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manual:controller [2017/01/20 12:50]
aerofly
manual:controller [2017/02/01 00:41]
jf [Troubleshooting joystick and other USB devices]
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-====== Controller ​setup (PC version) ​======+====== Controller ​Setup ======
  
-Aerofly FS 2 supports a wide variety of joysticks and gamepads from various manufacturers. For most of these controllers Aerofly FS 2 also features a default assignment. However, Aerofly FS 2 is fully customizable,​ so if you want to change a certain functionthis can be achieved ​by using the '​Controls'​ menu.+Aerofly FS 2 supports a wide variety of joysticks and gamepads from various manufacturers. For most of these controllers Aerofly FS 2 also features a default assignment. However, Aerofly FS 2 is fully customizable,​ so that you can easily set up the configuration that works best for you. 
 +Before you start Aerofly FS 2 first plug in the controller(s) that you wish to use. You will see the controller(s) recognized on the bottom of the Controller Setup page. **Note** - If you don't see your connected controller(s), 
 +first make sure that they are recognized ​by your Windows operating system, then unplug ​the controller(s) and try again.
  
-Open '​Settings'​ in the main menu and choose '​Controls'​ in the submenu. +{{:​wiki:​controller_setup.jpg?700|}}
-At the bottom of the new window you'll find the recognized joysticks, gamepads and other compatible controllers. If you don't see a connected controller, please plug it in once again and wait for a while. Select '​Primary'​ to set up your joystick and proceed as follows:+
  
-{{ :wiki:fs2_manual_en_002.jpg?600 |}}+Once you enter the Controller Setup page you will see categories down the left side, by clicking each category you enter detailed functions that relate to the chosen category. **Note** - If you need some help simply click on the **?** in the right top corner. 
 + 
 +===== Assigning Joystick Buttons or Keys ===== 
 +  
 +In Aerofly FS 2 you have to freedom to bind any available function to a joystick button or a keyboard key. On the controller setup screen you will see two smaller boxes on each side of a longer box in the center. The longer box provides important information related to the function. 
 + 
 +In this example we will show you how to bind the elevator trim functions to the D-Pad up/down of your controller. **Note** - Any button or key can be programmed the same way. 
 + 
 +{{:wiki:e_trim_example.jpg?700|}} 
 +This image shows nothing assigned to the elevator trim function. **Note** - To delete a button or key already bound simply click on the small box that has the button or key assigned to it and press the delete key on your keyboard. 
 + 
 +{{:​wiki:​e_trim_click.jpg?​700|}} 
 +Next, note the "​up"​ and "​down"​ listed on the longer box, we are going to bind the D-pad down to the "​up"​ side (which in this function means elevator trim up). **Click on the button closest to the up**, you will then see that the boxes now say "​press"​. This means that the function is waiting for you to press the key or button that you want to bind. For this example we will go ahead and press D-pad down. 
 + 
 +{{:​wiki:​e_trim_bound.jpg?​700|}} 
 +You can clearly see that the D-pad down is now bound to the function elevator trim up. 
 + 
 +{{:​wiki:​e_trim_right.jpg?​700|}} 
 +Now let's finish up this function, click on the small box closest to the "​down"​ side. You can now see that the boxes on that side are waiting for you to press the key or button. 
 + 
 +{{:​wiki:​e_trim_final.jpg?​700|}} 
 +Let's press the D-pad up. You have just set up your D-pad up/down to control the elevator trim down/up.  
 + 
 + 
  
 ===== Assigning controller axes to functions ===== ===== Assigning controller axes to functions =====
-  * Click left in the mid field of the function ​you want to program ​the controller +Assigning your analog sticks to axis functions works similar to assigning buttons or keys and it's just as simple to easily set up. 
-  Follow ​the displayed instructions ​to move e.g. the rudder to the right or the throttle to maximum +In the below examples we will bind the elevator up/​down ​function to the up and down axis of your analog stick. 
-  * Check your setting by observing ​the movement ​of the white bar + 
-  * The assignment will be saved automatically+{{:​wiki:​axis_empty.jpg?​700|}} 
 +This image shows nothing assigned to the elevator function. **Note*- To delete an axis already bound simply click on the wider box in the center that has the axis assigned ​to it and press the delete key on your keyboard. 
 + 
 +{{:​wiki:​axis_select.jpg?​700|}} 
 +In this example we will start with the elevator down function, so simply click on the word "​down"​ inside ​the wider center box. You will now see the words "​press",​ this means that that function is awaiting ​your selection. 
 + 
 +{{:​wiki:​axis_selected.jpg?​700|}} 
 +Now push the analog stick up. You will now see that the elevator function shows both down and up have been bound. **Note** - When selecting one side of an axis the other side automatically binds as well. 
 + 
 +Lets now test our newly bound function: 
 + 
 +{{:​wiki:​axis_up.jpg?​700|}} 
 +Moving the analog stick up you should see the green bar moving to the down side. 
 + 
 +{{:​wiki:​axis_down.jpg?​700|}}  
 +Moving the analog stick down you should see the green bar moving on the up side.
  
