [2019/07/07 17:07] – jh | ||
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Aircraft in the Aerofly FS 2 simulate interactive cockpits where each button, switch, knob, lever, selector, etc. are individual parts. We're now describing how to set up the most common inputs for your own custom aircraft. | Aircraft in the Aerofly FS 2 simulate interactive cockpits where each button, switch, knob, lever, selector, etc. are individual parts. We're now describing how to set up the most common inputs for your own custom aircraft. | ||
- | === General principle === | + | ==== General principle |
The keyboard, joystick or clickspot activated by the mouse, VR hands or touch inputs generate a message from the [[aircraft: | The keyboard, joystick or clickspot activated by the mouse, VR hands or touch inputs generate a message from the [[aircraft: | ||
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> It is important to get the combination of control message '' | > It is important to get the combination of control message '' | ||
- | === Naming Convention === | + | ==== Naming Convention |
**Copy & Paste** | **Copy & Paste** |
aircraft/tmd/inputs.txt · Last modified: 2022/07/19 21:02 by jh