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aircraft:tmd

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aircraft:tmd [2019/07/21 15:21] jhaircraft:tmd [2019/07/21 15:21] jh
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   *Abbreviations are avoided, the full name is always preferred.     *Abbreviations are avoided, the full name is always preferred.  
  
-===== Object structure =====+===== Object Structure =====
  
 The example code below creates an object of the class 'control_input' with the name 'ThrottleLever' in the dynamics section when the simulator loads the aircraft. During runtime, this object will filter out messages with the name 'Controls.Throttle1' which are typically sent by the control device assigned to the left throttle input in the 'Controls Settings' user interface. The control_input object will store the value of the latest message in memory for later use by other objects. The example code below creates an object of the class 'control_input' with the name 'ThrottleLever' in the dynamics section when the simulator loads the aircraft. During runtime, this object will filter out messages with the name 'Controls.Throttle1' which are typically sent by the control device assigned to the left throttle input in the 'Controls Settings' user interface. The control_input object will store the value of the latest message in memory for later use by other objects.
aircraft/tmd.txt · Last modified: 2022/07/19 21:14 by jh