-===== Deleting an assignment for a function ===== 
-If you want to delete an assignment click once again on the mid bar of the respective function and press the '​Backspace'​ key on your keyboard. 
  
-===== Assigning joystick buttons or keys ===== 
-Proceed as follows to program functions such as flaps or brakes: 
-  * Click left in the smaller fields at the function you want to program. 
-  * Press the button on the joystick or keyboard for the functions you wish to program. 
-  * Please note that many functions need two buttons or keys to increase or decrease 
-  * The settings will be saved automatically 
    
-===== Separate joystick and rudder pedals ​=====+   
 +  
 + 
 +===== Adding Additional Devices or Pedals ​=====
 {{ :​wiki:​fs2_steaml_en_020.jpg?​600 |}} {{ :​wiki:​fs2_steaml_en_020.jpg?​600 |}}
 +
 +In Aerofly FS 2 you can add multiple control surfaces. For example, if you have a flight stick and pedals, they can be added and configured easily using the same method as explained in this manual. ​
 +  ​
 If you want to use separate rudder pedals please proceed as follows: If you want to use separate rudder pedals please proceed as follows:
  
-  * Plug in the joystick and pedals directly to two different ​USB plugs at your computer +  * First plug all of your devices into any available ​USB ports. **Note** - If you need to use a USB hub it's advised to use a powered USB hub. 
-  ​* If you want to use a USB hub please ​use an active one with your own power supply +  * Make sure that your Windows Operating System recognizes your devices ​prior to starting Aerofly FS 2. 
-  * Wait until windows has installed the USB driver for any USB devices ​you want to use +  * All of your plugged in devices ​if working properly should be seen on the bottom ​of the Controller Setup screen. 
-  * Start aerofly FS2 and open “Settings” / “Control” (image) +  * Each function ​should now be seen from each of your devices. 
-  * If you see all USB devices ​at the bottom, start programing ​the single functions: +  * Set up each button ​and axis as instructed above. See **Assigning Joystick Buttons or Keys ** and **Assigning controller axes to functions **
-  * Click the throttle ​function ​and move the throttle on the joystick to full power +
-  * Click the elevator (aileron) function ​and move the joystick down (right) +
-  ​Click the rudder function ​and move the rudder pedals to the right +
-  ​Open the folder ​to see both wheel brakes (left and right) +
-  ​All settings will be saved automatically+
  
 ===== Troubleshooting joystick and other USB devices ===== ===== Troubleshooting joystick and other USB devices =====
-If you have any problems in programming the buttons or axis on your USB device then please click on the displayed USB device button ​at the '​Primary'​ menu. After that you'll see this interface. Here you can enable or disable your USB device and double check all axes and buttons. You can't program axes or buttons via this interface but check the function.+If you have any problems in programming the buttons or axis on your USB device then please click on the displayed USB device button ​on the '​Primary'​ menu. After selecting your USB device ​you'll see the below interface. Here you can enable or disable your USB device and double check all axes and buttons. You can't program axes or buttons via this interface but check the function. **Note** -  This is also a good way to see all of your current bindings.
  
 {{ :​wiki:​wiki-fs2-en-joystick-calibration-01.jpg?​600 |}} {{ :​wiki:​wiki-fs2-en-joystick-calibration-01.jpg?​600 |}}
    
 ===== Joystick calibration ===== ===== Joystick calibration =====
-Most joysticks and gamepads should be calibrated by default. However if you connected joystick is not properly calibrated, you can do so in the '​Controls'​ menu. At the bottom left corner of the screen, click on your device shown in the box. At the top right corner of the next screen, click on the symbol that looks like a target. Then follow the instructions to move and center the sticks and throttle slider.+Most joysticks and gamepads should be calibrated ​properly ​by default. However if your connected joystick is not properly calibrated, you can do so in the '​Controls'​ menu. At the bottom left corner of the screen, click on your device shown in the box. At the top right corner of the next screen, click on the symbol that looks like a target. Then follow the instructions to move and center the sticks and throttle slider.
    
 {{ :​wiki:​fs2_steaml_en_021.jpg?​600 |}} {{ :​wiki:​fs2_steaml_en_021.jpg?​600 |}}
 +
 +===== Recommended Xbox Controller Configuration =====
 +{{:​wiki:​xbox_controller.jpg?​300|}}
 +
 +For those of you who are new to Flight Simulation or just want to use a basic Xbox controller to fly with in Aerofly FS 2. Here is a visual setup. **Note** - This particular Xbox controller configuration is ideal for Oculus Rift VR users.  ​
 +
 +**Primary Layout**
 +
 +{{:​wiki:​xbox_primary.jpg?​600|}}
 +
 +**View Layout**
 +
 +{{:​wiki:​xbox_view.jpg?​600|}}
 +
 +**Simulation Layout**
 +
 +{{:​wiki:​xbox_simulation.jpg?​600|}}
 +
 +**Game Control**
 +
 +{{:​wiki:​xbox_game_control.jpg?​600|}}
 +
 +
 +
 +
  
manual/controller.txt · Last modified: 2018/02/04 19:16 by jf